diff --git a/azalea-protocol/src/packets/game/c_sound_entity.rs b/azalea-protocol/src/packets/game/c_sound_entity.rs index 96b22cb8..fab30b14 100755 --- a/azalea-protocol/src/packets/game/c_sound_entity.rs +++ b/azalea-protocol/src/packets/game/c_sound_entity.rs @@ -1,27 +1,16 @@ use azalea_buf::AzBuf; use azalea_protocol_macros::ClientboundGamePacket; +use azalea_registry::SoundEvent; + +use super::c_sound::{CustomSound, SoundSource}; #[derive(Clone, Debug, AzBuf, ClientboundGamePacket)] pub struct ClientboundSoundEntity { + pub sound: azalea_registry::Holder, pub source: SoundSource, #[var] pub id: u32, pub volume: f32, pub pitch: f32, - #[var] pub seed: u64, } - -#[derive(AzBuf, Clone, Copy, Debug)] -pub enum SoundSource { - Master = 0, - Music = 1, - Records = 2, - Weather = 3, - Blocks = 4, - Hostile = 5, - Neutral = 6, - Players = 7, - Ambient = 8, - Voice = 9, -}