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update changelog

This commit is contained in:
mat 2025-07-24 07:31:23 -03:00
parent 9719d00526
commit e7bf124ed5

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@ -12,10 +12,11 @@ is breaking anyways, semantic versioning is not followed.
- `HitResult` now contains the entity that's being looked at.
- A `QueuedServerBlockUpdates` component that keeps track of block updates per `Update`.
- Local clients now have a `TicksConnected` component. (@Kumpelinus)
### Changed
- Update to Minecraft 1.21.6.
- Update to Minecraft 1.21.8.
- Renamed `azalea_entity::EntityKind` to `EntityKindComponent` to disambiguate with `azalea_registry::EntityKind`.
- Moved functions and types related to hit results from `azalea::interact` to `azalea::interact::pick`.
- `Client::attack` now takes `Entity` instead of `MinecraftEntityId`.
@ -24,6 +25,8 @@ is breaking anyways, semantic versioning is not followed.
- Fix packet order for loading (`PlayerLoaded`/`MovePlayerPos`) and sprinting (`PlayerInput`/`PlayerCommand`).
- Clients no longer send invalid look directions if the server teleports us with one.
- Movement code was updated with the changes from 1.21.5, so it no longer flags Grim.
- `azalea-chat` now correctly handles arrays of integers in the `with` field. (@qwqawawow)
## [0.13.0+mc1.21.5] - 2025-06-15