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Publish everything* to crates.io

Except azalea-client since it's not ready yet
This commit is contained in:
mat 2022-09-05 10:36:48 -05:00
parent 9ca9519469
commit e9f88ce546
189 changed files with 236 additions and 222 deletions

42
Cargo.lock generated
View file

@ -140,7 +140,7 @@ dependencies = [
[[package]] [[package]]
name = "azalea-chat" name = "azalea-chat"
version = "0.1.0" version = "0.1.1"
dependencies = [ dependencies = [
"azalea-buf", "azalea-buf",
"azalea-language", "azalea-language",
@ -237,11 +237,11 @@ dependencies = [
"azalea-core", "azalea-core",
"azalea-crypto", "azalea-crypto",
"azalea-nbt", "azalea-nbt",
"azalea-protocol-macros",
"azalea-world", "azalea-world",
"byteorder", "byteorder",
"bytes", "bytes",
"flate2", "flate2",
"packet-macros",
"serde", "serde",
"serde_json", "serde_json",
"thiserror", "thiserror",
@ -251,11 +251,29 @@ dependencies = [
"uuid", "uuid",
] ]
[[package]]
name = "azalea-protocol-macros"
version = "0.1.0"
dependencies = [
"proc-macro2",
"quote",
"syn",
]
[[package]] [[package]]
name = "azalea-registry" name = "azalea-registry"
version = "0.1.0" version = "0.1.0"
dependencies = [ dependencies = [
"registry-macros", "azalea-registry-macros",
]
[[package]]
name = "azalea-registry-macros"
version = "0.1.0"
dependencies = [
"proc-macro2",
"quote",
"syn",
] ]
[[package]] [[package]]
@ -955,15 +973,6 @@ version = "11.1.3"
source = "registry+https://github.com/rust-lang/crates.io-index" source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "0ab1bc2a289d34bd04a330323ac98a1b4bc82c9d9fcb1e66b63caa84da26b575" checksum = "0ab1bc2a289d34bd04a330323ac98a1b4bc82c9d9fcb1e66b63caa84da26b575"
[[package]]
name = "packet-macros"
version = "0.1.0"
dependencies = [
"proc-macro2",
"quote",
"syn",
]
[[package]] [[package]]
name = "parking_lot" name = "parking_lot"
version = "0.11.2" version = "0.11.2"
@ -1149,15 +1158,6 @@ version = "0.6.26"
source = "registry+https://github.com/rust-lang/crates.io-index" source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "49b3de9ec5dc0a3417da371aab17d729997c15010e7fd24ff707773a33bddb64" checksum = "49b3de9ec5dc0a3417da371aab17d729997c15010e7fd24ff707773a33bddb64"
[[package]]
name = "registry-macros"
version = "0.1.0"
dependencies = [
"proc-macro2",
"quote",
"syn",
]
[[package]] [[package]]
name = "resolv-conf" name = "resolv-conf"
version = "0.7.0" version = "0.7.0"

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@ -1,5 +1,7 @@
[package] [package]
description = "A port of Mojang's Brigadier command parsing and dispatching library."
edition = "2021" edition = "2021"
license = "MIT"
name = "azalea-brigadier" name = "azalea-brigadier"
version = "0.1.0" version = "0.1.0"

View file

@ -3,7 +3,7 @@ description = "Parse Minecraft chat messages."
edition = "2021" edition = "2021"
license = "MIT" license = "MIT"
name = "azalea-chat" name = "azalea-chat"
version = "0.1.0" version = "0.1.1"
# See more keys and their definitions at https://doc.rust-lang.org/cargo/reference/manifest.html # See more keys and their definitions at https://doc.rust-lang.org/cargo/reference/manifest.html

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@ -1,5 +1,7 @@
[package] [package]
description = "Cryptography features used in Minecraft."
edition = "2021" edition = "2021"
license = "MIT"
name = "azalea-crypto" name = "azalea-crypto"
version = "0.1.0" version = "0.1.0"
@ -7,7 +9,7 @@ version = "0.1.0"
[dependencies] [dependencies]
aes = "0.8.1" aes = "0.8.1"
azalea-buf = {path = "../azalea-buf"} azalea-buf = {path = "../azalea-buf", version = "^0.1.0"}
cfb8 = "0.8.1" cfb8 = "0.8.1"
num-bigint = "^0.4.3" num-bigint = "^0.4.3"
rand = {version = "^0.8.4", features = ["getrandom"]} rand = {version = "^0.8.4", features = ["getrandom"]}

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@ -1,16 +1,16 @@
[package] [package]
description = "Physics for Minecraft entities."
edition = "2021" edition = "2021"
license = "MIT"
name = "azalea-physics" name = "azalea-physics"
version = "0.1.0" version = "0.1.0"
description = "Physics for Minecraft entities."
license = "MIT"
# See more keys and their definitions at https://doc.rust-lang.org/cargo/reference/manifest.html # See more keys and their definitions at https://doc.rust-lang.org/cargo/reference/manifest.html
[dependencies] [dependencies]
azalea-block = { path = "../azalea-block" } azalea-block = {path = "../azalea-block", version = "^0.1.0"}
azalea-core = { path = "../azalea-core" } azalea-core = {path = "../azalea-core", version = "^0.1.0"}
azalea-world = { path = "../azalea-world" } azalea-world = {path = "../azalea-world", version = "^0.1.0"}
[dev-dependencies] [dev-dependencies]
uuid = "^1.1.2" uuid = "^1.1.2"

View file

@ -1,5 +1,7 @@
[package] [package]
description = "Send and receive Minecraft packets."
edition = "2021" edition = "2021"
license = "MIT"
name = "azalea-protocol" name = "azalea-protocol"
version = "0.1.0" version = "0.1.0"
@ -8,18 +10,18 @@ version = "0.1.0"
[dependencies] [dependencies]
async-compression = {version = "^0.3.8", features = ["tokio", "zlib"], optional = true} async-compression = {version = "^0.3.8", features = ["tokio", "zlib"], optional = true}
async-recursion = "1.0.0" async-recursion = "1.0.0"
azalea-auth = {path = "../azalea-auth"} azalea-auth = {path = "../azalea-auth", version = "^0.1.0"}
azalea-brigadier = {path = "../azalea-brigadier"} azalea-brigadier = {path = "../azalea-brigadier", version = "^0.1.0"}
azalea-buf = {path = "../azalea-buf"} azalea-buf = {path = "../azalea-buf", version = "^0.1.0"}
azalea-chat = {path = "../azalea-chat"} azalea-chat = {path = "../azalea-chat", version = "^0.1.1"}
azalea-core = {path = "../azalea-core", optional = true} azalea-core = {path = "../azalea-core", optional = true, version = "^0.1.0"}
azalea-crypto = {path = "../azalea-crypto"} azalea-crypto = {path = "../azalea-crypto", version = "^0.1.0"}
azalea-nbt = {path = "../azalea-nbt"} azalea-nbt = {path = "../azalea-nbt", version = "^0.1.0"}
azalea-world = {path = "../azalea-world"} azalea-protocol-macros = {path = "./azalea-protocol-macros", version = "^0.1.0"}
azalea-world = {path = "../azalea-world", version = "^0.1.0"}
byteorder = "^1.4.3" byteorder = "^1.4.3"
bytes = "^1.1.0" bytes = "^1.1.0"
flate2 = "1.0.23" flate2 = "1.0.23"
packet-macros = {path = "./packet-macros"}
serde = {version = "1.0.130", features = ["serde_derive"]} serde = {version = "1.0.130", features = ["serde_derive"]}
serde_json = "^1.0.72" serde_json = "^1.0.72"
thiserror = "^1.0.34" thiserror = "^1.0.34"

