mirror of
https://github.com/mat-1/azalea.git
synced 2025-08-02 14:26:04 +00:00
1.18.2 support
This commit is contained in:
parent
97d392f4e5
commit
b7641ff308
11 changed files with 188 additions and 22 deletions
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@ -48,10 +48,18 @@ pub async fn join_server(address: &ServerAddress) -> Result<(), String> {
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println!("Got profile {:?}", p.game_profile);
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break conn.game();
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}
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_ => panic!("unhandled packet"),
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LoginPacket::ServerboundHelloPacket(p) => {
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println!("Got hello {:?}", p);
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}
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LoginPacket::ClientboundLoginDisconnectPacket(p) => {
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println!("Got disconnect {:?}", p);
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}
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LoginPacket::ClientboundCustomQueryPacket(p) => {
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println!("Got custom query {:?}", p);
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}
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},
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Err(e) => {
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println!("Error: {:?}", e);
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panic!("Error: {:?}", e);
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}
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}
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};
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@ -85,6 +93,9 @@ pub async fn join_server(address: &ServerAddress) -> Result<(), String> {
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GamePacket::ClientboundUpdateTagsPacket(p) => {
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println!("Got update tags packet {:?}", p);
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}
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GamePacket::ClientboundDisconnectPacket(p) => {
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println!("Got login disconnect packet {:?}", p);
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}
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},
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Err(e) => {
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panic!("Error: {:?}", e);
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@ -19,21 +19,53 @@ mod tests {
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#[test]
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fn test_write_varint() {
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let mut buf = Vec::new();
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buf.write_varint(123456).unwrap();
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assert_eq!(buf, vec![192, 196, 7]);
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let mut buf = Vec::new();
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buf.write_varint(0).unwrap();
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assert_eq!(buf, vec![0]);
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let mut buf = Vec::new();
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buf.write_varint(1).unwrap();
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assert_eq!(buf, vec![1]);
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let mut buf = Vec::new();
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buf.write_varint(2).unwrap();
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assert_eq!(buf, vec![2]);
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let mut buf = Vec::new();
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buf.write_varint(127).unwrap();
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assert_eq!(buf, vec![127]);
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let mut buf = Vec::new();
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buf.write_varint(128).unwrap();
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assert_eq!(buf, vec![128, 1]);
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let mut buf = Vec::new();
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buf.write_varint(255).unwrap();
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assert_eq!(buf, vec![255, 1]);
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let mut buf = Vec::new();
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buf.write_varint(25565).unwrap();
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assert_eq!(buf, vec![221, 199, 1]);
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let mut buf = Vec::new();
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buf.write_varint(2097151).unwrap();
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assert_eq!(buf, vec![255, 255, 127]);
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let mut buf = Vec::new();
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buf.write_varint(2147483647).unwrap();
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assert_eq!(buf, vec![255, 255, 255, 255, 7]);
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let mut buf = Vec::new();
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buf.write_varint(-1).unwrap();
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assert_eq!(buf, vec![255, 255, 255, 255, 15]);
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let mut buf = Vec::new();
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buf.write_varint(-2147483648).unwrap();
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assert_eq!(buf, vec![128, 128, 128, 128, 8]);
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}
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#[tokio::test]
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async fn test_read_varint() {
