mirror of
https://github.com/mat-1/azalea.git
synced 2025-08-02 06:16:04 +00:00
make SendPacketEvent a bevy trigger
This commit is contained in:
parent
ca2e0b3922
commit
75efbc83fd
17 changed files with 125 additions and 82 deletions
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@ -75,7 +75,7 @@ pub fn handle_attack_event(
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&mut Sprinting,
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&mut Sprinting,
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&mut ShiftKeyDown,
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&mut ShiftKeyDown,
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)>,
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)>,
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mut send_packet_events: EventWriter<SendPacketEvent>,
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mut commands: Commands,
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mut swing_arm_event: EventWriter<SwingArmEvent>,
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mut swing_arm_event: EventWriter<SwingArmEvent>,
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) {
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) {
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for event in events.read() {
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for event in events.read() {
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@ -85,7 +85,7 @@ pub fn handle_attack_event(
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swing_arm_event.send(SwingArmEvent {
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swing_arm_event.send(SwingArmEvent {
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entity: event.entity,
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entity: event.entity,
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});
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});
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send_packet_events.send(SendPacketEvent::new(
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commands.trigger(SendPacketEvent::new(
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event.entity,
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event.entity,
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ServerboundInteract {
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ServerboundInteract {
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entity_id: event.target,
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entity_id: event.target,
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@ -19,7 +19,7 @@ impl Plugin for BrandPlugin {
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fn build(&self, app: &mut App) {
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fn build(&self, app: &mut App) {
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app.add_systems(
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app.add_systems(
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Update,
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Update,
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handle_end_login_state.before(crate::packet::config::handle_send_packet_event),
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handle_end_login_state.before(crate::packet::config::handle_outgoing_packets),
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);
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);
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}
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}
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}
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}
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@ -29,7 +29,7 @@ pub struct SendChatKindEvent {
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pub fn handle_send_chat_kind_event(
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pub fn handle_send_chat_kind_event(
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mut events: EventReader<SendChatKindEvent>,
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mut events: EventReader<SendChatKindEvent>,
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mut send_packet_events: EventWriter<SendPacketEvent>,
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mut commands: Commands,
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) {
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) {
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for event in events.read() {
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for event in events.read() {
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let content = event
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let content = event
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@ -58,6 +58,6 @@ pub fn handle_send_chat_kind_event(
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}
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}
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};
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};
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send_packet_events.send(SendPacketEvent::new(event.entity, packet));
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commands.trigger(SendPacketEvent::new(event.entity, packet));
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}
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}
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}
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}
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@ -154,13 +154,13 @@ pub fn handle_chunk_batch_start_event(
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pub fn handle_chunk_batch_finished_event(
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pub fn handle_chunk_batch_finished_event(
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mut query: Query<&mut ChunkBatchInfo>,
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mut query: Query<&mut ChunkBatchInfo>,
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mut events: EventReader<ChunkBatchFinishedEvent>,
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mut events: EventReader<ChunkBatchFinishedEvent>,
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mut send_packets: EventWriter<SendPacketEvent>,
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mut commands: Commands,
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) {
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) {
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for event in events.read() {
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for event in events.read() {
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if let Ok(mut chunk_batch_info) = query.get_mut(event.entity) {
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if let Ok(mut chunk_batch_info) = query.get_mut(event.entity) {
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chunk_batch_info.batch_finished(event.batch_size);
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chunk_batch_info.batch_finished(event.batch_size);
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let desired_chunks_per_tick = chunk_batch_info.desired_chunks_per_tick();
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let desired_chunks_per_tick = chunk_batch_info.desired_chunks_per_tick();
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send_packets.send(SendPacketEvent::new(
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commands.trigger(SendPacketEvent::new(
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event.entity,
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event.entity,
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ServerboundChunkBatchReceived {
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ServerboundChunkBatchReceived {
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desired_chunks_per_tick,
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desired_chunks_per_tick,
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@ -22,7 +22,7 @@ use bevy_app::{App, Plugin, Update};
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use bevy_ecs::{
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use bevy_ecs::{
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component::Component,
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component::Component,
