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fix log feature in test_simulation
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b664e04a7d
commit
541325289b
1 changed files with 6 additions and 3 deletions
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@ -18,9 +18,7 @@ use azalea_registry::DimensionType;
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use azalea_world::palette::{PalettedContainer, PalettedContainerKind};
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use azalea_world::{Chunk, Instance, MinecraftEntityId, Section};
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use bevy_app::App;
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use bevy_app::PluginGroup;
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use bevy_ecs::{prelude::*, schedule::ExecutorKind};
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use bevy_log::LogPlugin;
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use parking_lot::{Mutex, RwLock};
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use simdnbt::owned::Nbt;
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use tokio::{sync::mpsc, time::sleep};
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@ -170,7 +168,12 @@ fn create_local_player_bundle(
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fn create_simulation_app() -> App {
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let mut app = App::new();
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app.add_plugins(crate::DefaultPlugins.build().disable::<LogPlugin>());
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#[cfg(feature = "log")]
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app.add_plugins(
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bevy_app::PluginGroup::build(crate::DefaultPlugins).disable::<bevy_log::LogPlugin>(),
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);
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app.edit_schedule(bevy_app::Main, |schedule| {
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// makes test results more reproducible
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schedule.set_executor_kind(ExecutorKind::SingleThreaded);
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