use azalea_buf::McBuf; use azalea_protocol_macros::ClientboundGamePacket; #[derive(Clone, Debug, McBuf, ClientboundGamePacket)] pub struct ClientboundCustomChatCompletionsPacket { pub action: Action, pub entries: Vec, } #[derive(McBuf, Clone, Copy, Debug)] pub enum Action { Add = 0, Remove = 1, Set = 2, }