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entity::Entity,
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entity::Entity,
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event::{Event, EventReader, EventWriter},
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event::{Event, EventReader},
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query::{Changed, With},
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query::{Changed, With},
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schedule::IntoSystemConfigs,
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schedule::IntoSystemConfigs,
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system::{Commands, Query, Res},
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system::{Commands, Query, Res},
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@ -112,7 +112,7 @@ pub struct HitResultComponent(BlockHitResult);
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pub fn handle_block_interact_event(
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pub fn handle_block_interact_event(
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mut events: EventReader<BlockInteractEvent>,
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mut events: EventReader<BlockInteractEvent>,
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mut query: Query<(Entity, &mut CurrentSequenceNumber, &HitResultComponent)>,
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mut query: Query<(Entity, &mut CurrentSequenceNumber, &HitResultComponent)>,
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mut send_packet_events: EventWriter<SendPacketEvent>,
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mut commands: Commands,
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) {
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) {
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for event in events.read() {
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for event in events.read() {
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let Ok((entity, mut sequence_number, hit_result)) = query.get_mut(event.entity) else {
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let Ok((entity, mut sequence_number, hit_result)) = query.get_mut(event.entity) else {
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@ -150,7 +150,7 @@ pub fn handle_block_interact_event(
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}
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}
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};
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};
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send_packet_events.send(SendPacketEvent::new(
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commands.trigger(SendPacketEvent::new(
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entity,
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entity,
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ServerboundUseItemOn {
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ServerboundUseItemOn {
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hand: InteractionHand::MainHand,
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hand: InteractionHand::MainHand,
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@ -299,12 +299,9 @@ pub fn can_use_game_master_blocks(
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pub struct SwingArmEvent {
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pub struct SwingArmEvent {
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pub entity: Entity,
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pub entity: Entity,
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}
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}
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pub fn handle_swing_arm_event(
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pub fn handle_swing_arm_event(mut events: EventReader<SwingArmEvent>, mut commands: Commands) {
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mut events: EventReader<SwingArmEvent>,
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mut send_packet_events: EventWriter<SendPacketEvent>,
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) {
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for event in events.read() {
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for event in events.read() {
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send_packet_events.send(SendPacketEvent::new(
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commands.trigger(SendPacketEvent::new(
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event.entity,
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event.entity,
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ServerboundSwing {
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ServerboundSwing {
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hand: InteractionHand::MainHand,
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hand: InteractionHand::MainHand,
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@ -21,7 +21,7 @@ use bevy_ecs::{
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event::EventReader,
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event::EventReader,
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prelude::{Event, EventWriter},
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prelude::{Event, EventWriter},
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schedule::{IntoSystemConfigs, SystemSet},
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schedule::{IntoSystemConfigs, SystemSet},
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system::Query,
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system::{Commands, Query},
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};
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};
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use tracing::warn;
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use tracing::warn;
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@ -610,7 +610,7 @@ fn handle_container_close_event(
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query: Query<(Entity, &Inventory)>,
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query: Query<(Entity, &Inventory)>,
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mut events: EventReader<CloseContainerEvent>,
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mut events: EventReader<CloseContainerEvent>,
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mut client_side_events: EventWriter<ClientSideCloseContainerEvent>,
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mut client_side_events: EventWriter<ClientSideCloseContainerEvent>,
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mut send_packet_events: EventWriter<SendPacketEvent>,
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mut commands: Commands,
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) {
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) {
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for event in events.read() {
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for event in events.read() {
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let (entity, inventory) = query.get(event.entity).unwrap();
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let (entity, inventory) = query.get(event.entity).unwrap();
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@ -622,7 +622,7 @@ fn handle_container_close_event(
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continue;
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continue;
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}
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}
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send_packet_events.send(SendPacketEvent::new(
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commands.trigger(SendPacketEvent::new(
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entity,
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entity,
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ServerboundContainerClose {
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ServerboundContainerClose {
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container_id: inventory.id,
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container_id: inventory.id,
