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group imports with rustfmt

This commit is contained in:
mat 2024-10-26 05:29:26 +00:00
parent b762575db6
commit 6b0fe5bf63
128 changed files with 469 additions and 357 deletions

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@ -1,18 +1,20 @@
//! Handle Minecraft (Xbox) authentication.
use crate::cache::{self, CachedAccount, ExpiringValue};
use chrono::{DateTime, Utc};
use serde::{Deserialize, Serialize};
use serde_json::json;
use std::{
collections::HashMap,
path::PathBuf,
time::{Instant, SystemTime, UNIX_EPOCH},
};
use chrono::{DateTime, Utc};
use serde::{Deserialize, Serialize};
use serde_json::json;
use thiserror::Error;
use tracing::{error, trace};
use uuid::Uuid;
use crate::cache::{self, CachedAccount, ExpiringValue};
#[derive(Default)]
pub struct AuthOpts<'a> {
/// Whether we should check if the user actually owns the game. This will

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@ -1,8 +1,9 @@
//! Cache auth information
use serde::{Deserialize, Serialize};
use std::path::Path;
use std::time::{SystemTime, UNIX_EPOCH};
use serde::{Deserialize, Serialize};
use thiserror::Error;
use tokio::fs::File;
use tokio::io::{AsyncReadExt, AsyncWriteExt};

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@ -1,6 +1,7 @@
use std::collections::HashMap;
use azalea_buf::McBuf;
use serde::{Deserialize, Serialize};
use std::collections::HashMap;
use uuid::Uuid;
#[derive(McBuf, Debug, Clone, Default, Eq, PartialEq)]

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@ -2,11 +2,12 @@
mod utils;
use std::collections::HashMap;
use std::fmt::Write;
use proc_macro::TokenStream;
use proc_macro2::TokenTree;
use quote::quote;
use std::collections::HashMap;
use std::fmt::Write;
use syn::{
braced,
ext::IdentExt,

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@ -1,7 +1,9 @@
use crate::{Block, BlockBehavior, BlockState, BlockStates, Property};
use azalea_block_macros::make_block_states;
use std::fmt::Debug;
use azalea_block_macros::make_block_states;
use crate::{Block, BlockBehavior, BlockState, BlockStates, Property};
make_block_states! {
Properties => {
"snowy" => Snowy(bool),

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@ -5,17 +5,17 @@ mod behavior;
mod generated;
mod range;
pub use generated::{blocks, properties};
use azalea_buf::{BufReadError, McBufReadable, McBufVarReadable, McBufVarWritable, McBufWritable};
pub use behavior::BlockBehavior;
use core::fmt::Debug;
pub use range::BlockStates;
use std::{
any::Any,
io::{Cursor, Write},
};
use azalea_buf::{BufReadError, McBufReadable, McBufVarReadable, McBufVarWritable, McBufWritable};
pub use behavior::BlockBehavior;
pub use generated::{blocks, properties};
pub use range::BlockStates;
pub trait Block: Debug + Any {
fn behavior(&self) -> BlockBehavior;
/// Get the Minecraft ID for this block. For example `stone` or

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@ -1,5 +1,6 @@
use std::{any::Any, sync::Arc};
use super::ArgumentType;
use crate::{
context::CommandContext,
exceptions::CommandSyntaxException,
@ -7,8 +8,6 @@ use crate::{
suggestion::{Suggestions, SuggestionsBuilder},
};
use super::ArgumentType;
#[derive(Default)]
struct Boolean;

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@ -1,13 +1,12 @@
use std::{any::Any, sync::Arc};
use super::ArgumentType;
use crate::{
context::CommandContext,
exceptions::{BuiltInExceptions, CommandSyntaxException},
string_reader::StringReader,
};
use super::ArgumentType;
#[derive(Default)]
struct Double {
pub minimum: Option<f64>,

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@ -1,13 +1,12 @@
use std::{any::Any, sync::Arc};
use super::ArgumentType;
use crate::{
context::CommandContext,
exceptions::{BuiltInExceptions, CommandSyntaxException},
string_reader::StringReader,
};
use super::ArgumentType;
#[derive(Default)]
struct Float {
pub minimum: Option<f32>,

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@ -1,13 +1,12 @@
use std::{any::Any, sync::Arc};
use super::ArgumentType;
use crate::{
context::CommandContext,
exceptions::{BuiltInExceptions, CommandSyntaxException},
string_reader::StringReader,
};
use super::ArgumentType;
#[derive(Default)]
struct Integer {
pub minimum: Option<i32>,

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@ -1,13 +1,12 @@
use std::{any::Any, sync::Arc};
use super::ArgumentType;
use crate::{
context::CommandContext,
exceptions::{BuiltInExceptions, CommandSyntaxException},
string_reader::StringReader,
};
use super::ArgumentType;
#[derive(Default)]
struct Long {
pub minimum: Option<i64>,

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@ -1,11 +1,10 @@
use std::{any::Any, sync::Arc};
use super::ArgumentType;
use crate::{
context::CommandContext, exceptions::CommandSyntaxException, string_reader::StringReader,
};
use super::ArgumentType;
pub enum StringArgument {
/// Match up until the next space.
SingleWord,

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@ -1,14 +1,14 @@
use std::{fmt::Debug, sync::Arc};
use parking_lot::RwLock;
use super::{literal_argument_builder::Literal, required_argument_builder::Argument};
use crate::{
context::CommandContext,
modifier::RedirectModifier,
tree::{Command, CommandNode},
};
use super::{literal_argument_builder::Literal, required_argument_builder::Argument};
use std::{fmt::Debug, sync::Arc};
#[derive(Debug, Clone)]
pub enum ArgumentBuilderType {
Literal(Literal),

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@ -1,3 +1,5 @@
use std::{any::Any, fmt::Debug, sync::Arc};
use super::argument_builder::{ArgumentBuilder, ArgumentBuilderType};
use crate::{
arguments::ArgumentType,
@ -5,7 +7,6 @@ use crate::{
string_reader::StringReader,
suggestion::{Suggestions, SuggestionsBuilder},
};
use std::{any::Any, fmt::Debug, sync::Arc};
/// An argument node type. The `T` type parameter is the type of the argument,
/// which can be anything.

