From 1e145a82b80fb0402e8a64624454d9bfee77bc72 Mon Sep 17 00:00:00 2001
From: mat
Date: Thu, 26 May 2022 13:45:48 -0500
Subject: [PATCH] 1.19
---
README.md | 2 +-
azalea-client/src/connect.rs | 34 ++++--
azalea-crypto/src/lib.rs | 4 +-
azalea-crypto/src/signing.rs | 5 +
azalea-protocol/src/mc_buf/read.rs | 35 ++----
azalea-protocol/src/mc_buf/write.rs | 9 ++
.../game/clientbound_add_mob_packet.rs | 21 ----
.../clientbound_block_changed_ack_packet.rs | 7 ++
.../packets/game/clientbound_chat_packet.rs | 17 ---
.../game/clientbound_chat_preview_packet.rs | 8 ++
.../game/clientbound_player_chat_packet.rs | 21 ++++
.../game/clientbound_server_data_packet.rs | 9 ++
...entbound_set_chunk_cache_center_packet.rs} | 0
...ntbound_set_display_chat_preview_packet.rs | 6 ++
.../game/clientbound_system_chat_packet.rs | 9 ++
azalea-protocol/src/packets/game/mod.rs | 102 ++++++++++--------
.../game/serverbound_chat_command_packet.rs | 18 ++++
.../game/serverbound_chat_preview_packet.rs | 7 ++
.../packets/login/serverbound_hello_packet.rs | 15 ++-
azalea-protocol/src/packets/mod.rs | 2 +-
bot/src/main.rs | 16 +--
codegen/migrate.py | 5 +
22 files changed, 222 insertions(+), 130 deletions(-)
create mode 100644 azalea-crypto/src/signing.rs
delete mode 100644 azalea-protocol/src/packets/game/clientbound_add_mob_packet.rs
create mode 100644 azalea-protocol/src/packets/game/clientbound_block_changed_ack_packet.rs
delete mode 100644 azalea-protocol/src/packets/game/clientbound_chat_packet.rs
create mode 100644 azalea-protocol/src/packets/game/clientbound_chat_preview_packet.rs
create mode 100644 azalea-protocol/src/packets/game/clientbound_player_chat_packet.rs
create mode 100644 azalea-protocol/src/packets/game/clientbound_server_data_packet.rs
rename azalea-protocol/src/packets/game/{clientbound_set_chunk_cache_center.rs => clientbound_set_chunk_cache_center_packet.rs} (100%)
create mode 100644 azalea-protocol/src/packets/game/clientbound_set_display_chat_preview_packet.rs
create mode 100644 azalea-protocol/src/packets/game/clientbound_system_chat_packet.rs
create mode 100644 azalea-protocol/src/packets/game/serverbound_chat_command_packet.rs
create mode 100644 azalea-protocol/src/packets/game/serverbound_chat_preview_packet.rs
diff --git a/README.md b/README.md
index d3ebdf51..2ce2f26e 100644
--- a/README.md
+++ b/README.md
@@ -7,7 +7,7 @@ A Rust crate for creating Minecraft bots.
-*Currently supported Minecraft version: `1.18.2`.*
+*Currently supported Minecraft version: `1.19-pre3`.*
I named this Azalea because it sounds like a cool word and this is a cool library. This project was heavily inspired by PrismarineJS.
diff --git a/azalea-client/src/connect.rs b/azalea-client/src/connect.rs
index b8b6e372..a0001804 100755
--- a/azalea-client/src/connect.rs
+++ b/azalea-client/src/connect.rs
@@ -4,7 +4,8 @@ use azalea_protocol::{
connect::{GameConnection, HandshakeConnection},
packets::{
game::{
- clientbound_chat_packet::ClientboundChatPacket,
+ clientbound_player_chat_packet::ClientboundPlayerChatPacket,
+ clientbound_system_chat_packet::ClientboundSystemChatPacket,
serverbound_custom_payload_packet::ServerboundCustomPayloadPacket,
serverbound_keep_alive_packet::ServerboundKeepAlivePacket, GamePacket,
},
@@ -43,10 +44,25 @@ pub struct Client {
// game_loop
}
+#[derive(Debug, Clone)]
+pub enum ChatPacket {
+ System(ClientboundSystemChatPacket),
+ Player(ClientboundPlayerChatPacket),
+}
+
+// impl ChatPacket {
+// pub fn message(&self) -> &str {
+// match self {
+// ChatPacket::System(p) => &p.content,
+// ChatPacket::Player(p) => &p.message,
+// }
+// }
+// }
+
#[derive(Debug, Clone)]
pub enum Event {
Login,
- Chat(ClientboundChatPacket),
+ Chat(ChatPacket),
}
/// Whether we should ignore errors when decoding packets.