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@ -662,7 +662,7 @@ pub struct ContainerClickEvent {
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pub fn handle_container_click_event(
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pub fn handle_container_click_event(
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mut query: Query<(Entity, &mut Inventory)>,
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mut query: Query<(Entity, &mut Inventory)>,
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mut events: EventReader<ContainerClickEvent>,
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mut events: EventReader<ContainerClickEvent>,
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mut send_packet_events: EventWriter<SendPacketEvent>,
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mut commands: Commands,
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) {
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) {
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for event in events.read() {
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for event in events.read() {
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let (entity, mut inventory) = query.get_mut(event.entity).unwrap();
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let (entity, mut inventory) = query.get_mut(event.entity).unwrap();
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@ -689,7 +689,7 @@ pub fn handle_container_click_event(
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}
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}
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}
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}
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send_packet_events.send(SendPacketEvent::new(
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commands.trigger(SendPacketEvent::new(
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entity,
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entity,
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ServerboundContainerClick {
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ServerboundContainerClick {
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container_id: event.window_id,
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container_id: event.window_id,
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@ -744,7 +744,7 @@ pub struct SetSelectedHotbarSlotEvent {
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}
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}
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fn handle_set_selected_hotbar_slot_event(
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fn handle_set_selected_hotbar_slot_event(
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mut events: EventReader<SetSelectedHotbarSlotEvent>,
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mut events: EventReader<SetSelectedHotbarSlotEvent>,
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mut send_packet_events: EventWriter<SendPacketEvent>,
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mut commands: Commands,
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mut query: Query<&mut Inventory>,
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mut query: Query<&mut Inventory>,
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) {
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) {
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for event in events.read() {
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for event in events.read() {
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@ -756,7 +756,7 @@ fn handle_set_selected_hotbar_slot_event(
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}
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}
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inventory.selected_hotbar_slot = event.slot;
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inventory.selected_hotbar_slot = event.slot;
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send_packet_events.send(SendPacketEvent::new(
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commands.trigger(SendPacketEvent::new(
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event.entity,
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event.entity,
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ServerboundSetCarriedItem {
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ServerboundSetCarriedItem {
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slot: event.slot as u16,
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slot: event.slot as u16,
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@ -186,7 +186,7 @@ pub struct StartMiningBlockWithDirectionEvent {
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fn handle_start_mining_block_with_direction_event(
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fn handle_start_mining_block_with_direction_event(
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mut events: EventReader<StartMiningBlockWithDirectionEvent>,
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mut events: EventReader<StartMiningBlockWithDirectionEvent>,
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mut finish_mining_events: EventWriter<FinishMiningBlockEvent>,
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mut finish_mining_events: EventWriter<FinishMiningBlockEvent>,
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mut send_packet_events: EventWriter<SendPacketEvent>,
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mut commands: Commands,
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mut attack_block_events: EventWriter<AttackBlockEvent>,
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mut attack_block_events: EventWriter<AttackBlockEvent>,
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mut mine_block_progress_events: EventWriter<MineBlockProgressEvent>,
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mut mine_block_progress_events: EventWriter<MineBlockProgressEvent>,
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mut query: Query<(
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mut query: Query<(
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@ -204,7 +204,6 @@ fn handle_start_mining_block_with_direction_event(
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&mut MineBlockPos,
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&mut MineBlockPos,
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)>,
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)>,
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instances: Res<InstanceContainer>,
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instances: Res<InstanceContainer>,
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mut commands: Commands,
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) {
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) {
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for event in events.read() {
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for event in events.read() {
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let (
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let (
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@ -252,7 +251,7 @@ fn handle_start_mining_block_with_direction_event(
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{
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{
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if mining.is_some() {
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if mining.is_some() {
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// send a packet to stop mining since we just changed target
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// send a packet to stop mining since we just changed target
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send_packet_events.send(SendPacketEvent::new(
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commands.trigger(SendPacketEvent::new(
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event.entity,
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event.entity,
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ServerboundPlayerAction {
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ServerboundPlayerAction {
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action: s_player_action::Action::AbortDestroyBlock,