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@ -1,3 +1,11 @@
use std::{
cmp::Ordering,
collections::{HashMap, HashSet},
mem,
rc::Rc,
sync::Arc,
};
use parking_lot::RwLock;
use crate::{
@ -9,13 +17,6 @@ use crate::{
suggestion::{Suggestions, SuggestionsBuilder},
tree::CommandNode,
};
use std::{
cmp::Ordering,
collections::{HashMap, HashSet},
mem,
rc::Rc,
sync::Arc,
};
/// The root of the command tree. You need to make this to register commands.
///

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@ -1,3 +1,5 @@
use std::{any::Any, collections::HashMap, fmt::Debug, rc::Rc, sync::Arc};
use parking_lot::RwLock;
use super::{parsed_command_node::ParsedCommandNode, string_range::StringRange, ParsedArgument};
@ -5,7 +7,6 @@ use crate::{
modifier::RedirectModifier,
tree::{Command, CommandNode},
};
use std::{any::Any, collections::HashMap, fmt::Debug, rc::Rc, sync::Arc};
/// A built `CommandContextBuilder`.
pub struct CommandContext<S> {

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@ -1,3 +1,5 @@
use std::{collections::HashMap, fmt::Debug, rc::Rc, sync::Arc};
use parking_lot::RwLock;
use super::{
@ -9,7 +11,6 @@ use crate::{
modifier::RedirectModifier,
tree::{Command, CommandNode},
};
use std::{collections::HashMap, fmt::Debug, rc::Rc, sync::Arc};
pub struct CommandContextBuilder<'a, S> {
pub arguments: HashMap<String, ParsedArgument>,

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@ -1,6 +1,7 @@
use super::string_range::StringRange;
use std::{any::Any, sync::Arc};
use super::string_range::StringRange;
#[derive(Clone)]
pub struct ParsedArgument {
pub range: StringRange,

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@ -1,8 +1,9 @@
use std::sync::Arc;
use parking_lot::RwLock;
use super::string_range::StringRange;
use crate::tree::CommandNode;
use std::sync::Arc;
#[derive(Debug)]
pub struct ParsedCommandNode<S> {

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@ -1,8 +1,7 @@
use std::fmt;
use crate::string_reader::StringReader;
use super::command_syntax_exception::CommandSyntaxException;
use crate::string_reader::StringReader;
#[derive(Clone, PartialEq)]
pub enum BuiltInExceptions {

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@ -1,9 +1,10 @@
use super::builtin_exceptions::BuiltInExceptions;
use std::{
cmp,
fmt::{self, Write},
};
use super::builtin_exceptions::BuiltInExceptions;
#[derive(Clone, PartialEq)]
pub struct CommandSyntaxException {
pub type_: BuiltInExceptions,

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@ -1,8 +1,9 @@
use std::{collections::HashMap, fmt::Debug, rc::Rc};
use crate::{
context::CommandContextBuilder, exceptions::CommandSyntaxException,
string_reader::StringReader, tree::CommandNode,
};
use std::{collections::HashMap, fmt::Debug, rc::Rc};
pub struct ParseResults<'a, S> {
pub context: CommandContextBuilder<'a, S>,

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@ -1,6 +1,7 @@
use crate::exceptions::{BuiltInExceptions, CommandSyntaxException};
use std::str::FromStr;
use crate::exceptions::{BuiltInExceptions, CommandSyntaxException};
#[derive(Clone)]
pub struct StringReader {
string: String,

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@ -1,20 +1,22 @@
mod suggestions;
mod suggestions_builder;
use crate::context::StringRange;
#[cfg(feature = "azalea-buf")]
use azalea_buf::McBufWritable;
#[cfg(feature = "azalea-buf")]
use azalea_chat::FormattedText;
#[cfg(feature = "azalea-buf")]
use std::io::Write;
use std::{
fmt::{self, Display},
hash::Hash,
};
#[cfg(feature = "azalea-buf")]
use azalea_buf::McBufWritable;
#[cfg(feature = "azalea-buf")]
use azalea_chat::FormattedText;
pub use suggestions::Suggestions;
pub use suggestions_builder::SuggestionsBuilder;
use crate::context::StringRange;
/// A suggestion given to the user for what they might want to type next.
///
/// The `M` generic is the type of the tooltip, so for example a `String` or

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@ -1,16 +1,18 @@
use super::Suggestion;
use crate::context::StringRange;
#[cfg(feature = "azalea-buf")]
use crate::suggestion::SuggestionValue;
use std::io::{Cursor, Write};
use std::{collections::HashSet, hash::Hash};
#[cfg(feature = "azalea-buf")]
use azalea_buf::{
BufReadError, McBuf, McBufReadable, McBufVarReadable, McBufVarWritable, McBufWritable,
};
#[cfg(feature = "azalea-buf")]
use azalea_chat::FormattedText;
use super::Suggestion;
use crate::context::StringRange;
#[cfg(feature = "azalea-buf")]
use std::io::{Cursor, Write};
use std::{collections::HashSet, hash::Hash};
use crate::suggestion::SuggestionValue;
#[derive(Debug, Clone, Eq, PartialEq, Hash, Default)]
pub struct Suggestions {

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@ -1,8 +1,7 @@
use std::collections::HashSet;
use crate::context::StringRange;
use super::{Suggestion, SuggestionValue, Suggestions};
use crate::context::StringRange;
#[derive(PartialEq, Debug)]
pub struct SuggestionsBuilder {

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@ -1,3 +1,11 @@
use std::{
collections::{BTreeMap, HashMap},
fmt::Debug,
hash::Hash,
ptr,
sync::Arc,
};
use parking_lot::RwLock;
use crate::{
@ -11,13 +19,6 @@ use crate::{
string_reader::StringReader,
suggestion::{Suggestions, SuggestionsBuilder},
};
use std::{
collections::{BTreeMap, HashMap},
fmt::Debug,
hash::Hash,
ptr,
sync::Arc,
};
pub type Command<S> = Option<Arc<dyn Fn(&CommandContext<S>) -> i32 + Send + Sync>>;

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@ -20,9 +20,10 @@ const MAX_STRING_LENGTH: u16 = 32767;
#[cfg(test)]
mod tests {
use super::*;
use std::{collections::HashMap, io::Cursor};
use super::*;
#[test]
fn test_write_varint() {
let mut buf = Vec::new();

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@ -1,14 +1,16 @@
use super::{UnsizedByteArray, MAX_STRING_LENGTH};
use byteorder::{ReadBytesExt, BE};
use std::{
backtrace::Backtrace,
collections::HashMap,
hash::Hash,
io::{Cursor, Read},
};
use byteorder::{ReadBytesExt, BE};
use thiserror::Error;
use tracing::warn;
use super::{UnsizedByteArray, MAX_STRING_LENGTH};
#[derive(Error, Debug)]
pub enum BufReadError {
#[error("Invalid VarInt")]

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@ -1,7 +1,9 @@
use crate::{read::BufReadError, McBufReadable, McBufWritable};
use std::io::{Cursor, Write};
use uuid::Uuid;
use crate::{read::BufReadError, McBufReadable, McBufWritable};
pub trait SerializableUuid {
fn to_int_array(&self) -> [u32; 4];
fn from_int_array(array: [u32; 4]) -> Self;

