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azalea/azalea-protocol/src/packets/game/clientbound_update_attributes_packet.rs
mat 6eee543a33
Pathfinder (#25)
Pathfinding is very much not done, but it works enough and I want to get this merged.
TODO: fast replanning, goals that aren't a single node, falling moves (it should be able to play the dropper), parkour moves
2022-11-12 23:54:05 -06:00

18 lines
513 B
Rust
Executable file

use azalea_buf::McBuf;
use azalea_core::ResourceLocation;
use azalea_protocol_macros::ClientboundGamePacket;
use azalea_world::entity::attributes::AttributeModifier;
#[derive(Clone, Debug, McBuf, ClientboundGamePacket)]
pub struct ClientboundUpdateAttributesPacket {
#[var]
pub entity_id: u32,
pub attributes: Vec<AttributeSnapshot>,
}
#[derive(Clone, Debug, McBuf)]
pub struct AttributeSnapshot {
pub attribute: ResourceLocation,
pub base: f64,
pub modifiers: Vec<AttributeModifier>,
}