import lib.code.version import lib.code.shapes import lib.code.packet import lib.code.blocks import lib.code.utils import lib.download import lib.extract import lib.utils version_id = lib.code.version.get_version_id() shape_datas = lib.extract.get_generator_mod_data( version_id, 'blockCollisionShapes') mappings = lib.download.get_mappings_for_version(version_id) block_states_burger = lib.extract.get_block_states_burger(version_id) ordered_blocks = lib.extract.get_ordered_blocks_burger(version_id) block_states_report = lib.extract.get_block_states_report(version_id) lib.code.blocks.generate_blocks( block_states_burger, block_states_report, ordered_blocks, mappings) lib.code.shapes.generate_block_shapes( shape_datas['blocks'], shape_datas['shapes'], block_states_report, block_states_burger, mappings) lib.code.utils.fmt() print('Done!')