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@ -1,7 +1,9 @@
use super::{UnsizedByteArray, MAX_STRING_LENGTH};
use byteorder::{BigEndian, WriteBytesExt};
use std::{collections::HashMap, io::Write};
use byteorder::{BigEndian, WriteBytesExt};
use super::{UnsizedByteArray, MAX_STRING_LENGTH};
fn write_utf_with_len(
buf: &mut impl Write,
string: &str,

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@ -1,6 +1,7 @@
use crate::{style::Style, FormattedText};
use serde::Serialize;
use crate::{style::Style, FormattedText};
#[derive(Clone, Debug, PartialEq, Serialize, Eq, Hash)]
pub struct BaseComponent {
// implements mutablecomponent

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@ -1,18 +1,20 @@
use crate::{
base_component::BaseComponent,
style::{ChatFormatting, Style},
text_component::TextComponent,
translatable_component::{StringOrComponent, TranslatableComponent},
};
use std::fmt::Display;
#[cfg(feature = "azalea-buf")]
use azalea_buf::{BufReadError, McBufReadable, McBufWritable};
use once_cell::sync::Lazy;
use serde::{de, Deserialize, Deserializer, Serialize};
#[cfg(feature = "simdnbt")]
use simdnbt::{Deserialize as _, FromNbtTag as _, Serialize as _};
use std::fmt::Display;
use tracing::{debug, trace, warn};
use crate::{
base_component::BaseComponent,
style::{ChatFormatting, Style},
text_component::TextComponent,
translatable_component::{StringOrComponent, TranslatableComponent},
};
/// A chat component, basically anything you can see in chat.
#[derive(Clone, Debug, PartialEq, Eq, Serialize, Hash)]
#[serde(untagged)]

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@ -605,9 +605,8 @@ impl simdnbt::Deserialize for Style {
#[cfg(test)]
mod tests {
use crate::component::DEFAULT_STYLE;
use super::*;
use crate::component::DEFAULT_STYLE;
#[test]
fn text_color_named_colors() {

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@ -1,7 +1,9 @@
use crate::{base_component::BaseComponent, style::ChatFormatting, FormattedText};
use serde::{ser::SerializeMap, Serialize, Serializer, __private::ser::FlatMapSerializer};
use std::fmt::Display;
use serde::{ser::SerializeMap, Serialize, Serializer, __private::ser::FlatMapSerializer};
use crate::{base_component::BaseComponent, style::ChatFormatting, FormattedText};
/// A component that contains text that's the same in all locales.
#[derive(Clone, Debug, Default, PartialEq, Eq, Hash)]
pub struct TextComponent {
@ -140,9 +142,8 @@ impl Display for TextComponent {
#[cfg(test)]
mod tests {
use crate::style::Ansi;
use super::*;
use crate::style::Ansi;
#[test]
fn test_hypixel_motd() {

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@ -1,11 +1,12 @@
use std::fmt::{self, Display, Formatter};
use serde::{ser::SerializeMap, Serialize, Serializer, __private::ser::FlatMapSerializer};
#[cfg(feature = "simdnbt")]
use simdnbt::Serialize as _;
use crate::{
base_component::BaseComponent, style::Style, text_component::TextComponent, FormattedText,
};
use serde::{ser::SerializeMap, Serialize, Serializer, __private::ser::FlatMapSerializer};
#[cfg(feature = "simdnbt")]
use simdnbt::Serialize as _;
#[derive(Clone, Debug, PartialEq, Serialize, Eq, Hash)]
#[serde(untagged)]

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@ -1,5 +1,10 @@
//! Implementations of chat-related features.
use std::{
sync::Arc,
time::{SystemTime, UNIX_EPOCH},
};
use azalea_chat::FormattedText;
use azalea_protocol::packets::game::{
clientbound_disguised_chat_packet::ClientboundDisguisedChatPacket,
@ -15,10 +20,6 @@ use bevy_ecs::{
prelude::Event,
schedule::IntoSystemConfigs,
};
use std::{
sync::Arc,
time::{SystemTime, UNIX_EPOCH},
};
use uuid::Uuid;
use crate::{

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@ -1,27 +1,11 @@
use crate::{
attack::{self, AttackPlugin},
chat::ChatPlugin,
chunks::{ChunkBatchInfo, ChunkPlugin},
configuration::ConfigurationPlugin,
disconnect::{DisconnectEvent, DisconnectPlugin},
events::{Event, EventPlugin, LocalPlayerEvents},
interact::{CurrentSequenceNumber, InteractPlugin},
inventory::{Inventory, InventoryPlugin},
local_player::{
death_event, GameProfileComponent, Hunger, InstanceHolder, PermissionLevel,
PlayerAbilities, TabList,
},
mining::{self, MinePlugin},
movement::{LastSentLookDirection, PhysicsState, PlayerMovePlugin},
packet_handling::{
login::{self, LoginSendPacketQueue},
PacketHandlerPlugin,
},
player::retroactively_add_game_profile_component,
raw_connection::RawConnection,
respawn::RespawnPlugin,
task_pool::TaskPoolPlugin,
Account, PlayerInfo,
use std::{
collections::HashMap,
fmt::Debug,
io,
net::SocketAddr,
ops::Deref,
sync::Arc,
time::{Duration, Instant},
};
use azalea_auth::{game_profile::GameProfile, sessionserver::ClientSessionServerError};
@ -68,15 +52,6 @@ use bevy_ecs::{
use bevy_time::TimePlugin;
use derive_more::Deref;
use parking_lot::{Mutex, RwLock};
use std::{
collections::HashMap,
fmt::Debug,
io,
net::SocketAddr,
ops::Deref,
sync::Arc,
time::{Duration, Instant},
};
use thiserror::Error;
use tokio::{
sync::{broadcast, mpsc},
@ -85,6 +60,32 @@ use tokio::{
use tracing::{debug, error};
use uuid::Uuid;
use crate::{
attack::{self, AttackPlugin},
chat::ChatPlugin,
chunks::{ChunkBatchInfo, ChunkPlugin},
configuration::ConfigurationPlugin,
disconnect::{DisconnectEvent, DisconnectPlugin},
events::{Event, EventPlugin, LocalPlayerEvents},
interact::{CurrentSequenceNumber, InteractPlugin},
inventory::{Inventory, InventoryPlugin},
local_player::{
death_event, GameProfileComponent, Hunger, InstanceHolder, PermissionLevel,
PlayerAbilities, TabList,
},
mining::{self, MinePlugin},
movement::{LastSentLookDirection, PhysicsState, PlayerMovePlugin},
packet_handling::{
login::{self, LoginSendPacketQueue},
PacketHandlerPlugin,
},
player::retroactively_add_game_profile_component,
raw_connection::RawConnection,
respawn::RespawnPlugin,
task_pool::TaskPoolPlugin,
Account, PlayerInfo,
};
/// `Client` has the things that a user interacting with the library will want.
///
/// To make a new client, use either [`azalea::ClientBuilder`] or