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let mut buf = BufReader::new(Cursor::new(vec![192, 196, 7]));
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assert_eq!(buf.read_varint().await.unwrap(), 123456);
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assert_eq!(buf.get_varint_size(123456), 3);
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let mut buf = BufReader::new(Cursor::new(vec![0]));
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assert_eq!(buf.read_varint().await.unwrap(), 0);
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assert_eq!(buf.get_varint_size(0), 1);
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@ -41,6 +73,42 @@ mod tests {
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let mut buf = BufReader::new(Cursor::new(vec![1]));
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assert_eq!(buf.read_varint().await.unwrap(), 1);
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assert_eq!(buf.get_varint_size(1), 1);
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let mut buf = BufReader::new(Cursor::new(vec![2]));
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assert_eq!(buf.read_varint().await.unwrap(), 2);
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assert_eq!(buf.get_varint_size(2), 1);
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let mut buf = BufReader::new(Cursor::new(vec![127]));
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assert_eq!(buf.read_varint().await.unwrap(), 127);
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assert_eq!(buf.get_varint_size(127), 1);
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let mut buf = BufReader::new(Cursor::new(vec![128, 1]));
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assert_eq!(buf.read_varint().await.unwrap(), 128);
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assert_eq!(buf.get_varint_size(128), 2);
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let mut buf = BufReader::new(Cursor::new(vec![255, 1]));
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assert_eq!(buf.read_varint().await.unwrap(), 255);
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assert_eq!(buf.get_varint_size(255), 2);
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let mut buf = BufReader::new(Cursor::new(vec![221, 199, 1]));
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assert_eq!(buf.read_varint().await.unwrap(), 25565);
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assert_eq!(buf.get_varint_size(25565), 3);
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let mut buf = BufReader::new(Cursor::new(vec![255, 255, 127]));
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assert_eq!(buf.read_varint().await.unwrap(), 2097151);
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assert_eq!(buf.get_varint_size(2097151), 3);
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let mut buf = BufReader::new(Cursor::new(vec![255, 255, 255, 255, 7]));
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assert_eq!(buf.read_varint().await.unwrap(), 2147483647);
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assert_eq!(buf.get_varint_size(2147483647), 5);
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let mut buf = BufReader::new(Cursor::new(vec![255, 255, 255, 255, 15]));
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assert_eq!(buf.read_varint().await.unwrap(), -1);
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assert_eq!(buf.get_varint_size(-1), 5);
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let mut buf = BufReader::new(Cursor::new(vec![128, 128, 128, 128, 8]));
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assert_eq!(buf.read_varint().await.unwrap(), -2147483648);
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assert_eq!(buf.get_varint_size(-2147483648), 5);
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}
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#[tokio::test]
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@ -1,7 +1,9 @@
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use async_trait::async_trait;
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use azalea_chat::component::Component;
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use azalea_core::{
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difficulty::Difficulty, game_type::GameType, resource_location::ResourceLocation,
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};
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use serde::Deserialize;
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use tokio::io::{AsyncRead, AsyncReadExt};
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use super::MAX_STRING_LENGTH;
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@ -41,12 +43,12 @@ where
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Ok(list)
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}
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// fast varints stolen from https://github.com/luojia65/mc-varint/blob/master/src/lib.rs#L67
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// fast varints modified from https://github.com/luojia65/mc-varint/blob/master/src/lib.rs#L67
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/// Read a single varint from the reader and return the value, along with the number of bytes read
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async fn read_varint(&mut self) -> Result<i32, String> {
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let mut buffer = [0];
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let mut ans = 0;
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for i in 0..4 {
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for i in 0..5 {
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self.read_exact(&mut buffer)
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.await
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.map_err(|_| "Invalid VarInt".to_string())?;
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@ -440,3 +442,18 @@ impl McBufReadable for Difficulty {
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Ok(Difficulty::by_id(u8::read_into(buf).await?))