View file

@ -1,6 +1,8 @@
[package] [package]
description = "Macros internally used in azalea-protocol."
edition = "2021" edition = "2021"
name = "packet-macros" license = "MIT"
name = "azalea-protocol-macros"
version = "0.1.0" version = "0.1.0"
[lib] [lib]

View file

@ -1,7 +1,7 @@
use azalea_buf::McBuf; use azalea_buf::McBuf;
use azalea_core::Vec3; use azalea_core::Vec3;
use azalea_protocol_macros::ClientboundGamePacket;
use azalea_world::entity::EntityData; use azalea_world::entity::EntityData;
use packet_macros::ClientboundGamePacket;
use uuid::Uuid; use uuid::Uuid;
#[derive(Clone, Debug, McBuf, ClientboundGamePacket)] #[derive(Clone, Debug, McBuf, ClientboundGamePacket)]

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@ -1,5 +1,5 @@
use azalea_buf::McBuf; use azalea_buf::McBuf;
use packet_macros::ClientboundGamePacket; use azalea_protocol_macros::ClientboundGamePacket;
#[derive(Clone, Debug, McBuf, ClientboundGamePacket)] #[derive(Clone, Debug, McBuf, ClientboundGamePacket)]
pub struct ClientboundAddExperienceOrbPacket { pub struct ClientboundAddExperienceOrbPacket {

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@ -1,7 +1,7 @@
use azalea_buf::McBuf; use azalea_buf::McBuf;
use azalea_core::Vec3; use azalea_core::Vec3;
use azalea_protocol_macros::ClientboundGamePacket;
use azalea_world::entity::EntityData; use azalea_world::entity::EntityData;
use packet_macros::ClientboundGamePacket;
use uuid::Uuid; use uuid::Uuid;
/// This packet is sent by the server when a player comes into visible range, not when a player joins. /// This packet is sent by the server when a player comes into visible range, not when a player joins.

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@ -1,5 +1,5 @@
use azalea_buf::McBuf; use azalea_buf::McBuf;
use packet_macros::ClientboundGamePacket; use azalea_protocol_macros::ClientboundGamePacket;
#[derive(Clone, Debug, McBuf, ClientboundGamePacket)] #[derive(Clone, Debug, McBuf, ClientboundGamePacket)]
pub struct ClientboundAnimatePacket { pub struct ClientboundAnimatePacket {

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@ -1,5 +1,5 @@
use azalea_buf::McBuf; use azalea_buf::McBuf;
use packet_macros::ClientboundGamePacket; use azalea_protocol_macros::ClientboundGamePacket;
use std::collections::HashMap; use std::collections::HashMap;
#[derive(Clone, Debug, McBuf, ClientboundGamePacket)] #[derive(Clone, Debug, McBuf, ClientboundGamePacket)]

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@ -1,5 +1,5 @@
use azalea_buf::McBuf; use azalea_buf::McBuf;
use packet_macros::ClientboundGamePacket; use azalea_protocol_macros::ClientboundGamePacket;
#[derive(Clone, Debug, McBuf, ClientboundGamePacket)] #[derive(Clone, Debug, McBuf, ClientboundGamePacket)]
pub struct ClientboundBlockChangedAckPacket { pub struct ClientboundBlockChangedAckPacket {

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@ -1,6 +1,6 @@
use azalea_buf::McBuf; use azalea_buf::McBuf;
use azalea_core::BlockPos; use azalea_core::BlockPos;
use packet_macros::ClientboundGamePacket; use azalea_protocol_macros::ClientboundGamePacket;
#[derive(Clone, Debug, McBuf, ClientboundGamePacket)] #[derive(Clone, Debug, McBuf, ClientboundGamePacket)]
pub struct ClientboundBlockDestructionPacket { pub struct ClientboundBlockDestructionPacket {

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@ -1,6 +1,6 @@
use azalea_buf::McBuf; use azalea_buf::McBuf;
use azalea_core::BlockPos; use azalea_core::BlockPos;
use packet_macros::ClientboundGamePacket; use azalea_protocol_macros::ClientboundGamePacket;
#[derive(Clone, Debug, McBuf, ClientboundGamePacket)] #[derive(Clone, Debug, McBuf, ClientboundGamePacket)]
pub struct ClientboundBlockEntityDataPacket { pub struct ClientboundBlockEntityDataPacket {

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@ -1,6 +1,6 @@
use azalea_buf::McBuf; use azalea_buf::McBuf;
use azalea_core::BlockPos; use azalea_core::BlockPos;
use packet_macros::ClientboundGamePacket; use azalea_protocol_macros::ClientboundGamePacket;
#[derive(Clone, Debug, McBuf, ClientboundGamePacket)] #[derive(Clone, Debug, McBuf, ClientboundGamePacket)]
pub struct ClientboundBlockEventPacket { pub struct ClientboundBlockEventPacket {

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@ -1,6 +1,6 @@
use azalea_buf::McBuf; use azalea_buf::McBuf;
use azalea_core::BlockPos; use azalea_core::BlockPos;
use packet_macros::ClientboundGamePacket; use azalea_protocol_macros::ClientboundGamePacket;
#[derive(Clone, Debug, McBuf, ClientboundGamePacket)] #[derive(Clone, Debug, McBuf, ClientboundGamePacket)]
pub struct ClientboundBlockUpdatePacket { pub struct ClientboundBlockUpdatePacket {

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@ -4,7 +4,7 @@ use azalea_buf::{
BufReadError, McBuf, McBufReadable, McBufVarReadable, McBufVarWritable, McBufWritable, BufReadError, McBuf, McBufReadable, McBufVarReadable, McBufVarWritable, McBufWritable,
}; };
use azalea_chat::component::Component; use azalea_chat::component::Component;
use packet_macros::ClientboundGamePacket; use azalea_protocol_macros::ClientboundGamePacket;
use uuid::Uuid; use uuid::Uuid;
#[derive(Clone, Debug, McBuf, ClientboundGamePacket)] #[derive(Clone, Debug, McBuf, ClientboundGamePacket)]

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@ -1,6 +1,6 @@
use azalea_buf::McBuf; use azalea_buf::McBuf;
use azalea_core::Difficulty; use azalea_core::Difficulty;
use packet_macros::ClientboundGamePacket; use azalea_protocol_macros::ClientboundGamePacket;
#[derive(Clone, Debug, McBuf, ClientboundGamePacket)] #[derive(Clone, Debug, McBuf, ClientboundGamePacket)]
pub struct ClientboundChangeDifficultyPacket { pub struct ClientboundChangeDifficultyPacket {