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@ -1,5 +1,5 @@
use crate::client::Client;
use crate::packet_handling::game::SendPacketEvent;
use std::backtrace::Backtrace;
use azalea_core::position::Vec3;
use azalea_core::tick::GameTick;
use azalea_entity::{metadata::Sprinting, Attributes, Jumping};
@ -20,9 +20,11 @@ use bevy_ecs::{
component::Component, entity::Entity, event::EventReader, query::With,
schedule::IntoSystemConfigs, system::Query,
};
use std::backtrace::Backtrace;
use thiserror::Error;
use crate::client::Client;
use crate::packet_handling::game::SendPacketEvent;
#[derive(Error, Debug)]
pub enum MovePlayerError {
#[error("Player is not in world")]

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@ -2,8 +2,6 @@ use azalea_entity::{metadata::Health, EntityUpdateSet};
use bevy_app::{App, First, Plugin, PreUpdate, Update};
use bevy_ecs::prelude::*;
use crate::{chat::ChatReceivedEvent, events::death_listener};
use self::{
game::{
AddPlayerEvent, DeathEvent, InstanceLoadedEvent, KeepAliveEvent, RemovePlayerEvent,
@ -11,6 +9,7 @@ use self::{
},
login::{LoginPacketEvent, SendLoginPacketEvent},
};
use crate::{chat::ChatReceivedEvent, events::death_listener};
pub mod configuration;
pub mod game;

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@ -1,5 +1,7 @@
//! Ping Minecraft servers.
use std::io;
use azalea_protocol::{
connect::{Connection, ConnectionError, Proxy},
packets::{
@ -16,7 +18,6 @@ use azalea_protocol::{
},
resolver, ServerAddress,
};
use std::io;
use thiserror::Error;
#[derive(Error, Debug)]

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@ -1,6 +1,7 @@
use crate::position::Vec3;
pub use azalea_buf::McBuf;
use crate::position::Vec3;
pub trait PositionDeltaTrait {
fn x(&self) -> f64;
fn y(&self) -> f64;

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@ -1,5 +1,6 @@
use azalea_buf::{BufReadError, McBufReadable, McBufVarReadable, McBufWritable};
use std::io::{Cursor, Write};
use azalea_buf::{BufReadError, McBufReadable, McBufVarReadable, McBufWritable};
use tracing::debug;
/// A Minecraft gamemode, like survival or creative.

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@ -3,10 +3,6 @@
//! The most common ones are [`Vec3`] and [`BlockPos`], which are usually used
//! for entity positions and block positions, respectively.
use crate::resource_location::ResourceLocation;
use azalea_buf::{BufReadError, McBuf, McBufReadable, McBufWritable};
#[cfg(feature = "serde")]
use serde::{Deserialize, Serialize};
use std::{
fmt,
hash::Hash,
@ -15,6 +11,12 @@ use std::{
str::FromStr,
};
use azalea_buf::{BufReadError, McBuf, McBufReadable, McBufWritable};
#[cfg(feature = "serde")]
use serde::{Deserialize, Serialize};
use crate::resource_location::ResourceLocation;
macro_rules! vec3_impl {
($name:ident, $type:ty) => {
impl $name {

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@ -5,11 +5,12 @@
//! the game, including the types of chat messages, dimensions, and
//! biomes.
use std::{collections::HashMap, io::Cursor};
use simdnbt::{
owned::{NbtCompound, NbtTag},
Deserialize, FromNbtTag, Serialize, ToNbtTag,
};
use std::{collections::HashMap, io::Cursor};
use tracing::error;
use crate::resource_location::ResourceLocation;

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@ -1,15 +1,15 @@
//! A resource, like minecraft:stone
use azalea_buf::{BufReadError, McBufReadable, McBufWritable};
use simdnbt::{owned::NbtTag, FromNbtTag, ToNbtTag};
use std::{
fmt,
io::{Cursor, Write},
str::FromStr,
};
use azalea_buf::{BufReadError, McBufReadable, McBufWritable};
#[cfg(feature = "serde")]
use serde::{de, Deserialize, Deserializer, Serialize, Serializer};
use simdnbt::{owned::NbtTag, FromNbtTag, ToNbtTag};
#[derive(Hash, Clone, PartialEq, Eq)]
pub struct ResourceLocation {

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@ -1,5 +1,7 @@
//! Define some types needed for entity metadata.
use std::io::{Cursor, Write};
use azalea_buf::{
BufReadError, McBuf, McBufReadable, McBufVarReadable, McBufVarWritable, McBufWritable,
};
@ -13,7 +15,6 @@ use bevy_ecs::component::Component;
use derive_more::Deref;
use enum_as_inner::EnumAsInner;
use nohash_hasher::IntSet;
use std::io::{Cursor, Write};
use uuid::Uuid;
use crate::particle::Particle;

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@ -10,7 +10,11 @@ pub mod mining;
pub mod particle;
mod plugin;
use self::attributes::AttributeInstance;
use std::{
fmt::Debug,
hash::{Hash, Hasher},
};
pub use attributes::Attributes;
use azalea_block::BlockState;
use azalea_core::{
@ -25,12 +29,9 @@ pub use data::*;
use derive_more::{Deref, DerefMut};
pub use dimensions::EntityDimensions;
use plugin::indexing::EntityChunkPos;
use std::{
fmt::Debug,
hash::{Hash, Hasher},
};
use uuid::Uuid;
use self::attributes::AttributeInstance;
pub use crate::plugin::*;
pub fn move_relative(

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@ -3,12 +3,6 @@
// This file is generated from codegen/lib/code/entity.py.
// Don't change it manually!
use crate::particle::Particle;
use super::{
ArmadilloStateKind, EntityDataItem, EntityDataValue, OptionalUnsignedInt, Pose, Quaternion,
Rotations, SnifferState, VillagerData,
};
use azalea_chat::FormattedText;
use azalea_core::{
direction::Direction,
@ -20,6 +14,12 @@ use derive_more::{Deref, DerefMut};
use thiserror::Error;
use uuid::Uuid;
use super::{
ArmadilloStateKind, EntityDataItem, EntityDataValue, OptionalUnsignedInt, Pose, Quaternion,
Rotations, SnifferState, VillagerData,
};
use crate::particle::Particle;
#[derive(Error, Debug)]
pub enum UpdateMetadataError {
#[error("Wrong type ({0:?})")]