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action: s_player_action::Action::AbortDestroyBlock,
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@ -324,7 +323,7 @@ fn handle_start_mining_block_with_direction_event(
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});
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});
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}
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}
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send_packet_events.send(SendPacketEvent::new(
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commands.trigger(SendPacketEvent::new(
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event.entity,
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event.entity,
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ServerboundPlayerAction {
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ServerboundPlayerAction {
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action: s_player_action::Action::StartDestroyBlock,
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action: s_player_action::Action::StartDestroyBlock,
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@ -483,17 +482,16 @@ pub struct StopMiningBlockEvent {
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}
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}
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pub fn handle_stop_mining_block_event(
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pub fn handle_stop_mining_block_event(
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mut events: EventReader<StopMiningBlockEvent>,
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mut events: EventReader<StopMiningBlockEvent>,
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mut send_packet_events: EventWriter<SendPacketEvent>,
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mut commands: Commands,
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mut mine_block_progress_events: EventWriter<MineBlockProgressEvent>,
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mut mine_block_progress_events: EventWriter<MineBlockProgressEvent>,
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mut query: Query<(&mut Mining, &MineBlockPos, &mut MineProgress)>,
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mut query: Query<(&mut Mining, &MineBlockPos, &mut MineProgress)>,
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mut commands: Commands,
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) {
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) {
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for event in events.read() {
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for event in events.read() {
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let (mut _mining, mine_block_pos, mut mine_progress) = query.get_mut(event.entity).unwrap();
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let (mut _mining, mine_block_pos, mut mine_progress) = query.get_mut(event.entity).unwrap();
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let mine_block_pos =
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let mine_block_pos =
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mine_block_pos.expect("IsMining is true so MineBlockPos must be present");
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mine_block_pos.expect("IsMining is true so MineBlockPos must be present");
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send_packet_events.send(SendPacketEvent::new(
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commands.trigger(SendPacketEvent::new(
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event.entity,
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event.entity,
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ServerboundPlayerAction {
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ServerboundPlayerAction {
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action: s_player_action::Action::AbortDestroyBlock,
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action: s_player_action::Action::AbortDestroyBlock,
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@ -529,13 +527,12 @@ pub fn continue_mining_block(
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&mut MineTicks,
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&mut MineTicks,
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&mut CurrentSequenceNumber,
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&mut CurrentSequenceNumber,
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)>,
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)>,
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mut send_packet_events: EventWriter<SendPacketEvent>,
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mut commands: Commands,
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mut mine_block_progress_events: EventWriter<MineBlockProgressEvent>,
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mut mine_block_progress_events: EventWriter<MineBlockProgressEvent>,
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mut finish_mining_events: EventWriter<FinishMiningBlockEvent>,
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mut finish_mining_events: EventWriter<FinishMiningBlockEvent>,
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mut start_mining_events: EventWriter<StartMiningBlockWithDirectionEvent>,
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mut start_mining_events: EventWriter<StartMiningBlockWithDirectionEvent>,
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mut swing_arm_events: EventWriter<SwingArmEvent>,
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mut swing_arm_events: EventWriter<SwingArmEvent>,
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instances: Res<InstanceContainer>,
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instances: Res<InstanceContainer>,
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mut commands: Commands,
|
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) {
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) {
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for (
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for (
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entity,
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entity,
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@ -566,7 +563,7 @@ pub fn continue_mining_block(
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position: mining.pos,
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position: mining.pos,
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});
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});
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*sequence_number += 1;
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*sequence_number += 1;
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send_packet_events.send(SendPacketEvent::new(
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commands.trigger(SendPacketEvent::new(
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entity,
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entity,
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ServerboundPlayerAction {
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ServerboundPlayerAction {
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action: s_player_action::Action::StartDestroyBlock,
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action: s_player_action::Action::StartDestroyBlock,
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@ -611,7 +608,7 @@ pub fn continue_mining_block(
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entity,
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entity,
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position: mining.pos,
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position: mining.pos,
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});
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});
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send_packet_events.send(SendPacketEvent::new(
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commands.trigger(SendPacketEvent::new(
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entity,
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entity,
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ServerboundPlayerAction {