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@ -1,6 +1,6 @@
use azalea_buf::McBuf; use azalea_buf::McBuf;
use azalea_chat::component::Component; use azalea_chat::component::Component;
use packet_macros::ClientboundGamePacket; use azalea_protocol_macros::ClientboundGamePacket;
#[derive(Clone, Debug, McBuf, ClientboundGamePacket)] #[derive(Clone, Debug, McBuf, ClientboundGamePacket)]
pub struct ClientboundChatPreviewPacket { pub struct ClientboundChatPreviewPacket {

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@ -5,7 +5,7 @@ use azalea_buf::{
McBufReadable, McBufReadable,
McBufWritable, McBufWritable,
}; };
use packet_macros::ClientboundGamePacket; use azalea_protocol_macros::ClientboundGamePacket;
use std::io::{Read, Write}; use std::io::{Read, Write};
#[derive(Clone, Debug, ClientboundGamePacket)] #[derive(Clone, Debug, ClientboundGamePacket)]

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@ -3,7 +3,7 @@ use azalea_buf::McBuf;
use azalea_buf::McBufVarReadable; use azalea_buf::McBufVarReadable;
use azalea_buf::{McBufReadable, McBufWritable}; use azalea_buf::{McBufReadable, McBufWritable};
use azalea_core::ResourceLocation; use azalea_core::ResourceLocation;
use packet_macros::ClientboundGamePacket; use azalea_protocol_macros::ClientboundGamePacket;
use std::{ use std::{
hash::Hash, hash::Hash,
io::{Read, Write}, io::{Read, Write},

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@ -1,6 +1,6 @@
use azalea_buf::McBuf; use azalea_buf::McBuf;
use azalea_core::Slot; use azalea_core::Slot;
use packet_macros::ClientboundGamePacket; use azalea_protocol_macros::ClientboundGamePacket;
#[derive(Clone, Debug, McBuf, ClientboundGamePacket)] #[derive(Clone, Debug, McBuf, ClientboundGamePacket)]
pub struct ClientboundContainerSetContentPacket { pub struct ClientboundContainerSetContentPacket {

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@ -1,5 +1,5 @@
use azalea_buf::McBuf; use azalea_buf::McBuf;
use packet_macros::ClientboundGamePacket; use azalea_protocol_macros::ClientboundGamePacket;
#[derive(Clone, Debug, McBuf, ClientboundGamePacket)] #[derive(Clone, Debug, McBuf, ClientboundGamePacket)]
pub struct ClientboundContainerSetDataPacket { pub struct ClientboundContainerSetDataPacket {

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@ -1,6 +1,6 @@
use azalea_buf::McBuf; use azalea_buf::McBuf;
use azalea_core::Slot; use azalea_core::Slot;
use packet_macros::ClientboundGamePacket; use azalea_protocol_macros::ClientboundGamePacket;
#[derive(Clone, Debug, McBuf, ClientboundGamePacket)] #[derive(Clone, Debug, McBuf, ClientboundGamePacket)]
pub struct ClientboundContainerSetSlotPacket { pub struct ClientboundContainerSetSlotPacket {

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@ -1,5 +1,5 @@
use azalea_buf::McBuf; use azalea_buf::McBuf;
use packet_macros::ClientboundGamePacket; use azalea_protocol_macros::ClientboundGamePacket;
#[derive(Clone, Debug, McBuf, ClientboundGamePacket)] #[derive(Clone, Debug, McBuf, ClientboundGamePacket)]
pub struct ClientboundCooldownPacket { pub struct ClientboundCooldownPacket {

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@ -1,5 +1,5 @@
use azalea_buf::McBuf; use azalea_buf::McBuf;
use packet_macros::ClientboundGamePacket; use azalea_protocol_macros::ClientboundGamePacket;
#[derive(Clone, Debug, McBuf, ClientboundGamePacket)] #[derive(Clone, Debug, McBuf, ClientboundGamePacket)]
pub struct ClientboundCustomChatCompletionsPacket { pub struct ClientboundCustomChatCompletionsPacket {

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@ -1,7 +1,7 @@
use azalea_buf::McBuf; use azalea_buf::McBuf;
use azalea_buf::UnsizedByteArray; use azalea_buf::UnsizedByteArray;
use azalea_core::ResourceLocation; use azalea_core::ResourceLocation;
use packet_macros::ClientboundGamePacket; use azalea_protocol_macros::ClientboundGamePacket;
#[derive(Clone, Debug, McBuf, ClientboundGamePacket)] #[derive(Clone, Debug, McBuf, ClientboundGamePacket)]
pub struct ClientboundCustomPayloadPacket { pub struct ClientboundCustomPayloadPacket {

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@ -1,6 +1,6 @@
use azalea_buf::McBuf; use azalea_buf::McBuf;
use azalea_core::ResourceLocation; use azalea_core::ResourceLocation;
use packet_macros::ClientboundGamePacket; use azalea_protocol_macros::ClientboundGamePacket;
use super::clientbound_sound_packet::SoundSource; use super::clientbound_sound_packet::SoundSource;

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@ -1,6 +1,6 @@
use azalea_buf::McBuf; use azalea_buf::McBuf;
use azalea_crypto::MessageSignature; use azalea_crypto::MessageSignature;
use packet_macros::ClientboundGamePacket; use azalea_protocol_macros::ClientboundGamePacket;
#[derive(Clone, Debug, McBuf, ClientboundGamePacket)] #[derive(Clone, Debug, McBuf, ClientboundGamePacket)]
pub struct ClientboundDeleteChatPacket { pub struct ClientboundDeleteChatPacket {

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@ -1,6 +1,6 @@
use azalea_buf::McBuf; use azalea_buf::McBuf;
use azalea_chat::component::Component; use azalea_chat::component::Component;
use packet_macros::ClientboundGamePacket; use azalea_protocol_macros::ClientboundGamePacket;
#[derive(Clone, Debug, McBuf, ClientboundGamePacket)] #[derive(Clone, Debug, McBuf, ClientboundGamePacket)]
pub struct ClientboundDisconnectPacket { pub struct ClientboundDisconnectPacket {

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@ -1,5 +1,5 @@
use azalea_buf::McBuf; use azalea_buf::McBuf;
use packet_macros::ClientboundGamePacket; use azalea_protocol_macros::ClientboundGamePacket;
#[derive(Clone, Debug, McBuf, ClientboundGamePacket)] #[derive(Clone, Debug, McBuf, ClientboundGamePacket)]
pub struct ClientboundEntityEventPacket { pub struct ClientboundEntityEventPacket {

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@ -1,5 +1,5 @@
use azalea_buf::McBuf; use azalea_buf::McBuf;
use packet_macros::ClientboundGamePacket; use azalea_protocol_macros::ClientboundGamePacket;
#[derive(Clone, Debug, McBuf, ClientboundGamePacket)] #[derive(Clone, Debug, McBuf, ClientboundGamePacket)]
pub struct ClientboundEntityVelocityPacket { pub struct ClientboundEntityVelocityPacket {

