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box display_name in PlayerInfo to make it smaller

This commit is contained in:
mat 2025-04-18 01:09:49 +02:00
parent ad45cf5431
commit e86087366f
2 changed files with 3 additions and 3 deletions

View file

@ -26,7 +26,7 @@ pub struct PlayerInfo {
/// The player's display name in the tab list, but only if it's different
/// from the player's normal username. Use `player_info.profile.name` to get
/// the player's actual username.
pub display_name: Option<FormattedText>,
pub display_name: Option<Box<FormattedText>>,
}
/// Add a [`GameProfileComponent`] when an [`AddPlayerEvent`] is received.

View file

@ -24,7 +24,7 @@ pub struct PlayerInfoEntry {
pub listed: bool,
pub latency: i32,
pub game_mode: GameMode,
pub display_name: Option<FormattedText>,
pub display_name: Option<Box<FormattedText>>,
pub list_order: i32,
pub update_hat: bool,
pub chat_session: Option<RemoteChatSessionData>,
@ -54,7 +54,7 @@ pub struct UpdateLatencyAction {
}
#[derive(Clone, Debug, AzBuf)]
pub struct UpdateDisplayNameAction {
pub display_name: Option<FormattedText>,
pub display_name: Option<Box<FormattedText>>,
}
#[derive(Clone, Debug, AzBuf)]
pub struct UpdateHatAction {