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don't log light updates
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commit
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1 changed files with 2 additions and 2 deletions
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@ -584,8 +584,8 @@ impl Client {
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.replace_with_packet_data(&pos, &mut Cursor::new(&p.chunk_data.data))
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.unwrap();
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}
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ClientboundGamePacket::LightUpdate(p) => {
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debug!("Got light update packet {:?}", p);
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ClientboundGamePacket::LightUpdate(_p) => {
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// debug!("Got light update packet {:?}", p);
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}
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ClientboundGamePacket::AddEntity(p) => {
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debug!("Got add entity packet {:?}", p);
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