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fix name of field in CommonPlayerSpawnInfo

This commit is contained in:
mat 2025-01-21 23:55:44 +00:00
parent b0b57aa7d4
commit f2d8d4211b
2 changed files with 2 additions and 2 deletions

View file

@ -256,7 +256,7 @@ pub fn process_packet_events(ecs: &mut World) {
let dimension_name = ResourceLocation::new(&p.common.dimension.to_string());
let Some(dimension) = dimension_type_element.map.get(&dimension_name) else {
error!("No dimension_type with name {dimension_name}")
error!("No dimension_type with name {dimension_name}");
continue;
};

View file

@ -7,7 +7,7 @@ use azalea_core::{
#[derive(Clone, Debug, AzBuf)]
pub struct CommonPlayerSpawnInfo {
pub dimension: azalea_registry::DimensionType,
pub dimension_type: azalea_registry::DimensionType,
pub dimension: ResourceLocation,
pub seed: i64,
pub game_type: GameMode,