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}
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}
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// Component
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#[async_trait]
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impl McBufReadable for Component {
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async fn read_into<R>(buf: &mut R) -> Result<Self, String>
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where
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R: AsyncRead + std::marker::Unpin + std::marker::Send,
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{
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let string = buf.read_utf().await?;
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let json: serde_json::Value = serde_json::from_str(string.as_str())
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.map_err(|e| "Component isn't valid JSON".to_string())?;
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let component = Component::deserialize(json).map_err(|e| e.to_string())?;
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Ok(component)
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}
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}
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@ -1,4 +1,5 @@
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use async_trait::async_trait;
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use azalea_chat::component::Component;
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use azalea_core::{
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difficulty::Difficulty, game_type::GameType, resource_location::ResourceLocation,
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};
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@ -209,7 +210,7 @@ impl McBufWritable for ResourceLocation {
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// u32
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impl McBufWritable for u32 {
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fn write_into(&self, buf: &mut Vec<u8>) -> Result<(), std::io::Error> {
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i32::varint_write_into(&(*self as i32), buf)
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i16::write_into(&(*self as i16), buf)
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}
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}
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@ -223,7 +224,7 @@ impl McBufVarintWritable for u32 {
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// u16
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impl McBufWritable for u16 {
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fn write_into(&self, buf: &mut Vec<u8>) -> Result<(), std::io::Error> {
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i32::varint_write_into(&(*self as i32), buf)
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i16::write_into(&(*self as i16), buf)
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}
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}
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@ -241,6 +242,13 @@ impl McBufWritable for u8 {
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}
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}
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// i16
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impl McBufWritable for i16 {
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fn write_into(&self, buf: &mut Vec<u8>) -> Result<(), std::io::Error> {
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Writable::write_short(buf, *self)
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}
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}
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// i64
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impl McBufWritable for i64 {
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fn write_into(&self, buf: &mut Vec<u8>) -> Result<(), std::io::Error> {
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@ -269,7 +277,7 @@ impl McBufWritable for i8 {
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}
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}
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// i8
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// f32
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impl McBufWritable for f32 {
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fn write_into(&self, buf: &mut Vec<u8>) -> Result<(), std::io::Error> {
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buf.write_float(*self)
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@ -312,3 +320,22 @@ impl McBufWritable for Difficulty {
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u8::write_into(&self.id(), buf)
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}
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}
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// Component
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#[async_trait]
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impl McBufWritable for Component {
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// async fn read_into<R>(buf: &mut R) -> Result<Self, String>
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// where
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// R: AsyncRead + std::marker::Unpin + std::marker::Send,
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// {
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// let string = buf.read_utf().await?;
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// let json: serde_json::Value = serde_json::from_str(string.as_str())
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// .map_err(|e| "Component isn't valid JSON".to_string())?;
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// let component = Component::deserialize(json).map_err(|e| e.to_string())?;
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// Ok(component)
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// }
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fn write_into(&self, buf: &mut Vec<u8>) -> Result<(), std::io::Error> {
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// component doesn't have serialize implemented yet
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todo!()
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}
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}
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@ -0,0 +1,9 @@
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use azalea_chat::component::Component;
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use azalea_core::resource_location::ResourceLocation;
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use packet_macros::GamePacket;
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use serde::Deserialize;
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#[derive(Clone, Debug, GamePacket)]
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pub struct ClientboundDisconnectPacket {
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pub reason: Component,
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}
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@ -1,6 +1,7 @@
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pub mod clientbound_change_difficulty_packet;
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pub mod clientbound_custom_payload_packet;
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pub mod clientbound_declare_commands_packet;
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pub mod clientbound_disconnect_packet;
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pub mod clientbound_login_packet;
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pub mod clientbound_player_abilities_packet;
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pub mod clientbound_set_carried_item_packet;
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@ -15,6 +16,7 @@ declare_state_packets!(