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ServerboundPlayerAction {
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action: s_player_action::Action::StopDestroyBlock,
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action: s_player_action::Action::StopDestroyBlock,
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|
|
|
@ -17,7 +17,7 @@ use azalea_protocol::packets::{
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};
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};
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use azalea_world::{MinecraftEntityId, MoveEntityError};
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use azalea_world::{MinecraftEntityId, MoveEntityError};
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use bevy_app::{App, Plugin, Update};
|
use bevy_app::{App, Plugin, Update};
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use bevy_ecs::prelude::{Event, EventWriter};
|
use bevy_ecs::prelude::Event;
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use bevy_ecs::schedule::SystemSet;
|
use bevy_ecs::schedule::SystemSet;
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use bevy_ecs::system::Commands;
|
use bevy_ecs::system::Commands;
|
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use bevy_ecs::{
|
use bevy_ecs::{
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|
@ -158,7 +158,7 @@ pub fn send_position(
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),
|
),
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With<InLoadedChunk>,
|
With<InLoadedChunk>,
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>,
|
>,
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mut send_packet_events: EventWriter<SendPacketEvent>,
|
mut commands: Commands,
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) {
|
) {
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for (
|
for (
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entity,
|
entity,
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|
@ -245,7 +245,7 @@ pub fn send_position(
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};
|
};
|
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|
|
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if let Some(packet) = packet {
|
if let Some(packet) = packet {
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send_packet_events.send(SendPacketEvent {
|
commands.trigger(SendPacketEvent {
|
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sent_by: entity,
|
sent_by: entity,
|
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packet,
|
packet,
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});
|
});
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|
@ -257,7 +257,6 @@ pub fn send_position(
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pub struct LastSentInput(pub ServerboundPlayerInput);
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pub struct LastSentInput(pub ServerboundPlayerInput);
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pub fn send_player_input_packet(
|
pub fn send_player_input_packet(
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mut query: Query<(Entity, &PhysicsState, &Jumping, Option<&LastSentInput>)>,
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mut query: Query<(Entity, &PhysicsState, &Jumping, Option<&LastSentInput>)>,
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mut send_packet_events: EventWriter<SendPacketEvent>,
|
|
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mut commands: Commands,
|
mut commands: Commands,
|
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) {
|
) {
|
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for (entity, physics_state, jumping, last_sent_input) in query.iter_mut() {
|
for (entity, physics_state, jumping, last_sent_input) in query.iter_mut() {
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|
@ -279,7 +278,7 @@ pub fn send_player_input_packet(
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let last_sent_input = last_sent_input.cloned().unwrap_or_default();
|
let last_sent_input = last_sent_input.cloned().unwrap_or_default();
|
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|
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if input != last_sent_input.0 {
|
if input != last_sent_input.0 {
|
||||||
send_packet_events.send(SendPacketEvent {
|
commands.trigger(SendPacketEvent {
|
||||||
sent_by: entity,
|
sent_by: entity,
|
||||||
packet: input.clone().into_variant(),
|
packet: input.clone().into_variant(),
|
||||||
});
|
});
|
||||||
|
@ -290,7 +289,7 @@ pub fn send_player_input_packet(
|
||||||
|
|
||||||
fn send_sprinting_if_needed(
|
fn send_sprinting_if_needed(
|
||||||
mut query: Query<(Entity, &MinecraftEntityId, &Sprinting, &mut PhysicsState)>,
|
mut query: Query<(Entity, &MinecraftEntityId, &Sprinting, &mut PhysicsState)>,
|
||||||
mut send_packet_events: EventWriter<SendPacketEvent>,
|
mut commands: Commands,
|
||||||
) {
|
) {
|
||||||
for (entity, minecraft_entity_id, sprinting, mut physics_state) in query.iter_mut() {
|
for (entity, minecraft_entity_id, sprinting, mut physics_state) in query.iter_mut() {
|
||||||
let was_sprinting = physics_state.was_sprinting;
|
let was_sprinting = physics_state.was_sprinting;
|
||||||
|
@ -300,7 +299,7 @@ fn send_sprinting_if_needed(
|
||||||
} else {
|
} else {
|
||||||
azalea_protocol::packets::game::s_player_command::Action::StopSprinting
|
azalea_protocol::packets::game::s_player_command::Action::StopSprinting
|
||||||
};
|
};
|
||||||
send_packet_events.send(SendPacketEvent::new(
|
commands.trigger(SendPacketEvent::new(
|
||||||
entity,
|
entity,
|
||||||
ServerboundPlayerCommand {
|
ServerboundPlayerCommand {
|
||||||
id: *minecraft_entity_id,
|
id: *minecraft_entity_id,
|
||||||
|
|
|
@ -34,7 +34,7 @@ impl SendConfigPacketEvent {
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
pub fn handle_send_packet_event(
|
pub fn handle_outgoing_packets(
|
||||||
mut send_packet_events: EventReader<SendConfigPacketEvent>,
|
mut send_packet_events: EventReader<SendConfigPacketEvent>,
|
||||||
mut query: Query<(&mut RawConnection, Option<&InConfigState>)>,
|
mut query: Query<(&mut RawConnection, Option<&InConfigState>)>,
|
||||||
) {
|
) {
|
||||||
|
|
|
@ -49,7 +49,7 @@ pub struct ReceivePacketEvent {
|
||||||
}
|
}
|
||||||
|
|
||||||
/// An event for sending a packet to the server while we're in the `game` state.
|
/// An event for sending a packet to the server while we're in the `game` state.
|
||||||
#[derive(Event)]
|
#[derive(Event, Clone, Debug)]
|
||||||
pub struct SendPacketEvent {
|
pub struct SendPacketEvent {
|
||||||
pub sent_by: Entity,
|
pub sent_by: Entity,
|
||||||
pub packet: ServerboundGamePacket,
|
pub packet: ServerboundGamePacket,
|
||||||
|
@ -61,25 +61,33 @@ impl SendPacketEvent {
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
pub fn handle_outgoing_packets(
|
pub fn handle_outgoing_packets_observer(
|
||||||
mut send_packet_events: EventReader<SendPacketEvent>,
|
trigger: Trigger<SendPacketEvent>,
|
||||||
mut query: Query<(&mut RawConnection, Option<&InGameState>)>,
|
mut query: Query<(&mut RawConnection, Option<&InGameState>)>,
|
||||||
) {
|
) {
|
||||||
for event in send_packet_events.read() {
|
let event = trigger.event();
|
||||||
if let Ok((raw_connection, in_game_state)) = query.get_mut(event.sent_by) {
|
|
||||||
if in_game_state.is_none() {
|
|
||||||
error!(
|
|
||||||
"Tried to send a game packet {:?} while not in game state",
|
|
||||||
event.packet
|
|
||||||
);
|
|
||||||
continue;
|
|
||||||
}
|
|
||||||
|
|
||||||
// debug!("Sending packet: {:?}", event.packet);
|
if let Ok((raw_connection, in_game_state)) = query.get_mut(event.sent_by) {
|
||||||
if let Err(e) = raw_connection.write_packet(event.packet.clone()) {
|
if in_game_state.is_none() {
|
||||||
error!("Failed to send packet: {e}");
|
error!(
|
||||||
}
|
"Tried to send a game packet {:?} while not in game state",
|
||||||
|
event.packet
|
||||||
|
);
|
||||||
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
// debug!("Sending packet: {:?}", event.packet);
|
||||||
|
if let Err(e) = raw_connection.write_packet(event.packet.clone()) {
|
||||||
|
error!("Failed to send packet: {e}");
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
/// A system that converts [`SendPacketEvent`] events into triggers so they get
|
||||||
|
/// received by [`handle_outgoing_packets_observer`].