View file

@ -1,5 +1,7 @@
//! Stuff related to entity indexes and keeping track of entities in the world.
use std::{collections::HashMap, fmt::Debug};
use azalea_core::position::ChunkPos;
use azalea_world::{Instance, InstanceContainer, InstanceName, MinecraftEntityId};
use bevy_ecs::{
@ -10,13 +12,11 @@ use bevy_ecs::{
};
use derive_more::{Deref, DerefMut};
use nohash_hasher::IntMap;
use std::{collections::HashMap, fmt::Debug};
use tracing::{debug, warn};
use uuid::Uuid;
use crate::{EntityUuid, Position};
use super::LoadedBy;
use crate::{EntityUuid, Position};
#[derive(Resource, Default)]
pub struct EntityUuidIndex {

View file

@ -9,6 +9,8 @@ use azalea_world::{InstanceContainer, InstanceName, MinecraftEntityId};
use bevy_app::{App, Plugin, PreUpdate, Update};
use bevy_ecs::prelude::*;
use derive_more::{Deref, DerefMut};
use indexing::EntityUuidIndex;
pub use relative_updates::RelativeEntityUpdate;
use tracing::debug;
use crate::{
@ -16,9 +18,6 @@ use crate::{
Physics, Position,
};
use indexing::EntityUuidIndex;
pub use relative_updates::RelativeEntityUpdate;
/// A Bevy [`SystemSet`] for various types of entity updates.
#[derive(SystemSet, Debug, Hash, Eq, PartialEq, Clone)]
pub enum EntityUpdateSet {

View file

@ -1,8 +1,9 @@
use crate::{parse_macro::DeclareMenus, utils::to_pascal_case};
use proc_macro2::TokenStream;
use quote::quote;
use syn::Ident;
use crate::{parse_macro::DeclareMenus, utils::to_pascal_case};
pub fn generate(input: &DeclareMenus) -> TokenStream {
// pub enum MenuLocation {
// Player(PlayerMenuLocation),

View file

@ -1,10 +1,11 @@
//! Generate the `enum menu` and nothing else. Implementations are in
//! impl_menu.rs
use crate::parse_macro::{DeclareMenus, Field, Menu};
use proc_macro2::TokenStream;
use quote::quote;
use crate::parse_macro::{DeclareMenus, Field, Menu};
pub fn generate(input: &DeclareMenus) -> TokenStream {
let mut variants = quote! {};
let mut player_fields = None;

View file

@ -1,10 +1,11 @@
use proc_macro2::TokenStream;
use quote::quote;
use syn::Ident;
use crate::{
parse_macro::{DeclareMenus, Menu},
utils::{to_pascal_case, to_snake_case},
};
use proc_macro2::TokenStream;
use quote::quote;
use syn::Ident;
pub fn generate(input: &DeclareMenus) -> TokenStream {
let mut slot_mut_match_variants = quote! {};

View file

@ -1,11 +1,12 @@
use azalea_buf::{BufReadError, McBufReadable, McBufVarReadable, McBufVarWritable, McBufWritable};
use azalea_registry::DataComponentKind;
use std::{
collections::HashMap,
fmt,
io::{Cursor, Write},
};
use azalea_buf::{BufReadError, McBufReadable, McBufVarReadable, McBufVarWritable, McBufWritable};
use azalea_registry::DataComponentKind;
use crate::components::{self};
/// Either an item in an inventory or nothing.

View file

@ -1,8 +1,9 @@
#![doc = include_str!("../README.md")]
use once_cell::sync::Lazy;
use std::collections::HashMap;
use once_cell::sync::Lazy;
pub static STORAGE: Lazy<HashMap<String, String>> =
Lazy::new(|| serde_json::from_str(include_str!("en_us.json")).unwrap());

View file

@ -6,11 +6,12 @@
#![allow(clippy::explicit_auto_deref)]
#![allow(clippy::redundant_closure)]
use super::VoxelShape;
use crate::collision::{self, Shapes};
use azalea_block::*;
use once_cell::sync::Lazy;
use super::VoxelShape;
use crate::collision::{self, Shapes};
pub trait BlockWithShape {
fn shape(&self) -> &'static VoxelShape;
/// Tells you whether the block has an empty shape.

View file

@ -1,8 +1,9 @@
use std::cmp::{self, Ordering};
use super::CubePointRange;
use azalea_core::math::{gcd, lcm, EPSILON};
use super::CubePointRange;
#[derive(Debug)]
pub enum IndexMerger {
Identical {

View file

@ -1,12 +1,14 @@
use super::mergers::IndexMerger;
use crate::collision::{BitSetDiscreteVoxelShape, DiscreteVoxelShape, AABB};
use std::{cmp, num::NonZeroU32, sync::LazyLock};
use azalea_core::{
block_hit_result::BlockHitResult,
direction::{Axis, AxisCycle, Direction},
math::{binary_search, EPSILON},
position::{BlockPos, Vec3},
};
use std::{cmp, num::NonZeroU32, sync::LazyLock};
use super::mergers::IndexMerger;
use crate::collision::{BitSetDiscreteVoxelShape, DiscreteVoxelShape, AABB};
pub struct Shapes;

View file

@ -1,5 +1,5 @@
use super::{Shapes, BLOCK_SHAPE};
use crate::collision::{BlockWithShape, VoxelShape, AABB};
use std::sync::Arc;
use azalea_block::BlockState;
use azalea_core::{
cursor3d::{Cursor3d, CursorIterationType},
@ -8,7 +8,9 @@ use azalea_core::{
};
use azalea_world::{Chunk, Instance};
use parking_lot::RwLock;
use std::sync::Arc;
use super::{Shapes, BLOCK_SHAPE};
use crate::collision::{BlockWithShape, VoxelShape, AABB};
pub fn get_block_collisions(world: &Instance, aabb: AABB) -> Vec<VoxelShape> {
let mut state = BlockCollisionsState::new(world, aabb);

View file

@ -422,12 +422,13 @@ fn jump_boost_power() -> f64 {
#[cfg(test)]
mod tests {
use super::*;
use azalea_core::{position::ChunkPos, resource_location::ResourceLocation};
use azalea_entity::{EntityBundle, EntityPlugin};
use azalea_world::{Chunk, MinecraftEntityId, PartialInstance};
use uuid::Uuid;
use super::*;
/// You need an app to spawn entities in the world and do updates.
fn make_test_app() -> App {
let mut app = App::new();

View file

@ -1,6 +1,8 @@
//! A "simple" server that gets login information and proxies connections.
//! After login all connections are encrypted and Azalea cannot read them.
use std::error::Error;
use azalea_protocol::{
connect::Connection,
packets::{
@ -22,7 +24,6 @@ use azalea_protocol::{
};
use futures::FutureExt;
use once_cell::sync::Lazy;
use std::error::Error;
use tokio::{
io::{self, AsyncWriteExt},
net::{TcpListener, TcpStream},