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Clientbound => {
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0x0e: clientbound_change_difficulty_packet::ClientboundChangeDifficultyPacket,
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0x12: clientbound_declare_commands_packet::ClientboundDeclareCommandsPacket,
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0x1a: clientbound_disconnect_packet::ClientboundDisconnectPacket,
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0x18: clientbound_custom_payload_packet::ClientboundCustomPayloadPacket,
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0x26: clientbound_login_packet::ClientboundLoginPacket,
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0x32: clientbound_player_abilities_packet::ClientboundPlayerAbilitiesPacket,
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@ -1,7 +1,9 @@
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use crate::packets::ConnectionProtocol;
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use crate::{mc_buf::Writable, packets::ConnectionProtocol};
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use packet_macros::HandshakePacket;
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use std::hash::Hash;
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use super::HandshakePacket;
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#[derive(Hash, Clone, Debug, HandshakePacket)]
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pub struct ClientIntentionPacket {
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#[varint]
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@ -10,3 +12,23 @@ pub struct ClientIntentionPacket {
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pub port: u16,
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pub intention: ConnectionProtocol,
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}
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// impl ClientIntentionPacket {
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// pub fn get(self) -> HandshakePacket {
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// HandshakePacket::ClientIntentionPacket(self)
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// }
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// pub fn write(&self, buf: &mut Vec<u8>) -> Result<(), std::io::Error> {
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// buf.write_varint(self.protocol_version as i32)?;
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// buf.write_utf(&self.hostname)?;
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// buf.write_short(self.port as i16)?;
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// buf.write_varint(self.intention as i32)?;
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// Ok(())
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// }
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// pub async fn read<T: tokio::io::AsyncRead + std::marker::Unpin + std::marker::Send>(
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// buf: &mut T,
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// ) -> Result<HandshakePacket, String> {
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// todo!()
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// }
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// }
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@ -0,0 +1,7 @@
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use azalea_chat::component::Component;
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use packet_macros::LoginPacket;
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#[derive(Clone, Debug, LoginPacket)]
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pub struct ClientboundLoginDisconnectPacket {
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pub reason: Component,
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}
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@ -2,6 +2,7 @@ pub mod clientbound_custom_query_packet;
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pub mod clientbound_game_profile_packet;
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pub mod clientbound_hello_packet;
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pub mod clientbound_login_compression_packet;
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pub mod clientbound_login_disconnect_packet;
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pub mod serverbound_hello_packet;
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use packet_macros::declare_state_packets;
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@ -12,7 +13,9 @@ declare_state_packets!(
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0x00: serverbound_hello_packet::ServerboundHelloPacket,
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},
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Clientbound => {
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0x00: clientbound_hello_packet::ClientboundHelloPacket,
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// 0x00: clientbound_login_disconnect_packet::ClientboundLoginDisconnectPacket,
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26: clientbound_login_disconnect_packet::ClientboundLoginDisconnectPacket,
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0x01: clientbound_hello_packet::ClientboundHelloPacket,
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0x02: clientbound_game_profile_packet::ClientboundGameProfilePacket,
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0x03: clientbound_login_compression_packet::ClientboundLoginCompressionPacket,
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0x04: clientbound_custom_query_packet::ClientboundCustomQueryPacket,
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@ -12,9 +12,9 @@ use num_derive::FromPrimitive;
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use num_traits::FromPrimitive;
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use tokio::io::AsyncRead;
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pub const PROTOCOL_VERSION: u32 = 757;
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pub const PROTOCOL_VERSION: u32 = 758;
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#[derive(Debug, Clone, PartialEq, Eq, Hash, FromPrimitive)]
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#[derive(Debug, Clone, Copy, PartialEq, Eq, Hash, FromPrimitive)]
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pub enum ConnectionProtocol {
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Handshake = -1,
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Game = 0,
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@ -63,6 +63,6 @@ impl McBufReadable for ConnectionProtocol {
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impl McBufWritable for ConnectionProtocol {
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fn write_into(&self, buf: &mut Vec<u8>) -> Result<(), std::io::Error> {
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buf.write_varint(self.clone() as i32)
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buf.write_varint(*self as i32)
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}
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}
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@ -2,8 +2,8 @@
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async fn main() {
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println!("Hello, world!");
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let address = "95.111.249.143:10000";
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// let address = "localhost:63482";
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// let address = "95.111.249.143:10000";
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let address = "localhost:52400";
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// let response = azalea_client::ping::ping_server(&address.try_into().unwrap())
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// .await
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// .unwrap();
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