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18 commits

Author SHA1 Message Date
mat
08958c2278
Refactor azalea-protocol (#190)
* start updating to 1.21.4

* fix block codegen and stop using block data from burger

* rename packet related modules and structs to be simpler

* ItemSlot -> ItemStack for more consistency with mojmap

* .get() -> .into_packet()

* simplify declare_state_packets by removing packet ids

* rename read_from and write_into to azalea_read and azalea_write

* rename McBufReadable and McBufWritable to AzaleaRead and AzaleaWrite

* McBuf -> AzBuf

* remove most uses of into_variant

* update codegen and use resourcelocation names for packets

* implement #[limit(i)] attribute for AzBuf derive macro

* fixes for 1.21.4

* fix examples

* update some physics code and fix ChatType

* remove unused imports in codegen

* re-add some things to migrate.py and update +mc version numbers automatically

* downgrade to 1.21.3 lol
2024-11-27 19:31:40 -06:00
Shayne Hartford
cd2f298a62
Rename InventoryComponent to Inventory to match other components (#177)
(cherry picked from commit 266058a8d441169b46ef819595eee62337ab324c)
2024-10-21 19:21:38 -05:00
mat
1d80f531b7
1.20.5 (#127)
* 23w51b

* make recalculate_near_end_of_path public

so other plugins can do .after(recalculate_near_end_of_path)

* update to 24w03a i think

* start implementing 24w13a

* registries work (but a lot of packets are still broken)

* fix recipes and commands packets

* i love codecs :D i am not going insane :D mojang's java is very readable :D

* item components are "implemented" meowmeowmeowmeowmeowmeowmeowmeowmeowmeowmeowmeowmeowmeowmeowmeowmeowmeow

* update to 1.20.5-pre3

* fix all the broken packets and clippy (mojang please don't do an update like this again or i will murder someone)

* 1.20.5-rc1

* fix failing tests

* 1.20.5
2024-04-23 10:34:50 -05:00
mat
be4f13c36c upgrade deps, bevy 0.13 2024-02-17 14:43:42 -06:00
mat
1347f35492 rename open_container to open_container_at and add get_open_container 2024-01-04 01:55:00 -06:00
mat
a707e2eb82
Add mining to the pathfinder (#122)
* basic pathfinder mining poc

* mining descending and autotool

* pathfinder mining descending

* pathfinder fixes

* allow disabling pathfinder miner and other fixes

* small optimization to avoid chunk vec iter lookup sometimes

* seeded rng in pathfinder bench

* consistently use f32::INFINITY

this brings performance much closer to how it was before

* astar heuristic optimization from baritone

* add downward_move

* fix downward move execute

* avoid liquids and falling blocks when mining

* fix COST_HEURISTIC

* fix to not path through flowing liquids

* only reset pathfinder timeout while mining if the block is close enough

* cache mining costs of block positions

* fix mine_while_at_start and move PathfinderDebugParticles to its own module

* add ReachBlockPosGoal

in other news: azalea's sin/cos functions were broken this whole time and i never noticed

* clippy and add things that i accidentally didn't commit

* improve wording on doc for azalea::pathfinder
2023-12-15 11:26:40 -06:00
mat
1f46ef8c11 make it so plugins can send and receive packets during the login state 2023-12-03 02:41:09 -06:00
mat
9633508a3a replace log with tracing 2023-11-18 00:58:47 -06:00
mat
ee55453fbf bevy 0.12 2023-11-06 18:04:57 -06:00
mat
9a687f0ffe start adding mining to pathfinder 2023-10-10 23:21:23 -05:00
mat
7b3e2e4bf7
1.20.2 (#99)
* add configuration state

* start updating to 23w31a

* implement a bit more of 23w31a

* chunk batching

* start adding configuration state

* ioasfhjgsd

* almost works

* configuration state mostly implemented

* handle other packets in configuration state and fix keepalive

* cleanup, fix warnings

* 23w32a

* fix some doctests

* 23w33a

* 23w35a

* 1.20.2-pre2

* fix system conflicts

* 1.20.2-pre4

* make tests compile

* tests pass

* 1.20.2-rc2

* 1.20.2

* Revert "1.20.2"

This reverts commit dd152fd265.

* didn't mean to commit that code

---------

Co-authored-by: mat <git@matdoes.dev>
2023-09-21 11:16:29 -05:00
mat
472496b7b8 fix all bevy ambiguities 2023-08-25 23:28:19 -05:00
mat
7405427199
Mining (#95)
* more mining stuff

* initialize azalea-tags crate

* more mining stuff 2

* mining in ecs

* well technically mining works but

no codegen for how long it takes to mine each block yet

* rename downloads to __cache__

it was bothering me since it's not *just* downloads

* codegen block behavior

* fix not sending packet to finish breaking block

* mining animation 🎉

* clippy

* cleanup, move Client::mine into a client extension

* add azalea/src/mining.rs

---------

Co-authored-by: mat <git@matdoes.dev>
2023-07-14 22:20:40 -05:00
mat
d1afd02aa8
Update to Bevy 0.11 (#94)
* update to bevy 0.11

* clippy

---------

Co-authored-by: mat <git@matdoes.dev>
2023-07-09 19:11:29 -05:00
Adam Reisenauer
5e46996882
Add functions auth_with_link_code, get_ms_link_code, and get_ms_auth_token. (#88)
* Add option for grabbing authentication code for Microsoft seperately. Created two new functions, one that outputs the DeviceCodeResponse and one that uses this response to authenticate an actual account.

* Added documentation and cleaned up function names. Still wondering about code repeition

* reduce code duplication, more docs, cleanup

* clippy

---------

Co-authored-by: mat <git@matdoes.dev>
2023-06-24 17:09:43 -05:00
mat
6188230009 add stuff related to chat signing
and also some stuff related to digging because i forgot to do a different branch lol
2023-05-26 15:18:04 -05:00
mat
2ba7b83490 ClientBuilder::new_without_plugins 2023-05-16 23:26:45 -05:00
mat
634cb8d72c
Inventory (#48)
* start adding azalea-inventory

* design more of how inventories are defined

* start working on az-inv-macros

* inventory macro works

* start adding inventory codegen

* update some deps

* add inventory codegen

* manually write inventory menus

* put the inventories in Client

* start on containersetcontent

* inventory menu should hopefully work

* checks in containersetcontent

* format a comment

* move some variant matches

* inventory.rs

* inventory stuff

* more inventory stuff

* inventory/container tracking works

* start adding interact function

* sequence number

* start adding HitResultComponent

* implement traverse_blocks

* start adding clip

* add clip function

* update_hit_result_component

* start trying to fix

* fix

* make some stuff simpler

* clippy

* lever

* chest

* container handle

* fix ambiguity

* fix some doc tests

* move some container stuff from az-client to azalea

* clicking container

* start implementing simulate_click

* keep working on simulate click

* implement more of simulate_click

this is really boring

* inventory fixes

* start implementing shift clicking

* fix panic in azalea-chat i hope

* shift clicking implemented

* more inventory stuff

* fix items not showing in containers sometimes

* fix test

* fix all warnings

* remove a println

---------

Co-authored-by: mat <git@matdoes.dev>
2023-05-03 20:57:27 -05:00