|
||||||
|
pub fn handle_outgoing_packets(mut commands: Commands, mut events: EventReader<SendPacketEvent>) {
|
||||||
|
for event in events.read() {
|
||||||
|
commands.trigger(event.clone());
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
|
@ -222,7 +222,6 @@ impl GamePacketHandler<'_> {
|
||||||
EventWriter<InstanceLoadedEvent>,
|
EventWriter<InstanceLoadedEvent>,
|
||||||
ResMut<InstanceContainer>,
|
ResMut<InstanceContainer>,
|
||||||
ResMut<EntityUuidIndex>,
|
ResMut<EntityUuidIndex>,
|
||||||
EventWriter<SendPacketEvent>,
|
|
||||||
Query<&mut LoadedBy, Without<LocalEntity>>,
|
Query<&mut LoadedBy, Without<LocalEntity>>,
|
||||||
)>(
|
)>(
|
||||||
self.ecs,
|
self.ecs,
|
||||||
|
@ -232,7 +231,6 @@ impl GamePacketHandler<'_> {
|
||||||
mut instance_loaded_events,
|
mut instance_loaded_events,
|
||||||
mut instance_container,
|
mut instance_container,
|
||||||
mut entity_uuid_index,
|
mut entity_uuid_index,
|
||||||
mut send_packet_events,
|
|
||||||
mut loaded_by_query,
|
mut loaded_by_query,
|
||||||
)| {
|
)| {
|
||||||
let (
|
let (
|
||||||
|
@ -342,7 +340,7 @@ impl GamePacketHandler<'_> {
|
||||||
"Sending client information because login: {:?}",
|
"Sending client information because login: {:?}",
|
||||||
client_information
|
client_information
|
||||||
);
|
);
|
||||||
send_packet_events.send(SendPacketEvent::new(self.player,
|
commands.trigger(SendPacketEvent::new(self.player,
|
||||||
azalea_protocol::packets::game::s_client_information::ServerboundClientInformation { information: client_information.clone() },
|
azalea_protocol::packets::game::s_client_information::ServerboundClientInformation { information: client_information.clone() },
|
||||||
));
|
));
|
||||||
},
|
},
|
||||||
|
@ -435,8 +433,8 @@ impl GamePacketHandler<'_> {
|
||||||
&mut Position,
|
&mut Position,
|
||||||
&mut LastSentPosition,
|
&mut LastSentPosition,
|
||||||
)>,
|
)>,
|
||||||
EventWriter<SendPacketEvent>,
|
Commands,
|
||||||
)>(self.ecs, |(mut query, mut send_packet_events)| {
|
)>(self.ecs, |(mut query, mut commands)| {
|
||||||
let Ok((mut physics, mut direction, mut position, mut last_sent_position)) =
|
let Ok((mut physics, mut direction, mut position, mut last_sent_position)) =
|
||||||
query.get_mut(self.player)
|
query.get_mut(self.player)
|
||||||
else {
|
else {
|
||||||
|
@ -507,11 +505,11 @@ impl GamePacketHandler<'_> {
|
||||||
|
|
||||||
// send the relevant packets
|
// send the relevant packets
|
||||||
|
|
||||||
send_packet_events.send(SendPacketEvent::new(
|
commands.trigger(SendPacketEvent::new(
|
||||||
self.player,
|
self.player,
|
||||||
ServerboundAcceptTeleportation { id: p.id },
|
ServerboundAcceptTeleportation { id: p.id },
|
||||||
));
|
));
|
||||||
send_packet_events.send(SendPacketEvent::new(
|
commands.trigger(SendPacketEvent::new(
|
||||||
self.player,
|
self.player,
|
||||||
ServerboundMovePlayerPosRot {
|
ServerboundMovePlayerPosRot {
|
||||||
pos: new_pos,
|
pos: new_pos,
|
||||||
|
@ -1043,14 +1041,14 @@ impl GamePacketHandler<'_> {
|
||||||
pub fn keep_alive(&mut self, p: &ClientboundKeepAlive) {
|
pub fn keep_alive(&mut self, p: &ClientboundKeepAlive) {
|
||||||
debug!("Got keep alive packet {p:?} for {:?}", self.player);
|
debug!("Got keep alive packet {p:?} for {:?}", self.player);
|
||||||
|
|
||||||
as_system::<(EventWriter<KeepAliveEvent>, EventWriter<SendPacketEvent>)>(
|
as_system::<(EventWriter<KeepAliveEvent>, Commands)>(
|
||||||
self.ecs,
|
self.ecs,
|
||||||
|(mut keepalive_events, mut send_packet_events)| {
|
|(mut keepalive_events, mut commands)| {
|
||||||
keepalive_events.send(KeepAliveEvent {
|
keepalive_events.send(KeepAliveEvent {
|
||||||
entity: self.player,
|
entity: self.player,
|
||||||
id: p.id,
|
id: p.id,
|
||||||
});
|
});
|
||||||
send_packet_events.send(SendPacketEvent::new(
|
commands.trigger(SendPacketEvent::new(
|
||||||
self.player,
|
self.player,
|
||||||
ServerboundKeepAlive { id: p.id },
|
ServerboundKeepAlive { id: p.id },
|
||||||
));
|
));
|
||||||
|
@ -1364,8 +1362,8 @@ impl GamePacketHandler<'_> {
