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update changelog
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@ -12,10 +12,11 @@ is breaking anyways, semantic versioning is not followed.
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- `HitResult` now contains the entity that's being looked at.
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- A `QueuedServerBlockUpdates` component that keeps track of block updates per `Update`.
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- Local clients now have a `TicksConnected` component. (@Kumpelinus)
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### Changed
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- Update to Minecraft 1.21.6.
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- Update to Minecraft 1.21.8.
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- Renamed `azalea_entity::EntityKind` to `EntityKindComponent` to disambiguate with `azalea_registry::EntityKind`.
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- Moved functions and types related to hit results from `azalea::interact` to `azalea::interact::pick`.
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- `Client::attack` now takes `Entity` instead of `MinecraftEntityId`.
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@ -24,6 +25,8 @@ is breaking anyways, semantic versioning is not followed.
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- Fix packet order for loading (`PlayerLoaded`/`MovePlayerPos`) and sprinting (`PlayerInput`/`PlayerCommand`).
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- Clients no longer send invalid look directions if the server teleports us with one.
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- Movement code was updated with the changes from 1.21.5, so it no longer flags Grim.
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- `azalea-chat` now correctly handles arrays of integers in the `with` field. (@qwqawawow)
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## [0.13.0+mc1.21.5] - 2025-06-15
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