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improve docs a little more

This commit is contained in:
mat 2022-10-30 12:58:44 -05:00
parent f73872c0cc
commit 99d3a5de9d
4 changed files with 63 additions and 28 deletions

View file

@ -34,7 +34,13 @@ impl Account {
/// a key for the cache, but it's recommended to use the real email to
/// avoid confusion.
pub async fn microsoft(email: &str) -> Result<Self, azalea_auth::AuthError> {
let minecraft_dir = get_mc_dir::minecraft_dir().unwrap();
let minecraft_dir = get_mc_dir::minecraft_dir().expect(
format!(
"No {} environment variable found",
get_mc_dir::home_env_var()
)
.as_str(),
);
let auth_result = azalea_auth::auth(
email,
azalea_auth::AuthOpts {

View file

@ -10,25 +10,52 @@ use std::path::PathBuf;
/// Mac: `$HOME/Library/Application Support/minecraft`\
/// Linux: `$HOME/.minecraft`
///
/// Anywhere else it'll return None.
/// If the environment variable is not set, this will return `None`.
pub fn minecraft_dir() -> Option<PathBuf> {
let env_var = home_env_var();
let home = std::env::var(env_var)?;
let path = PathBuf::from(home).join(minecraft_dir_relative());
Some(path)
}
/// Return the name of the environment variable that's used for the home folder
/// on the user's operating system.
pub fn home_env_var() -> &'static str {
#[cfg(target_os = "windows")]
{
let appdata = std::env::var("APPDATA").ok()?;
Some(PathBuf::from(appdata).join(".minecraft"))
"USERPROFILE"
}
#[cfg(target_os = "macos")]
{
let home = std::env::var("HOME").ok()?;
Some(PathBuf::from(home).join("Library/Application Support/minecraft"))
"HOME"
}
#[cfg(target_os = "linux")]
{
let home = std::env::var("HOME").ok()?;
Some(PathBuf::from(home).join(".minecraft"))
"HOME"
}
#[cfg(not(any(target_os = "windows", target_os = "macos", target_os = "linux")))]
{
None
"HOME"
}
}
/// Return the path relative to the home folder where we expect to find the
/// .minecraft directory.
pub fn minecraft_dir_relative() -> &'static str {
#[cfg(target_os = "windows")]
{
".minecraft"
}
#[cfg(target_os = "macos")]
{
"Library/Application Support/minecraft"
}
#[cfg(target_os = "linux")]
{
".minecraft"
}
#[cfg(not(any(target_os = "windows", target_os = "macos", target_os = "linux")))]
{
".minecraft"
}
}

View file

@ -55,9 +55,8 @@ pub struct WriteConnection<W: ProtocolPacket> {
/// hostname: address.host.to_string(),
/// port: address.port,
/// intention: ConnectionProtocol::Login,
/// }
/// .get(),
/// )
/// }.get());
///
/// .await?;
/// let mut conn = conn.login();
///
@ -73,8 +72,7 @@ pub struct WriteConnection<W: ProtocolPacket> {
/// .await?;
///
/// let (conn, game_profile) = loop {
/// let packet_result = conn.read().await;
/// match packet_result {
/// let packet_result = conn.read().await?;
/// Ok(packet) => match packet {
/// ClientboundLoginPacket::Hello(p) => {
/// let e = azalea_crypto::encrypt(&p.public_key, &p.nonce).unwrap();
@ -87,7 +85,8 @@ pub struct WriteConnection<W: ProtocolPacket> {
/// .get(),
/// )
/// .await?;
/// conn.set_encryption_key(e.secret_key); }
/// conn.set_encryption_key(e.secret_key);
/// }
/// ClientboundLoginPacket::LoginCompression(p) => {
/// conn.set_compression_threshold(p.compression_threshold);
/// }

View file

@ -3,6 +3,9 @@
//! You should probably use [`azalea`] or [`azalea_client`] instead, as
//! azalea_protocol delegates much of the work, such as auth, to the user of
//! the crate.
//!
//! [`azalea`]: https://crates.io/crates/azalea
//! [`azalea_client`]: https://crates.io/crates/azalea-client
// these two are necessary for thiserror backtraces
#![feature(error_generic_member_access)]