|
||||||
pub fn ping(&mut self, p: &ClientboundPing) {
|
pub fn ping(&mut self, p: &ClientboundPing) {
|
||||||
debug!("Got ping packet {p:?}");
|
debug!("Got ping packet {p:?}");
|
||||||
|
|
||||||
as_system::<EventWriter<_>>(self.ecs, |mut events| {
|
as_system::<Commands>(self.ecs, |mut commands| {
|
||||||
events.send(SendPacketEvent::new(
|
commands.trigger(SendPacketEvent::new(
|
||||||
self.player,
|
self.player,
|
||||||
ServerboundPong { id: p.id },
|
ServerboundPong { id: p.id },
|
||||||
));
|
));
|
||||||
|
|
|
@ -54,11 +54,12 @@ impl Plugin for PacketPlugin {
|
||||||
login::process_packet_events,
|
login::process_packet_events,
|
||||||
),
|
),
|
||||||
)
|
)
|
||||||
|
.add_observer(game::handle_outgoing_packets_observer)
|
||||||
.add_systems(
|
.add_systems(
|
||||||
Update,
|
Update,
|
||||||
(
|
(
|
||||||
(
|
(
|
||||||
config::handle_send_packet_event,
|
config::handle_outgoing_packets,
|
||||||
game::handle_outgoing_packets,
|
game::handle_outgoing_packets,
|
||||||
)
|
)
|
||||||
.chain(),
|
.chain(),
|
||||||
|
|
|
@ -20,12 +20,9 @@ impl Plugin for RespawnPlugin {
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
pub fn perform_respawn(
|
pub fn perform_respawn(mut events: EventReader<PerformRespawnEvent>, mut commands: Commands) {
|
||||||
mut events: EventReader<PerformRespawnEvent>,
|
|
||||||
mut send_packets: EventWriter<SendPacketEvent>,
|
|
||||||
) {
|
|
||||||
for event in events.read() {
|
for event in events.read() {
|
||||||
send_packets.send(SendPacketEvent::new(
|
commands.trigger(SendPacketEvent::new(
|
||||||
event.entity,
|
event.entity,
|
||||||
ServerboundClientCommand {
|
ServerboundClientCommand {
|
||||||
action: s_client_command::Action::PerformRespawn,
|
action: s_client_command::Action::PerformRespawn,
|
||||||
|
|
|
@ -28,9 +28,9 @@ impl Plugin for TickEndPlugin {
|
||||||
|
|
||||||
pub fn game_tick_packet(
|
pub fn game_tick_packet(
|
||||||
query: Query<Entity, (With<LocalEntity>, With<InstanceName>)>,
|
query: Query<Entity, (With<LocalEntity>, With<InstanceName>)>,
|
||||||
mut send_packets: EventWriter<SendPacketEvent>,
|
mut commands: Commands,
|
||||||
) {
|
) {
|
||||||
for entity in query.iter() {
|
for entity in query.iter() {
|
||||||
send_packets.send(SendPacketEvent::new(entity, ServerboundClientTickEnd));
|
commands.trigger(SendPacketEvent::new(entity, ServerboundClientTickEnd));
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
|
@ -113,6 +113,15 @@ impl Simulation {
|
||||||
pub fn has_component<T: Component>(&self) -> bool {
|
pub fn has_component<T: Component>(&self) -> bool {
|
||||||
self.app.world().get::<T>(self.entity).is_some()
|
self.app.world().get::<T>(self.entity).is_some()
|
||||||
}
|
}
|
||||||
|
pub fn resource<T: Resource + Clone>(&self) -> T {
|
||||||
|
self.app.world().get_resource::<T>().unwrap().clone()
|
||||||
|
}
|
||||||
|
pub fn with_resource<T: Resource>(&self, f: impl FnOnce(&T)) {
|
||||||
|
f(self.app.world().get_resource::<T>().unwrap());
|
||||||
|
}
|
||||||
|
pub fn with_resource_mut<T: Resource>(&mut self, f: impl FnOnce(Mut<T>)) {
|
||||||
|
f(self.app.world_mut().get_resource_mut::<T>().unwrap());
|
||||||
|
}
|
||||||
|
|
||||||
pub fn chunk(&self, chunk_pos: ChunkPos) -> Option<Arc<RwLock<Chunk>>> {
|
pub fn chunk(&self, chunk_pos: ChunkPos) -> Option<Arc<RwLock<Chunk>>> {
|
||||||
self.component::<InstanceHolder>()
|
self.component::<InstanceHolder>()
|
||||||
|
|
37
azalea-client/tests/receive_start_config_packet.rs
Normal file
37
azalea-client/tests/receive_start_config_packet.rs
Normal file
|
@ -0,0 +1,37 @@
|
||||||
|
use azalea_client::{InConfigState, packet::game::SendPacketEvent, test_simulation::*};
|
||||||
|
use azalea_core::resource_location::ResourceLocation;
|
||||||
|
use azalea_protocol::packets::{ConnectionProtocol, game::ClientboundStartConfiguration};
|
||||||
|
use azalea_registry::DimensionType;
|
||||||
|
use azalea_world::InstanceName;
|
||||||
|
use bevy_ecs::event::Events;
|
||||||
|
use bevy_log::tracing_subscriber;