@@ -75,6 +91,7 @@ impl Client {
conn.write(
ServerboundHelloPacket {
username: account.username.clone(),
+ public_key: None,
}
.get(),
)
@@ -290,9 +307,6 @@ impl Client {
GamePacket::ClientboundLightUpdatePacket(p) => {
println!("Got light update packet {:?}", p);
}
- GamePacket::ClientboundAddMobPacket(p) => {
- println!("Got add mob packet {:?}", p);
- }
GamePacket::ClientboundAddEntityPacket(p) => {
println!("Got add entity packet {:?}", p);
}
@@ -357,9 +371,13 @@ impl Client {
GamePacket::ClientboundRemoveEntitiesPacket(p) => {
println!("Got remove entities packet {:?}", p);
}
- GamePacket::ClientboundChatPacket(p) => {
- println!("Got chat packet {:?}", p);
- tx.send(Event::Chat(p.clone())).unwrap();
+ GamePacket::ClientboundPlayerChatPacket(p) => {
+ println!("Got player chat packet {:?}", p);
+ tx.send(Event::Chat(ChatPacket::Player(p.clone()))).unwrap();
+ }
+ GamePacket::ClientboundSystemChatPacket(p) => {
+ println!("Got system chat packet {:?}", p);
+ tx.send(Event::Chat(ChatPacket::System(p.clone()))).unwrap();
}
GamePacket::ClientboundSoundPacket(p) => {
println!("Got sound packet {:?}", p);
diff --git a/azalea-crypto/src/lib.rs b/azalea-crypto/src/lib.rs
index c233b231..a5e797e8 100644
--- a/azalea-crypto/src/lib.rs
+++ b/azalea-crypto/src/lib.rs
@@ -1,3 +1,5 @@
+mod signing;
+
use aes::cipher::inout::InOutBuf;
use aes::{
cipher::{BlockDecryptMut, BlockEncryptMut, KeyIvInit},
@@ -5,6 +7,7 @@ use aes::{
};
use rand::{rngs::OsRng, RngCore};
use sha1::{Digest, Sha1};
+pub use signing::SaltSignaturePair;
fn generate_secret_key() -> [u8; 16] {
let mut key = [0u8; 16];
@@ -65,7 +68,6 @@ pub fn create_cipher(key: &[u8]) -> (Aes128CfbEnc, Aes128CfbDec) {
)
}
-// wow this is terrible
pub fn encrypt_packet(cipher: &mut Aes128CfbEnc, packet: &mut [u8]) {
let (chunks, rest) = InOutBuf::from(packet).into_chunks();
assert!(rest.is_empty());
diff --git a/azalea-crypto/src/signing.rs b/azalea-crypto/src/signing.rs
new file mode 100644
index 00000000..21cd813a
--- /dev/null
+++ b/azalea-crypto/src/signing.rs
@@ -0,0 +1,5 @@
+#[derive(Debug, Clone)]
+pub struct SaltSignaturePair {
+ pub salt: u64,
+ pub signature: Vec,
+}
diff --git a/azalea-protocol/src/mc_buf/read.rs b/azalea-protocol/src/mc_buf/read.rs
index 1c4fbd6f..350c0998 100644
--- a/azalea-protocol/src/mc_buf/read.rs
+++ b/azalea-protocol/src/mc_buf/read.rs
@@ -4,6 +4,7 @@ use azalea_core::{
difficulty::Difficulty, game_type::GameType, resource_location::ResourceLocation,
serializable_uuid::SerializableUuid, BlockPos, ChunkSectionPos, Direction, Slot, SlotData,
};
+use azalea_crypto::SaltSignaturePair;
use byteorder::{ReadBytesExt, BE};
use serde::Deserialize;