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@ -1,6 +1,6 @@
use azalea_buf::{BufReadError, McBufReadable, McBufVarReadable, McBufVarWritable, McBufWritable}; use azalea_buf::{BufReadError, McBufReadable, McBufVarReadable, McBufVarWritable, McBufWritable};
use azalea_core::BlockPos; use azalea_core::BlockPos;
use packet_macros::ClientboundGamePacket; use azalea_protocol_macros::ClientboundGamePacket;
use std::io::{Read, Write}; use std::io::{Read, Write};
#[derive(Clone, Debug, PartialEq, ClientboundGamePacket)] #[derive(Clone, Debug, PartialEq, ClientboundGamePacket)]

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@ -1,5 +1,5 @@
use azalea_buf::McBuf; use azalea_buf::McBuf;
use packet_macros::ClientboundGamePacket; use azalea_protocol_macros::ClientboundGamePacket;
#[derive(Clone, Debug, McBuf, ClientboundGamePacket)] #[derive(Clone, Debug, McBuf, ClientboundGamePacket)]
pub struct ClientboundForgetLevelChunkPacket { pub struct ClientboundForgetLevelChunkPacket {

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@ -1,5 +1,5 @@
use azalea_buf::McBuf; use azalea_buf::McBuf;
use packet_macros::ClientboundGamePacket; use azalea_protocol_macros::ClientboundGamePacket;
#[derive(Clone, Debug, McBuf, ClientboundGamePacket)] #[derive(Clone, Debug, McBuf, ClientboundGamePacket)]
pub struct ClientboundGameEventPacket { pub struct ClientboundGameEventPacket {

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@ -1,5 +1,5 @@
use azalea_buf::McBuf; use azalea_buf::McBuf;
use packet_macros::ClientboundGamePacket; use azalea_protocol_macros::ClientboundGamePacket;
#[derive(Clone, Debug, McBuf, ClientboundGamePacket)] #[derive(Clone, Debug, McBuf, ClientboundGamePacket)]
pub struct ClientboundHorseScreenOpenPacket { pub struct ClientboundHorseScreenOpenPacket {

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@ -1,5 +1,5 @@
use azalea_buf::McBuf; use azalea_buf::McBuf;
use packet_macros::ClientboundGamePacket; use azalea_protocol_macros::ClientboundGamePacket;
#[derive(Clone, Debug, McBuf, ClientboundGamePacket)] #[derive(Clone, Debug, McBuf, ClientboundGamePacket)]
pub struct ClientboundInitializeBorderPacket { pub struct ClientboundInitializeBorderPacket {

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@ -1,5 +1,5 @@
use azalea_buf::McBuf; use azalea_buf::McBuf;
use packet_macros::ClientboundGamePacket; use azalea_protocol_macros::ClientboundGamePacket;
#[derive(Clone, Debug, McBuf, ClientboundGamePacket)] #[derive(Clone, Debug, McBuf, ClientboundGamePacket)]
pub struct ClientboundKeepAlivePacket { pub struct ClientboundKeepAlivePacket {

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@ -1,5 +1,5 @@
use azalea_buf::McBuf; use azalea_buf::McBuf;
use packet_macros::ClientboundGamePacket; use azalea_protocol_macros::ClientboundGamePacket;
use super::clientbound_light_update_packet::ClientboundLightUpdatePacketData; use super::clientbound_light_update_packet::ClientboundLightUpdatePacketData;

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@ -1,6 +1,6 @@
use azalea_buf::McBuf; use azalea_buf::McBuf;
use azalea_core::BlockPos; use azalea_core::BlockPos;
use packet_macros::ClientboundGamePacket; use azalea_protocol_macros::ClientboundGamePacket;
#[derive(Clone, Debug, McBuf, ClientboundGamePacket)] #[derive(Clone, Debug, McBuf, ClientboundGamePacket)]
pub struct ClientboundLevelEventPacket { pub struct ClientboundLevelEventPacket {

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@ -1,6 +1,6 @@
use azalea_buf::{BufReadError, McBufReadable, McBufVarReadable, McBufWritable}; use azalea_buf::{BufReadError, McBufReadable, McBufVarReadable, McBufWritable};
use azalea_core::ParticleData; use azalea_core::ParticleData;
use packet_macros::ClientboundGamePacket; use azalea_protocol_macros::ClientboundGamePacket;
use std::io::{Read, Write}; use std::io::{Read, Write};
#[derive(Clone, Debug, ClientboundGamePacket)] #[derive(Clone, Debug, ClientboundGamePacket)]

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@ -1,6 +1,6 @@
use azalea_buf::McBuf; use azalea_buf::McBuf;
use azalea_core::BitSet; use azalea_core::BitSet;
use packet_macros::ClientboundGamePacket; use azalea_protocol_macros::ClientboundGamePacket;
#[derive(Clone, Debug, McBuf, ClientboundGamePacket)] #[derive(Clone, Debug, McBuf, ClientboundGamePacket)]
pub struct ClientboundLightUpdatePacket { pub struct ClientboundLightUpdatePacket {

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@ -1,6 +1,6 @@
use azalea_buf::McBuf; use azalea_buf::McBuf;
use azalea_core::{GameType, GlobalPos, OptionalGameType, ResourceLocation}; use azalea_core::{GameType, GlobalPos, OptionalGameType, ResourceLocation};
use packet_macros::ClientboundGamePacket; use azalea_protocol_macros::ClientboundGamePacket;
#[derive(Clone, Debug, McBuf, ClientboundGamePacket)] #[derive(Clone, Debug, McBuf, ClientboundGamePacket)]
pub struct ClientboundLoginPacket { pub struct ClientboundLoginPacket {

View file

@ -3,7 +3,7 @@ use std::io::{Read, Write};
use azalea_buf::{BufReadError, McBuf}; use azalea_buf::{BufReadError, McBuf};
use azalea_buf::{McBufReadable, McBufVarReadable, McBufVarWritable, McBufWritable}; use azalea_buf::{McBufReadable, McBufVarReadable, McBufVarWritable, McBufWritable};
use azalea_chat::component::Component; use azalea_chat::component::Component;
use packet_macros::ClientboundGamePacket; use azalea_protocol_macros::ClientboundGamePacket;
#[derive(Clone, Debug, ClientboundGamePacket)] #[derive(Clone, Debug, ClientboundGamePacket)]
pub struct ClientboundMapItemDataPacket { pub struct ClientboundMapItemDataPacket {

View file

@ -1,6 +1,6 @@
use azalea_buf::McBuf; use azalea_buf::McBuf;
use azalea_core::Slot; use azalea_core::Slot;
use packet_macros::ClientboundGamePacket; use azalea_protocol_macros::ClientboundGamePacket;
#[derive(Clone, Debug, McBuf, ClientboundGamePacket)] #[derive(Clone, Debug, McBuf, ClientboundGamePacket)]
pub struct ClientboundMerchantOffersPacket { pub struct ClientboundMerchantOffersPacket {