View file

@ -1,5 +1,21 @@
//! Connect to remote servers/clients.
use std::fmt::Debug;
use std::io::Cursor;
use std::marker::PhantomData;
use std::net::SocketAddr;
use azalea_auth::game_profile::GameProfile;
use azalea_auth::sessionserver::{ClientSessionServerError, ServerSessionServerError};
use azalea_crypto::{Aes128CfbDec, Aes128CfbEnc};
use bytes::BytesMut;
use thiserror::Error;
use tokio::io::{AsyncWriteExt, BufStream};
use tokio::net::tcp::{OwnedReadHalf, OwnedWriteHalf, ReuniteError};
use tokio::net::TcpStream;
use tracing::{error, info};
use uuid::Uuid;
use crate::packets::configuration::{
ClientboundConfigurationPacket, ServerboundConfigurationPacket,
};
@ -11,20 +27,6 @@ use crate::packets::status::{ClientboundStatusPacket, ServerboundStatusPacket};
use crate::packets::ProtocolPacket;
use crate::read::{deserialize_packet, read_raw_packet, try_read_raw_packet, ReadPacketError};
use crate::write::{serialize_packet, write_raw_packet};
use azalea_auth::game_profile::GameProfile;
use azalea_auth::sessionserver::{ClientSessionServerError, ServerSessionServerError};
use azalea_crypto::{Aes128CfbDec, Aes128CfbEnc};
use bytes::BytesMut;
use std::fmt::Debug;
use std::io::Cursor;
use std::marker::PhantomData;
use std::net::SocketAddr;
use thiserror::Error;
use tokio::io::{AsyncWriteExt, BufStream};
use tokio::net::tcp::{OwnedReadHalf, OwnedWriteHalf, ReuniteError};
use tokio::net::TcpStream;
use tracing::{error, info};
use uuid::Uuid;
pub struct RawReadConnection {
pub read_stream: OwnedReadHalf,

View file

@ -103,6 +103,9 @@ impl serde::Serialize for ServerAddress {
mod tests {
use std::io::Cursor;
use bytes::BytesMut;
use uuid::Uuid;
use crate::{
packets::{
game::serverbound_chat_packet::{LastSeenMessagesUpdate, ServerboundChatPacket},
@ -111,8 +114,6 @@ mod tests {
read::{compression_decoder, read_packet},
write::{compression_encoder, serialize_packet, write_packet},
};
use bytes::BytesMut;
use uuid::Uuid;
#[tokio::test]
async fn test_hello_packet() {

View file

@ -1,10 +1,11 @@
use std::io::Cursor;
use std::ops::Deref;
use std::{collections::HashMap, io::Write};
use azalea_buf::{BufReadError, McBuf, McBufVarReadable, McBufVarWritable};
use azalea_buf::{McBufReadable, McBufWritable};
use azalea_core::resource_location::ResourceLocation;
use azalea_protocol_macros::ClientboundConfigurationPacket;
use std::io::Cursor;
use std::ops::Deref;
use std::{collections::HashMap, io::Write};
#[derive(Clone, Debug, McBuf, ClientboundConfigurationPacket)]
pub struct ClientboundUpdateTagsPacket {

View file

@ -146,9 +146,10 @@ impl McBufWritable for ModelCustomization {
#[cfg(test)]
mod tests {
use super::*;
use std::io::Cursor;
use super::*;
#[test]
fn test_client_information_packet() {
{

View file

@ -1,6 +1,7 @@
use std::collections::HashMap;
use azalea_buf::McBuf;
use azalea_protocol_macros::ClientboundGamePacket;
use std::collections::HashMap;
#[derive(Clone, Debug, McBuf, ClientboundGamePacket)]
pub struct ClientboundAwardStatsPacket {

View file

@ -1,11 +1,12 @@
use std::io::Cursor;
use std::io::Write;
use azalea_buf::{
BufReadError, McBuf, McBufReadable, McBufVarReadable, McBufVarWritable, McBufWritable,
};
use azalea_chat::FormattedText;
use azalea_core::bitset::FixedBitSet;
use azalea_protocol_macros::ClientboundGamePacket;
use std::io::Cursor;
use std::io::Write;
use uuid::Uuid;
#[derive(Clone, Debug, McBuf, ClientboundGamePacket)]

View file

@ -11,10 +11,12 @@ pub struct ClientboundCommandSuggestionsPacket {
#[cfg(test)]
mod tests {
use super::*;
use std::io::Cursor;
use azalea_brigadier::{context::StringRange, suggestion::Suggestion};
use azalea_buf::{McBufReadable, McBufWritable};
use std::io::Cursor;
use super::*;
#[test]
fn test_suggestions() {

View file

@ -1,9 +1,10 @@
use std::io::{Cursor, Write};
use azalea_buf::{
BufReadError, McBuf, McBufReadable, McBufVarReadable, McBufVarWritable, McBufWritable,
};
use azalea_core::{bitset::FixedBitSet, resource_location::ResourceLocation};
use azalea_protocol_macros::ClientboundGamePacket;
use std::io::{Cursor, Write};
use tracing::warn;
#[derive(Clone, Debug, McBuf, ClientboundGamePacket)]

View file

@ -1,7 +1,8 @@
use super::clientbound_player_chat_packet::PackedMessageSignature;
use azalea_buf::McBuf;
use azalea_protocol_macros::ClientboundGamePacket;
use super::clientbound_player_chat_packet::PackedMessageSignature;
#[derive(Clone, Debug, McBuf, ClientboundGamePacket)]
pub struct ClientboundDeleteChatPacket {
pub signature: PackedMessageSignature,

View file

@ -1,4 +1,3 @@
use super::clientbound_player_chat_packet::ChatTypeBound;
use azalea_buf::McBuf;
use azalea_chat::{
translatable_component::{StringOrComponent, TranslatableComponent},
@ -6,6 +5,8 @@ use azalea_chat::{
};
use azalea_protocol_macros::ClientboundGamePacket;
use super::clientbound_player_chat_packet::ChatTypeBound;
// A disguised chat packet is basically the same as a normal
// [`ClientboundPlayerChatPacket`], except that it doesn't have any of the chat
// signing things. Vanilla servers use this when messages are sent from the

View file

@ -1,9 +1,9 @@
use crate::packets::common::CommonPlayerSpawnInfo;
use azalea_buf::McBuf;
use azalea_core::resource_location::ResourceLocation;
use azalea_protocol_macros::ClientboundGamePacket;
use crate::packets::common::CommonPlayerSpawnInfo;
/// The first packet sent by the server to the client after login.
///
/// This packet contains information about the state of the player, the