use std::{collections::HashMap, hash::Hash, io::Read};
@@ -311,56 +312,48 @@ impl McBufReadable for Vec {
}
}
-// string
impl McBufReadable for String {
fn read_into(buf: &mut impl Read) -> Result {
buf.read_utf()
}
}
-// ResourceLocation
impl McBufReadable for ResourceLocation {
fn read_into(buf: &mut impl Read) -> Result {
buf.read_resource_location()
}
}
-// u32
impl McBufReadable for u32 {
fn read_into(buf: &mut impl Read) -> Result {
Readable::read_int(buf).map(|i| i as u32)
}
}
-// u32 varint
impl McBufVarReadable for u32 {
fn var_read_into(buf: &mut impl Read) -> Result {
buf.read_varint().map(|i| i as u32)
}
}
-// u16
impl McBufReadable for u16 {
fn read_into(buf: &mut impl Read) -> Result {
buf.read_short().map(|i| i as u16)
}
}
-// i16
impl McBufReadable for i16 {
fn read_into(buf: &mut impl Read) -> Result {
buf.read_short()
}
}
-// u16 varint
impl McBufVarReadable for u16 {
fn var_read_into(buf: &mut impl Read) -> Result {
buf.read_varint().map(|i| i as u16)
}
}
-// Vec varint
impl McBufVarReadable for Vec {
fn var_read_into(buf: &mut impl Read) -> Result {
let length = buf.read_varint()? as usize;
@@ -372,70 +365,60 @@ impl McBufVarReadable for Vec {
}
}
-// i64
impl McBufReadable for i64 {
fn read_into(buf: &mut impl Read) -> Result {
buf.read_long()
}
}
-// u64
impl McBufReadable for u64 {
fn read_into(buf: &mut impl Read) -> Result {
i64::read_into(buf).map(|i| i as u64)
}
}
-// bool
impl McBufReadable for bool {
fn read_into(buf: &mut impl Read) -> Result {
buf.read_boolean()
}
}
-// u8
impl McBufReadable for u8 {
fn read_into(buf: &mut impl Read) -> Result {
buf.read_byte()
}
}
-// i8
impl McBufReadable for i8 {
fn read_into(buf: &mut impl Read) -> Result {
buf.read_byte().map(|i| i as i8)
}
}
-// f32
impl McBufReadable for f32 {
fn read_into(buf: &mut impl Read) -> Result {
buf.read_float()
}
}
-// f64
impl McBufReadable for f64 {
fn read_into(buf: &mut impl Read) -> Result {
buf.read_double()
}
}
-// GameType
impl McBufReadable for GameType {
fn read_into(buf: &mut impl Read) -> Result {
GameType::from_id(buf.read_byte()?)
}
}
-// Option
impl McBufReadable for Option {
fn read_into(buf: &mut impl Read) -> Result {
GameType::from_optional_id(buf.read_byte()? as i8)
}
}
-// Option
impl McBufReadable for Option {
default fn read_into(buf: &mut impl Read) -> Result {
let present = buf.read_boolean()?;
@@ -447,21 +430,18 @@ impl McBufReadable for Option {
}
}
-// azalea_nbt::Tag
impl McBufReadable for azalea_nbt::Tag {
fn read_into(buf: &mut impl Read) -> Result {
buf.read_nbt()
}
}
-// Difficulty
impl McBufReadable for Difficulty {
fn read_into(buf: &mut impl Read) -> Result {
Ok(Difficulty::by_id(u8::read_into(buf)?))