View file

@ -1,6 +1,6 @@
use azalea_buf::McBuf; use azalea_buf::McBuf;
use azalea_core::PositionDelta8; use azalea_core::PositionDelta8;
use packet_macros::ClientboundGamePacket; use azalea_protocol_macros::ClientboundGamePacket;
#[derive(Clone, Debug, McBuf, ClientboundGamePacket)] #[derive(Clone, Debug, McBuf, ClientboundGamePacket)]
pub struct ClientboundMoveEntityPosPacket { pub struct ClientboundMoveEntityPosPacket {

View file

@ -1,6 +1,6 @@
use azalea_buf::McBuf; use azalea_buf::McBuf;
use azalea_core::PositionDelta8; use azalea_core::PositionDelta8;
use packet_macros::ClientboundGamePacket; use azalea_protocol_macros::ClientboundGamePacket;
/// This packet is sent by the server when an entity moves less then 8 blocks. /// This packet is sent by the server when an entity moves less then 8 blocks.
#[derive(Clone, Debug, McBuf, ClientboundGamePacket)] #[derive(Clone, Debug, McBuf, ClientboundGamePacket)]

View file

@ -1,5 +1,5 @@
use azalea_buf::McBuf; use azalea_buf::McBuf;
use packet_macros::ClientboundGamePacket; use azalea_protocol_macros::ClientboundGamePacket;
#[derive(Clone, Debug, McBuf, ClientboundGamePacket)] #[derive(Clone, Debug, McBuf, ClientboundGamePacket)]
pub struct ClientboundMoveEntityRotPacket { pub struct ClientboundMoveEntityRotPacket {

View file

@ -1,5 +1,5 @@
use azalea_buf::McBuf; use azalea_buf::McBuf;
use packet_macros::ClientboundGamePacket; use azalea_protocol_macros::ClientboundGamePacket;
#[derive(Clone, Debug, McBuf, ClientboundGamePacket)] #[derive(Clone, Debug, McBuf, ClientboundGamePacket)]
pub struct ClientboundMoveVehiclePacket { pub struct ClientboundMoveVehiclePacket {

View file

@ -1,6 +1,6 @@
use super::serverbound_interact_packet::InteractionHand; use super::serverbound_interact_packet::InteractionHand;
use azalea_buf::McBuf; use azalea_buf::McBuf;
use packet_macros::ClientboundGamePacket; use azalea_protocol_macros::ClientboundGamePacket;
#[derive(Clone, Debug, McBuf, ClientboundGamePacket)] #[derive(Clone, Debug, McBuf, ClientboundGamePacket)]
pub struct ClientboundOpenBookPacket { pub struct ClientboundOpenBookPacket {

View file

@ -1,6 +1,6 @@
use azalea_buf::McBuf; use azalea_buf::McBuf;
use azalea_chat::component::Component; use azalea_chat::component::Component;
use packet_macros::ClientboundGamePacket; use azalea_protocol_macros::ClientboundGamePacket;
#[derive(Clone, Debug, McBuf, ClientboundGamePacket)] #[derive(Clone, Debug, McBuf, ClientboundGamePacket)]
pub struct ClientboundOpenScreenPacket { pub struct ClientboundOpenScreenPacket {

View file

@ -1,6 +1,6 @@
use azalea_buf::McBuf; use azalea_buf::McBuf;
use azalea_core::BlockPos; use azalea_core::BlockPos;
use packet_macros::ClientboundGamePacket; use azalea_protocol_macros::ClientboundGamePacket;
#[derive(Clone, Debug, McBuf, ClientboundGamePacket)] #[derive(Clone, Debug, McBuf, ClientboundGamePacket)]
pub struct ClientboundOpenSignEditorPacket { pub struct ClientboundOpenSignEditorPacket {

View file

@ -1,5 +1,5 @@
use azalea_buf::McBuf; use azalea_buf::McBuf;
use packet_macros::ClientboundGamePacket; use azalea_protocol_macros::ClientboundGamePacket;
#[derive(Clone, Debug, McBuf, ClientboundGamePacket)] #[derive(Clone, Debug, McBuf, ClientboundGamePacket)]
pub struct ClientboundPingPacket { pub struct ClientboundPingPacket {

View file

@ -1,6 +1,6 @@
use azalea_buf::McBuf; use azalea_buf::McBuf;
use azalea_core::ResourceLocation; use azalea_core::ResourceLocation;
use packet_macros::ClientboundGamePacket; use azalea_protocol_macros::ClientboundGamePacket;
#[derive(Clone, Debug, McBuf, ClientboundGamePacket)] #[derive(Clone, Debug, McBuf, ClientboundGamePacket)]
pub struct ClientboundPlaceGhostRecipePacket { pub struct ClientboundPlaceGhostRecipePacket {

View file

@ -1,6 +1,6 @@
use azalea_buf::{BufReadError, McBuf}; use azalea_buf::{BufReadError, McBuf};
use azalea_buf::{McBufReadable, McBufWritable}; use azalea_buf::{McBufReadable, McBufWritable};
use packet_macros::ClientboundGamePacket; use azalea_protocol_macros::ClientboundGamePacket;
use std::io::{Read, Write}; use std::io::{Read, Write};
#[derive(Clone, Debug, McBuf, ClientboundGamePacket)] #[derive(Clone, Debug, McBuf, ClientboundGamePacket)]

View file

@ -1,6 +1,6 @@
use azalea_buf::McBuf; use azalea_buf::McBuf;
use azalea_crypto::{MessageSignature, SignedMessageHeader}; use azalea_crypto::{MessageSignature, SignedMessageHeader};
use packet_macros::ClientboundGamePacket; use azalea_protocol_macros::ClientboundGamePacket;
#[derive(Clone, Debug, McBuf, ClientboundGamePacket)] #[derive(Clone, Debug, McBuf, ClientboundGamePacket)]
pub struct ClientboundPlayerChatHeaderPacket { pub struct ClientboundPlayerChatHeaderPacket {

View file

@ -4,7 +4,7 @@ use azalea_buf::{
use azalea_chat::component::Component; use azalea_chat::component::Component;
use azalea_core::BitSet; use azalea_core::BitSet;
use azalea_crypto::{MessageSignature, SignedMessageHeader}; use azalea_crypto::{MessageSignature, SignedMessageHeader};
use packet_macros::ClientboundGamePacket; use azalea_protocol_macros::ClientboundGamePacket;
use std::io::{Read, Write}; use std::io::{Read, Write};
use uuid::Uuid; use uuid::Uuid;

View file

@ -1,5 +1,5 @@
use azalea_buf::McBuf; use azalea_buf::McBuf;
use packet_macros::ClientboundGamePacket; use azalea_protocol_macros::ClientboundGamePacket;
#[derive(Clone, Debug, McBuf, ClientboundGamePacket)] #[derive(Clone, Debug, McBuf, ClientboundGamePacket)]
pub struct ClientboundPlayerCombatEndPacket { pub struct ClientboundPlayerCombatEndPacket {