View file

@ -1,7 +1,8 @@
use super::serverbound_interact_packet::InteractionHand;
use azalea_buf::McBuf;
use azalea_protocol_macros::ClientboundGamePacket;
use super::serverbound_interact_packet::InteractionHand;
#[derive(Clone, Debug, McBuf, ClientboundGamePacket)]
pub struct ClientboundOpenBookPacket {
pub hand: InteractionHand,

View file

@ -1,8 +1,9 @@
use std::io::{Cursor, Write};
use azalea_buf::{BufReadError, McBuf};
use azalea_buf::{McBufReadable, McBufWritable};
use azalea_core::bitset::FixedBitSet;
use azalea_protocol_macros::ClientboundGamePacket;
use std::io::{Cursor, Write};
#[derive(Clone, Debug, McBuf, ClientboundGamePacket)]
pub struct ClientboundPlayerAbilitiesPacket {

View file

@ -1,3 +1,5 @@
use std::io::{Cursor, Write};
use azalea_buf::{
BufReadError, McBuf, McBufReadable, McBufVarReadable, McBufVarWritable, McBufWritable,
};
@ -8,7 +10,6 @@ use azalea_chat::{
use azalea_core::bitset::BitSet;
use azalea_crypto::MessageSignature;
use azalea_protocol_macros::ClientboundGamePacket;
use std::io::{Cursor, Write};
use uuid::Uuid;
#[derive(Clone, Debug, McBuf, ClientboundGamePacket, PartialEq)]

View file

@ -1,3 +1,8 @@
use std::{
collections::HashMap,
io::{Cursor, Write},
};
use azalea_auth::game_profile::{GameProfile, ProfilePropertyValue};
use azalea_buf::{
BufReadError, McBuf, McBufReadable, McBufVarReadable, McBufVarWritable, McBufWritable,
@ -5,10 +10,6 @@ use azalea_buf::{
use azalea_chat::FormattedText;
use azalea_core::{bitset::FixedBitSet, game_type::GameMode};
use azalea_protocol_macros::ClientboundGamePacket;
use std::{
collections::HashMap,
io::{Cursor, Write},
};
use uuid::Uuid;
use super::serverbound_chat_session_update_packet::RemoteChatSessionData;

View file

@ -1,8 +1,9 @@
use std::io::Cursor;
use azalea_buf::{BufReadError, McBuf};
use azalea_buf::{McBufReadable, McBufWritable};
use azalea_inventory::ItemSlot;
use azalea_protocol_macros::ClientboundGamePacket;
use std::io::Cursor;
#[derive(Clone, Debug, McBuf, ClientboundGamePacket)]
pub struct ClientboundSetEquipmentPacket {

View file

@ -1,7 +1,8 @@
use std::io::{Cursor, Write};
use azalea_buf::{BufReadError, McBuf, McBufReadable, McBufWritable};
use azalea_chat::{style::ChatFormatting, FormattedText};
use azalea_protocol_macros::ClientboundGamePacket;
use std::io::{Cursor, Write};
#[derive(Clone, Debug, McBuf, ClientboundGamePacket)]
pub struct ClientboundSetPlayerTeamPacket {

View file

@ -1,7 +1,8 @@
use std::io::{Cursor, Write};
use azalea_buf::{BufReadError, McBufReadable, McBufWritable};
use azalea_core::{bitset::FixedBitSet, resource_location::ResourceLocation};
use azalea_protocol_macros::ClientboundGamePacket;
use std::io::{Cursor, Write};
use super::clientbound_sound_packet::SoundSource;

View file

@ -1,10 +1,11 @@
use std::collections::HashMap;
use std::io::Cursor;
use azalea_buf::McBuf;
use azalea_chat::FormattedText;
use azalea_core::resource_location::ResourceLocation;
use azalea_inventory::ItemSlot;
use azalea_protocol_macros::ClientboundGamePacket;
use std::collections::HashMap;
use std::io::Cursor;
#[derive(Clone, Debug, McBuf, ClientboundGamePacket)]
pub struct ClientboundUpdateAdvancementsPacket {
@ -117,9 +118,10 @@ pub struct AdvancementHolder {
#[cfg(test)]
mod tests {
use super::*;
use azalea_buf::{McBufReadable, McBufWritable};
use super::*;
#[test]
fn test() {
let packet = ClientboundUpdateAdvancementsPacket {

View file

@ -1,10 +1,11 @@
use std::io::Cursor;
use std::ops::Deref;
use std::{collections::HashMap, io::Write};
use azalea_buf::{BufReadError, McBuf, McBufVarReadable, McBufVarWritable};
use azalea_buf::{McBufReadable, McBufWritable};
use azalea_core::resource_location::ResourceLocation;
use azalea_protocol_macros::ClientboundGamePacket;
use std::io::Cursor;
use std::ops::Deref;
use std::{collections::HashMap, io::Write};
#[derive(Clone, Debug, McBuf, ClientboundGamePacket)]
pub struct ClientboundUpdateTagsPacket {

View file

@ -1,8 +1,9 @@
use super::serverbound_chat_packet::LastSeenMessagesUpdate;
use azalea_buf::McBuf;
use azalea_crypto::MessageSignature;
use azalea_protocol_macros::ServerboundGamePacket;
use super::serverbound_chat_packet::LastSeenMessagesUpdate;
#[derive(Clone, Debug, McBuf, ServerboundGamePacket)]
pub struct ServerboundChatCommandSignedPacket {
pub command: String,

View file

@ -1,7 +1,8 @@
use std::collections::HashMap;
use azalea_buf::McBuf;
use azalea_inventory::{operations::ClickType, ItemSlot};
use azalea_protocol_macros::ServerboundGamePacket;
use std::collections::HashMap;
#[derive(Clone, Debug, McBuf, ServerboundGamePacket)]
pub struct ServerboundContainerClickPacket {

View file

@ -1,8 +1,10 @@
use crate::packets::BufReadError;
use std::io::{Cursor, Write};
use azalea_buf::{McBuf, McBufReadable, McBufVarReadable, McBufVarWritable, McBufWritable};
use azalea_core::position::Vec3;
use azalea_protocol_macros::ServerboundGamePacket;
use std::io::{Cursor, Write};
use crate::packets::BufReadError;
#[derive(Clone, Debug, McBuf, ServerboundGamePacket)]
pub struct ServerboundInteractPacket {

View file

@ -1,8 +1,10 @@
use crate::packets::BufReadError;
use std::io::Cursor;
use azalea_buf::{McBufReadable, McBufWritable};
use azalea_core::bitset::FixedBitSet;
use azalea_protocol_macros::ServerboundGamePacket;
use std::io::Cursor;
use crate::packets::BufReadError;
#[derive(Clone, Debug, ServerboundGamePacket)]
pub struct ServerboundPlayerAbilitiesPacket {