|
||||||
|
|
||||||
|
#[test]
|
||||||
|
fn test_receive_start_config_packet() {
|
||||||
|
let _ = tracing_subscriber::fmt::try_init();
|
||||||
|
|
||||||
|
let mut simulation = Simulation::new(ConnectionProtocol::Game);
|
||||||
|
simulation.receive_packet(make_basic_login_packet(
|
||||||
|
DimensionType::new_raw(0),
|
||||||
|
ResourceLocation::new("minecraft:overworld"),
|
||||||
|
));
|
||||||
|
simulation.tick();
|
||||||
|
assert!(simulation.has_component::<InstanceName>());
|
||||||
|
simulation.tick();
|
||||||
|
|
||||||
|
// we shouldn't be using the `SendPacketEvent` event directly, we should be
|
||||||
|
// using the trigger instead
|
||||||
|
simulation.with_resource_mut::<Events<SendPacketEvent>>(|send_packet_events| {
|
||||||
|
assert_eq!(send_packet_events.len(), 0);
|
||||||
|
});
|
||||||
|
|
||||||
|
simulation.receive_packet(ClientboundStartConfiguration);
|
||||||
|
|
||||||
|
simulation.tick();
|
||||||
|
assert!(simulation.has_component::<InConfigState>());
|
||||||
|
|
||||||
|
// check again just in case
|
||||||
|
simulation.with_resource_mut::<Events<SendPacketEvent>>(|send_packet_events| {
|
||||||
|
assert_eq!(send_packet_events.len(), 0);
|
||||||
|
});
|
||||||
|
}
|
|
@ -1,7 +1,7 @@
|
||||||
use azalea_client::InConfigState;
|
use azalea_client::InConfigState;
|
||||||
use azalea_client::chunks::handle_chunk_batch_finished_event;
|
use azalea_client::chunks::handle_chunk_batch_finished_event;
|
||||||
use azalea_client::inventory::InventorySet;
|
use azalea_client::inventory::InventorySet;
|
||||||
use azalea_client::packet::config::{SendConfigPacketEvent, handle_send_packet_event};
|
use azalea_client::packet::config::{SendConfigPacketEvent, handle_outgoing_packets};
|
||||||
use azalea_client::packet::game::SendPacketEvent;
|
use azalea_client::packet::game::SendPacketEvent;
|
||||||
use azalea_client::packet::{death_event_on_0_health, game::ResourcePackEvent};
|
use azalea_client::packet::{death_event_on_0_health, game::ResourcePackEvent};
|
||||||
use azalea_client::respawn::perform_respawn;
|
use azalea_client::respawn::perform_respawn;
|
||||||
|
@ -24,7 +24,7 @@ impl Plugin for AcceptResourcePacksPlugin {
|
||||||
.after(death_event_on_0_health)
|
.after(death_event_on_0_health)
|
||||||
.after(handle_chunk_batch_finished_event)
|
.after(handle_chunk_batch_finished_event)
|
||||||
.after(InventorySet)
|
.after(InventorySet)
|
||||||
.before(handle_send_packet_event)
|
.before(handle_outgoing_packets)
|
||||||
.after(azalea_client::brand::handle_end_login_state),
|
.after(azalea_client::brand::handle_end_login_state),
|
||||||
);
|
);
|
||||||
}
|
}
|
||||||
|
@ -32,7 +32,7 @@ impl Plugin for AcceptResourcePacksPlugin {
|
||||||
|
|
||||||
fn accept_resource_pack(
|
fn accept_resource_pack(
|
||||||
mut events: EventReader<ResourcePackEvent>,
|
mut events: EventReader<ResourcePackEvent>,
|
||||||
mut send_packet_events: EventWriter<SendPacketEvent>,
|
mut commands: Commands,
|
||||||
mut send_config_packet_events: EventWriter<SendConfigPacketEvent>,
|
mut send_config_packet_events: EventWriter<SendConfigPacketEvent>,
|
||||||
query_in_config_state: Query<Option<&InConfigState>>,
|
query_in_config_state: Query<Option<&InConfigState>>,
|
||||||
) {
|
) {
|
||||||
|
@ -57,14 +57,14 @@ fn accept_resource_pack(
|
||||||
},
|
},
|
||||||
));
|
));
|
||||||
} else {
|
} else {
|
||||||
send_packet_events.send(SendPacketEvent::new(
|
commands.trigger(SendPacketEvent::new(
|
||||||
event.entity,
|
event.entity,
|
||||||
ServerboundResourcePack {
|
ServerboundResourcePack {
|
||||||
id: event.id,
|
id: event.id,
|
||||||
action: s_resource_pack::Action::Accepted,
|
action: s_resource_pack::Action::Accepted,
|
||||||
},
|
},
|
||||||
));
|
));
|
||||||
send_packet_events.send(SendPacketEvent::new(
|
commands.trigger(SendPacketEvent::new(
|
||||||
event.entity,
|
event.entity,
|
||||||
ServerboundResourcePack {
|
ServerboundResourcePack {
|
||||||
id: event.id,
|
id: event.id,
|
||||||
|
|
Loading…
Add table
Reference in a new issue