View file

@ -1,5 +1,5 @@
use azalea_buf::McBuf; use azalea_buf::McBuf;
use packet_macros::ClientboundGamePacket; use azalea_protocol_macros::ClientboundGamePacket;
#[derive(Clone, Debug, McBuf, ClientboundGamePacket)] #[derive(Clone, Debug, McBuf, ClientboundGamePacket)]
pub struct ClientboundPlayerCombatEnterPacket {} pub struct ClientboundPlayerCombatEnterPacket {}

View file

@ -1,6 +1,6 @@
use azalea_buf::McBuf; use azalea_buf::McBuf;
use azalea_chat::component::Component; use azalea_chat::component::Component;
use packet_macros::ClientboundGamePacket; use azalea_protocol_macros::ClientboundGamePacket;
#[derive(Clone, Debug, McBuf, ClientboundGamePacket)] #[derive(Clone, Debug, McBuf, ClientboundGamePacket)]
pub struct ClientboundPlayerCombatKillPacket { pub struct ClientboundPlayerCombatKillPacket {

View file

@ -2,7 +2,7 @@ use crate::packets::login::serverbound_hello_packet::ProfilePublicKeyData;
use azalea_buf::{BufReadError, McBuf}; use azalea_buf::{BufReadError, McBuf};
use azalea_buf::{McBufReadable, McBufWritable}; use azalea_buf::{McBufReadable, McBufWritable};
use azalea_chat::component::Component; use azalea_chat::component::Component;
use packet_macros::ClientboundGamePacket; use azalea_protocol_macros::ClientboundGamePacket;
use std::io::{Read, Write}; use std::io::{Read, Write};
use uuid::Uuid; use uuid::Uuid;

View file

@ -1,5 +1,5 @@
use azalea_buf::McBuf; use azalea_buf::McBuf;
use packet_macros::ClientboundGamePacket; use azalea_protocol_macros::ClientboundGamePacket;
#[derive(Clone, Debug, McBuf, ClientboundGamePacket)] #[derive(Clone, Debug, McBuf, ClientboundGamePacket)]
pub struct ClientboundPlayerLookAtPacket { pub struct ClientboundPlayerLookAtPacket {

View file

@ -1,6 +1,6 @@
use azalea_buf::{BufReadError, McBuf}; use azalea_buf::{BufReadError, McBuf};
use azalea_buf::{McBufReadable, McBufWritable}; use azalea_buf::{McBufReadable, McBufWritable};
use packet_macros::ClientboundGamePacket; use azalea_protocol_macros::ClientboundGamePacket;
use std::io::{Read, Write}; use std::io::{Read, Write};
#[derive(Clone, Debug, McBuf, ClientboundGamePacket)] #[derive(Clone, Debug, McBuf, ClientboundGamePacket)]

View file

@ -2,7 +2,7 @@ use azalea_buf::{
BufReadError, McBuf, McBufReadable, McBufVarReadable, McBufVarWritable, McBufWritable, BufReadError, McBuf, McBufReadable, McBufVarReadable, McBufVarWritable, McBufWritable,
}; };
use azalea_core::ResourceLocation; use azalea_core::ResourceLocation;
use packet_macros::ClientboundGamePacket; use azalea_protocol_macros::ClientboundGamePacket;
#[derive(Clone, Debug, ClientboundGamePacket)] #[derive(Clone, Debug, ClientboundGamePacket)]
pub struct ClientboundRecipePacket { pub struct ClientboundRecipePacket {

View file

@ -1,5 +1,5 @@
use azalea_buf::McBuf; use azalea_buf::McBuf;
use packet_macros::ClientboundGamePacket; use azalea_protocol_macros::ClientboundGamePacket;
#[derive(Clone, Debug, McBuf, ClientboundGamePacket)] #[derive(Clone, Debug, McBuf, ClientboundGamePacket)]
pub struct ClientboundRemoveEntitiesPacket { pub struct ClientboundRemoveEntitiesPacket {

View file

@ -1,5 +1,5 @@
use azalea_buf::McBuf; use azalea_buf::McBuf;
use packet_macros::ClientboundGamePacket; use azalea_protocol_macros::ClientboundGamePacket;
#[derive(Clone, Debug, McBuf, ClientboundGamePacket)] #[derive(Clone, Debug, McBuf, ClientboundGamePacket)]
pub struct ClientboundRemoveMobEffectPacket { pub struct ClientboundRemoveMobEffectPacket {

View file

@ -1,6 +1,6 @@
use azalea_buf::McBuf; use azalea_buf::McBuf;
use azalea_chat::component::Component; use azalea_chat::component::Component;
use packet_macros::ClientboundGamePacket; use azalea_protocol_macros::ClientboundGamePacket;
#[derive(Clone, Debug, McBuf, ClientboundGamePacket)] #[derive(Clone, Debug, McBuf, ClientboundGamePacket)]
pub struct ClientboundResourcePackPacket { pub struct ClientboundResourcePackPacket {

View file

@ -1,6 +1,6 @@
use azalea_buf::McBuf; use azalea_buf::McBuf;
use azalea_core::{GameType, GlobalPos, OptionalGameType, ResourceLocation}; use azalea_core::{GameType, GlobalPos, OptionalGameType, ResourceLocation};
use packet_macros::ClientboundGamePacket; use azalea_protocol_macros::ClientboundGamePacket;
#[derive(Clone, Debug, McBuf, ClientboundGamePacket)] #[derive(Clone, Debug, McBuf, ClientboundGamePacket)]
pub struct ClientboundRespawnPacket { pub struct ClientboundRespawnPacket {

View file

@ -1,5 +1,5 @@
use azalea_buf::McBuf; use azalea_buf::McBuf;
use packet_macros::ClientboundGamePacket; use azalea_protocol_macros::ClientboundGamePacket;
#[derive(Clone, Debug, McBuf, ClientboundGamePacket)] #[derive(Clone, Debug, McBuf, ClientboundGamePacket)]
pub struct ClientboundRotateHeadPacket { pub struct ClientboundRotateHeadPacket {

View file

@ -1,7 +1,7 @@
use azalea_buf::{BufReadError, McBuf}; use azalea_buf::{BufReadError, McBuf};
use azalea_buf::{McBufReadable, McBufVarReadable, McBufVarWritable, McBufWritable}; use azalea_buf::{McBufReadable, McBufVarReadable, McBufVarWritable, McBufWritable};
use azalea_core::{ChunkSectionBlockPos, ChunkSectionPos}; use azalea_core::{ChunkSectionBlockPos, ChunkSectionPos};
use packet_macros::ClientboundGamePacket; use azalea_protocol_macros::ClientboundGamePacket;
use std::io::{Read, Write}; use std::io::{Read, Write};
#[derive(Clone, Debug, McBuf, ClientboundGamePacket)] #[derive(Clone, Debug, McBuf, ClientboundGamePacket)]