View file

@ -1,8 +1,10 @@
use crate::packets::BufReadError;
use std::io::Cursor;
use azalea_buf::{McBuf, McBufReadable, McBufWritable};
use azalea_core::resource_location::ResourceLocation;
use azalea_protocol_macros::ServerboundGamePacket;
use std::io::Cursor;
use crate::packets::BufReadError;
#[derive(Clone, Debug, ServerboundGamePacket)]
pub struct ServerboundSeenAdvancementsPacket {

View file

@ -1,8 +1,10 @@
use crate::packets::McBufWritable;
use std::io::Cursor;
use azalea_buf::{BufReadError, McBuf, McBufReadable};
use azalea_core::{bitset::FixedBitSet, position::BlockPos};
use azalea_protocol_macros::ServerboundGamePacket;
use std::io::Cursor;
use crate::packets::McBufWritable;
#[derive(Clone, Debug, ServerboundGamePacket)]
pub struct ServerboundSetCommandBlockPacket {

View file

@ -1,12 +1,14 @@
use crate::packets::BufReadError;
use crate::packets::McBufWritable;
use std::io::Cursor;
use std::io::Write;
use azalea_buf::McBuf;
use azalea_buf::McBufReadable;
use azalea_core::position::BlockPos;
use azalea_core::resource_location::ResourceLocation;
use azalea_protocol_macros::ServerboundGamePacket;
use std::io::Cursor;
use std::io::Write;
use crate::packets::BufReadError;
use crate::packets::McBufWritable;
#[derive(Clone, Debug, McBuf, ServerboundGamePacket)]
pub struct ServerboundSetJigsawBlockPacket {

View file

@ -1,9 +1,11 @@
use crate::packets::BufReadError;
use std::io::{Cursor, Write};
use azalea_buf::McBuf;
use azalea_buf::{McBufReadable, McBufWritable};
use azalea_core::{bitset::FixedBitSet, position::BlockPos};
use azalea_protocol_macros::ServerboundGamePacket;
use std::io::{Cursor, Write};
use crate::packets::BufReadError;
#[derive(Clone, Debug, McBuf, ServerboundGamePacket)]
pub struct ServerboundSetStructureBlockPacket {

View file

@ -1,7 +1,8 @@
use crate::packets::game::serverbound_interact_packet::InteractionHand;
use azalea_buf::McBuf;
use azalea_protocol_macros::ServerboundGamePacket;
use crate::packets::game::serverbound_interact_packet::InteractionHand;
#[derive(Clone, Debug, McBuf, ServerboundGamePacket)]
pub struct ServerboundSwingPacket {
pub hand: InteractionHand,

View file

@ -1,11 +1,13 @@
use crate::packets::game::serverbound_interact_packet::InteractionHand;
use std::io::{Cursor, Write};
use azalea_buf::{BufReadError, McBuf, McBufReadable, McBufWritable};
use azalea_core::{
direction::Direction,
position::{BlockPos, Vec3},
};
use azalea_protocol_macros::ServerboundGamePacket;
use std::io::{Cursor, Write};
use crate::packets::game::serverbound_interact_packet::InteractionHand;
#[derive(Clone, Debug, McBuf, ServerboundGamePacket)]
pub struct ServerboundUseItemOnPacket {

View file

@ -1,7 +1,8 @@
use crate::packets::game::serverbound_interact_packet::InteractionHand;
use azalea_buf::McBuf;
use azalea_protocol_macros::ServerboundGamePacket;
use crate::packets::game::serverbound_interact_packet::InteractionHand;
#[derive(Clone, Debug, McBuf, ServerboundGamePacket)]
pub struct ServerboundUseItemPacket {
pub hand: InteractionHand,

View file

@ -1,7 +1,9 @@
use crate::packets::ClientIntention;
use std::hash::Hash;
use azalea_buf::McBuf;
use azalea_protocol_macros::ServerboundHandshakePacket;
use std::hash::Hash;
use crate::packets::ClientIntention;
#[derive(Hash, Clone, Debug, McBuf, ServerboundHandshakePacket)]
pub struct ClientIntentionPacket {

View file

@ -1,7 +1,8 @@
use std::hash::Hash;
use azalea_buf::{McBuf, UnsizedByteArray};
use azalea_core::resource_location::ResourceLocation;
use azalea_protocol_macros::ClientboundLoginPacket;
use std::hash::Hash;
#[derive(Hash, Clone, Debug, McBuf, ClientboundLoginPacket)]
pub struct ClientboundCustomQueryPacket {

View file

@ -1,6 +1,7 @@
use std::hash::Hash;
use azalea_buf::McBuf;
use azalea_protocol_macros::ClientboundLoginPacket;
use std::hash::Hash;
#[derive(Hash, Clone, Debug, ClientboundLoginPacket, McBuf)]
pub struct ClientboundLoginCompressionPacket {

View file

@ -1,6 +1,7 @@
use std::hash::Hash;
use azalea_buf::{McBuf, UnsizedByteArray};
use azalea_protocol_macros::ServerboundLoginPacket;
use std::hash::Hash;
#[derive(Hash, Clone, Debug, McBuf, ServerboundLoginPacket)]
pub struct ServerboundCustomQueryAnswerPacket {

View file

@ -12,9 +12,10 @@ pub struct ServerboundHelloPacket {
mod tests {
use std::io::Cursor;
use super::*;
use azalea_buf::{McBufReadable, McBufWritable};
use super::*;
#[test]
fn test_read_write() {
let packet = ServerboundHelloPacket {

View file

@ -5,10 +5,12 @@ pub mod handshaking;
pub mod login;
pub mod status;
use crate::read::ReadPacketError;
use azalea_buf::{BufReadError, McBufVarReadable, McBufVarWritable, McBufWritable};
use std::io::{Cursor, Write};
use azalea_buf::{BufReadError, McBufVarReadable, McBufVarWritable, McBufWritable};
use crate::read::ReadPacketError;
// TODO: rename the packet files to just like clientbound_add_entity instead of
// clientbound_add_entity_packet

View file

@ -1,9 +1,10 @@
use std::io::{Cursor, Write};
use azalea_buf::{BufReadError, McBufReadable, McBufWritable};
use azalea_chat::FormattedText;
use azalea_protocol_macros::ClientboundStatusPacket;
use serde::{Deserialize, Serialize};
use serde_json::value::Serializer;
use std::io::{Cursor, Write};
#[derive(Clone, Debug, Serialize, Deserialize)]
pub struct Version {

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