View file

@ -1,6 +1,6 @@
use azalea_buf::McBuf; use azalea_buf::McBuf;
use azalea_core::ResourceLocation; use azalea_core::ResourceLocation;
use packet_macros::ClientboundGamePacket; use azalea_protocol_macros::ClientboundGamePacket;
#[derive(Clone, Debug, McBuf, ClientboundGamePacket)] #[derive(Clone, Debug, McBuf, ClientboundGamePacket)]
pub struct ClientboundSelectAdvancementsTabPacket { pub struct ClientboundSelectAdvancementsTabPacket {

View file

@ -1,6 +1,6 @@
use azalea_buf::McBuf; use azalea_buf::McBuf;
use azalea_chat::component::Component; use azalea_chat::component::Component;
use packet_macros::ClientboundGamePacket; use azalea_protocol_macros::ClientboundGamePacket;
#[derive(Clone, Debug, McBuf, ClientboundGamePacket)] #[derive(Clone, Debug, McBuf, ClientboundGamePacket)]
pub struct ClientboundServerDataPacket { pub struct ClientboundServerDataPacket {

View file

@ -1,6 +1,6 @@
use azalea_buf::McBuf; use azalea_buf::McBuf;
use azalea_chat::component::Component; use azalea_chat::component::Component;
use packet_macros::ClientboundGamePacket; use azalea_protocol_macros::ClientboundGamePacket;
#[derive(Clone, Debug, McBuf, ClientboundGamePacket)] #[derive(Clone, Debug, McBuf, ClientboundGamePacket)]
pub struct ClientboundSetActionBarTextPacket { pub struct ClientboundSetActionBarTextPacket {

View file

@ -1,5 +1,5 @@
use azalea_buf::McBuf; use azalea_buf::McBuf;
use packet_macros::ClientboundGamePacket; use azalea_protocol_macros::ClientboundGamePacket;
#[derive(Clone, Debug, McBuf, ClientboundGamePacket)] #[derive(Clone, Debug, McBuf, ClientboundGamePacket)]
pub struct ClientboundSetBorderCenterPacket { pub struct ClientboundSetBorderCenterPacket {

View file

@ -1,5 +1,5 @@
use azalea_buf::McBuf; use azalea_buf::McBuf;
use packet_macros::ClientboundGamePacket; use azalea_protocol_macros::ClientboundGamePacket;
#[derive(Clone, Debug, McBuf, ClientboundGamePacket)] #[derive(Clone, Debug, McBuf, ClientboundGamePacket)]
pub struct ClientboundSetBorderLerpSizePacket { pub struct ClientboundSetBorderLerpSizePacket {

View file

@ -1,5 +1,5 @@
use azalea_buf::McBuf; use azalea_buf::McBuf;
use packet_macros::ClientboundGamePacket; use azalea_protocol_macros::ClientboundGamePacket;
#[derive(Clone, Debug, McBuf, ClientboundGamePacket)] #[derive(Clone, Debug, McBuf, ClientboundGamePacket)]
pub struct ClientboundSetBorderSizePacket { pub struct ClientboundSetBorderSizePacket {

View file

@ -1,5 +1,5 @@
use azalea_buf::McBuf; use azalea_buf::McBuf;
use packet_macros::ClientboundGamePacket; use azalea_protocol_macros::ClientboundGamePacket;
#[derive(Clone, Debug, McBuf, ClientboundGamePacket)] #[derive(Clone, Debug, McBuf, ClientboundGamePacket)]
pub struct ClientboundSetBorderWarningDelayPacket { pub struct ClientboundSetBorderWarningDelayPacket {

View file

@ -1,5 +1,5 @@
use azalea_buf::McBuf; use azalea_buf::McBuf;
use packet_macros::ClientboundGamePacket; use azalea_protocol_macros::ClientboundGamePacket;
#[derive(Clone, Debug, McBuf, ClientboundGamePacket)] #[derive(Clone, Debug, McBuf, ClientboundGamePacket)]
pub struct ClientboundSetBorderWarningDistancePacket { pub struct ClientboundSetBorderWarningDistancePacket {

View file

@ -1,5 +1,5 @@
use azalea_buf::McBuf; use azalea_buf::McBuf;
use packet_macros::ClientboundGamePacket; use azalea_protocol_macros::ClientboundGamePacket;
#[derive(Clone, Debug, McBuf, ClientboundGamePacket)] #[derive(Clone, Debug, McBuf, ClientboundGamePacket)]
pub struct ClientboundSetCameraPacket { pub struct ClientboundSetCameraPacket {

View file

@ -1,5 +1,5 @@
use azalea_buf::McBuf; use azalea_buf::McBuf;
use packet_macros::ClientboundGamePacket; use azalea_protocol_macros::ClientboundGamePacket;
/// Sent to change the player's slot selection. /// Sent to change the player's slot selection.
#[derive(Clone, Debug, McBuf, ClientboundGamePacket)] #[derive(Clone, Debug, McBuf, ClientboundGamePacket)]

View file

@ -1,5 +1,5 @@
use azalea_buf::McBuf; use azalea_buf::McBuf;
use packet_macros::ClientboundGamePacket; use azalea_protocol_macros::ClientboundGamePacket;
#[derive(Clone, Debug, McBuf, ClientboundGamePacket)] #[derive(Clone, Debug, McBuf, ClientboundGamePacket)]
pub struct ClientboundSetChunkCacheCenterPacket { pub struct ClientboundSetChunkCacheCenterPacket {

View file

@ -1,5 +1,5 @@
use azalea_buf::McBuf; use azalea_buf::McBuf;
use packet_macros::ClientboundGamePacket; use azalea_protocol_macros::ClientboundGamePacket;
#[derive(Clone, Debug, McBuf, ClientboundGamePacket)] #[derive(Clone, Debug, McBuf, ClientboundGamePacket)]
pub struct ClientboundSetChunkCacheRadiusPacket { pub struct ClientboundSetChunkCacheRadiusPacket {

View file

@ -1,6 +1,6 @@
use azalea_buf::McBuf; use azalea_buf::McBuf;
use azalea_core::BlockPos; use azalea_core::BlockPos;
use packet_macros::ClientboundGamePacket; use azalea_protocol_macros::ClientboundGamePacket;
#[derive(Clone, Debug, McBuf, ClientboundGamePacket)] #[derive(Clone, Debug, McBuf, ClientboundGamePacket)]
pub struct ClientboundSetDefaultSpawnPositionPacket { pub struct ClientboundSetDefaultSpawnPositionPacket {

View file

@ -1,5 +1,5 @@
use azalea_buf::McBuf; use azalea_buf::McBuf;
use packet_macros::ClientboundGamePacket; use azalea_protocol_macros::ClientboundGamePacket;
#[derive(Clone, Debug, McBuf, ClientboundGamePacket)] #[derive(Clone, Debug, McBuf, ClientboundGamePacket)]
pub struct ClientboundSetDisplayChatPreviewPacket { pub struct ClientboundSetDisplayChatPreviewPacket {

View file

@ -1,5 +1,5 @@
use azalea_buf::McBuf; use azalea_buf::McBuf;
use packet_macros::ClientboundGamePacket; use azalea_protocol_macros::ClientboundGamePacket;
#[derive(Clone, Debug, McBuf, ClientboundGamePacket)] #[derive(Clone, Debug, McBuf, ClientboundGamePacket)]
pub struct ClientboundSetDisplayObjectivePacket { pub struct ClientboundSetDisplayObjectivePacket {

View file

@ -1,6 +1,6 @@
use azalea_buf::McBuf; use azalea_buf::McBuf;
use azalea_protocol_macros::ClientboundGamePacket;
use azalea_world::entity::EntityMetadata; use azalea_world::entity::EntityMetadata;
use packet_macros::ClientboundGamePacket;
#[derive(Clone, Debug, McBuf, ClientboundGamePacket)] #[derive(Clone, Debug, McBuf, ClientboundGamePacket)]
pub struct ClientboundSetEntityDataPacket { pub struct ClientboundSetEntityDataPacket {

View file

@ -1,5 +1,5 @@
use azalea_buf::McBuf; use azalea_buf::McBuf;
use packet_macros::ClientboundGamePacket; use azalea_protocol_macros::ClientboundGamePacket;
#[derive(Clone, Debug, McBuf, ClientboundGamePacket)] #[derive(Clone, Debug, McBuf, ClientboundGamePacket)]
pub struct ClientboundSetEntityLinkPacket { pub struct ClientboundSetEntityLinkPacket {

View file

@ -1,5 +1,5 @@
use azalea_buf::McBuf; use azalea_buf::McBuf;
use packet_macros::ClientboundGamePacket; use azalea_protocol_macros::ClientboundGamePacket;
#[derive(Clone, Debug, McBuf, ClientboundGamePacket)] #[derive(Clone, Debug, McBuf, ClientboundGamePacket)]
pub struct ClientboundSetEntityMotionPacket { pub struct ClientboundSetEntityMotionPacket {

View file

@ -1,6 +1,6 @@
use azalea_buf::{BufReadError, McBuf}; use azalea_buf::{BufReadError, McBuf};
use azalea_core::Slot; use azalea_core::Slot;
use packet_macros::ClientboundGamePacket; use azalea_protocol_macros::ClientboundGamePacket;
use azalea_buf::{McBufReadable, McBufWritable}; use azalea_buf::{McBufReadable, McBufWritable};

View file

@ -1,5 +1,5 @@
use azalea_buf::McBuf; use azalea_buf::McBuf;
use packet_macros::ClientboundGamePacket; use azalea_protocol_macros::ClientboundGamePacket;
#[derive(Clone, Debug, McBuf, ClientboundGamePacket)] #[derive(Clone, Debug, McBuf, ClientboundGamePacket)]
pub struct ClientboundSetExperiencePacket { pub struct ClientboundSetExperiencePacket {

View file

@ -1,5 +1,5 @@
use azalea_buf::McBuf; use azalea_buf::McBuf;
use packet_macros::ClientboundGamePacket; use azalea_protocol_macros::ClientboundGamePacket;
#[derive(Clone, Debug, McBuf, ClientboundGamePacket)] #[derive(Clone, Debug, McBuf, ClientboundGamePacket)]
pub struct ClientboundSetHealthPacket { pub struct ClientboundSetHealthPacket {

View file

@ -1,6 +1,6 @@
use azalea_buf::{BufReadError, McBuf, McBufReadable, McBufWritable}; use azalea_buf::{BufReadError, McBuf, McBufReadable, McBufWritable};
use azalea_chat::component::Component; use azalea_chat::component::Component;
use packet_macros::ClientboundGamePacket; use azalea_protocol_macros::ClientboundGamePacket;
use std::io::{Read, Write}; use std::io::{Read, Write};
#[derive(Clone, Debug, McBuf, ClientboundGamePacket)] #[derive(Clone, Debug, McBuf, ClientboundGamePacket)]

View file

@ -1,5 +1,5 @@
use azalea_buf::McBuf; use azalea_buf::McBuf;
use packet_macros::ClientboundGamePacket; use azalea_protocol_macros::ClientboundGamePacket;
#[derive(Clone, Debug, McBuf, ClientboundGamePacket)] #[derive(Clone, Debug, McBuf, ClientboundGamePacket)]
pub struct ClientboundSetPassengersPacket { pub struct ClientboundSetPassengersPacket {

View file

@ -2,7 +2,7 @@ use std::io::{Read, Write};
use azalea_buf::{BufReadError, McBuf, McBufReadable, McBufWritable}; use azalea_buf::{BufReadError, McBuf, McBufReadable, McBufWritable};
use azalea_chat::{component::Component, style::ChatFormatting}; use azalea_chat::{component::Component, style::ChatFormatting};
use packet_macros::ClientboundGamePacket; use azalea_protocol_macros::ClientboundGamePacket;
#[derive(Clone, Debug, McBuf, ClientboundGamePacket)] #[derive(Clone, Debug, McBuf, ClientboundGamePacket)]
pub struct ClientboundSetPlayerTeamPacket { pub struct ClientboundSetPlayerTeamPacket {

View file

@ -1,5 +1,5 @@
use azalea_buf::{BufReadError, McBufReadable, McBufVarReadable, McBufVarWritable, McBufWritable}; use azalea_buf::{BufReadError, McBufReadable, McBufVarReadable, McBufVarWritable, McBufWritable};
use packet_macros::ClientboundGamePacket; use azalea_protocol_macros::ClientboundGamePacket;
use std::{ use std::{
io::{Read, Write}, io::{Read, Write},
ops::Not, ops::Not,

View file

@ -1,5 +1,5 @@
use azalea_buf::McBuf; use azalea_buf::McBuf;
use packet_macros::ClientboundGamePacket; use azalea_protocol_macros::ClientboundGamePacket;
#[derive(Clone, Debug, McBuf, ClientboundGamePacket)] #[derive(Clone, Debug, McBuf, ClientboundGamePacket)]
pub struct ClientboundSetSimulationDistancePacket { pub struct ClientboundSetSimulationDistancePacket {

View file

@ -1,6 +1,6 @@
use azalea_buf::McBuf; use azalea_buf::McBuf;
use azalea_chat::component::Component; use azalea_chat::component::Component;
use packet_macros::ClientboundGamePacket; use azalea_protocol_macros::ClientboundGamePacket;
#[derive(Clone, Debug, McBuf, ClientboundGamePacket)] #[derive(Clone, Debug, McBuf, ClientboundGamePacket)]
pub struct ClientboundSetSubtitleTextPacket { pub struct ClientboundSetSubtitleTextPacket {

View file

@ -1,5 +1,5 @@
use azalea_buf::McBuf; use azalea_buf::McBuf;
use packet_macros::ClientboundGamePacket; use azalea_protocol_macros::ClientboundGamePacket;
#[derive(Clone, Debug, McBuf, ClientboundGamePacket)] #[derive(Clone, Debug, McBuf, ClientboundGamePacket)]
pub struct ClientboundSetTimePacket { pub struct ClientboundSetTimePacket {

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