}
}
-// Component
impl McBufReadable for Component {
fn read_into(buf: &mut impl Read) -> Result {
let string = buf.read_utf()?;
@@ -472,7 +452,6 @@ impl McBufReadable for Component {
}
}
-// Slot
impl McBufReadable for Slot {
fn read_into(buf: &mut impl Read) -> Result {
let present = buf.read_boolean()?;
@@ -486,14 +465,12 @@ impl McBufReadable for Slot {
}
}
-// Uuid
impl McBufReadable for Uuid {
fn read_into(buf: &mut impl Read) -> Result {
buf.read_uuid()
}
}
-// BlockPos
impl McBufReadable for BlockPos {
fn read_into(buf: &mut impl Read) -> Result {
let val = u64::read_into(buf)?;
@@ -504,7 +481,6 @@ impl McBufReadable for BlockPos {
}
}
-// Direction
impl McBufReadable for Direction {
fn read_into(buf: &mut impl Read) -> Result {
match buf.read_varint()? {
@@ -519,7 +495,6 @@ impl McBufReadable for Direction {
}
}
-// ChunkSectionPos
impl McBufReadable for ChunkSectionPos {
fn read_into(buf: &mut impl Read) -> Result {
let long = i64::read_into(buf)?;
@@ -530,3 +505,11 @@ impl McBufReadable for ChunkSectionPos {
})
}
}
+
+impl McBufReadable for SaltSignaturePair {
+ fn read_into(buf: &mut impl Read) -> Result {
+ let salt = u64::read_into(buf)?;
+ let signature = Vec::::read_into(buf)?;
+ Ok(SaltSignaturePair { salt, signature })
+ }
+}
diff --git a/azalea-protocol/src/mc_buf/write.rs b/azalea-protocol/src/mc_buf/write.rs
index c46297a6..95c39bd2 100644
--- a/azalea-protocol/src/mc_buf/write.rs
+++ b/azalea-protocol/src/mc_buf/write.rs
@@ -4,6 +4,7 @@ use azalea_core::{
difficulty::Difficulty, game_type::GameType, resource_location::ResourceLocation,
serializable_uuid::SerializableUuid, BlockPos, ChunkSectionPos, Direction, Slot,
};
+use azalea_crypto::SaltSignaturePair;
use byteorder::{BigEndian, WriteBytesExt};
use std::{collections::HashMap, io::Write};
use uuid::Uuid;
@@ -436,3 +437,11 @@ impl McBufWritable for ChunkSectionPos {
Ok(())
}
}
+
+impl McBufWritable for SaltSignaturePair {
+ fn write_into(&self, buf: &mut impl Write) -> Result<(), std::io::Error> {
+ self.salt.write_into(buf)?;
+ self.signature.write_into(buf)?;
+ Ok(())
+ }
+}
diff --git a/azalea-protocol/src/packets/game/clientbound_add_mob_packet.rs b/azalea-protocol/src/packets/game/clientbound_add_mob_packet.rs
deleted file mode 100644
index bc0ddcef..00000000
--- a/azalea-protocol/src/packets/game/clientbound_add_mob_packet.rs
+++ /dev/null
@@ -1,21 +0,0 @@
-use packet_macros::{GamePacket, McBuf};
-use uuid::Uuid;
-
-#[derive(Clone, Debug, McBuf, GamePacket)]
-pub struct ClientboundAddMobPacket {
- #[var]
- pub id: i32,
- pub uuid: Uuid,
- // TODO: have an entity type struct
- #[var]
- pub entity_type: i32,
- pub x: f64,
- pub y: f64,
- pub z: f64,
- pub x_rot: i8,
- pub y_rot: i8,
- pub y_head_rot: i8,
- pub x_vel: u16,
- pub y_vel: u16,
- pub z_vel: u16,
-}
diff --git a/azalea-protocol/src/packets/game/clientbound_block_changed_ack_packet.rs b/azalea-protocol/src/packets/game/clientbound_block_changed_ack_packet.rs
new file mode 100644
index 00000000..a580440c
--- /dev/null
+++ b/azalea-protocol/src/packets/game/clientbound_block_changed_ack_packet.rs
@@ -0,0 +1,7 @@
+use packet_macros::{GamePacket, McBuf};
+
+#[derive(Clone, Debug, McBuf, GamePacket)]
+pub struct ClientboundBlockChangedAckPacket {
+ #[var]
+ pub sequence: i32,
+}
diff --git a/azalea-protocol/src/packets/game/clientbound_chat_packet.rs b/azalea-protocol/src/packets/game/clientbound_chat_packet.rs
deleted file mode 100644
index 77c5370c..00000000
--- a/azalea-protocol/src/packets/game/clientbound_chat_packet.rs
+++ /dev/null
@@ -1,17 +0,0 @@
-use azalea_chat::component::Component;
-use packet_macros::{GamePacket, McBuf};
-use uuid::Uuid;
-
-#[derive(Clone, Debug, McBuf, GamePacket)]
-pub struct ClientboundChatPacket {
- pub message: Component,
- pub type_: ChatType,
- pub sender: Uuid,
-}
-
-#[derive(Clone, Debug, Copy, McBuf)]
-pub enum ChatType {
- Chat = 0,
- System = 1,
- GameInfo = 2,
-}
diff --git a/azalea-protocol/src/packets/game/clientbound_chat_preview_packet.rs b/azalea-protocol/src/packets/game/clientbound_chat_preview_packet.rs
new file mode 100644
index 00000000..58dd0722
--- /dev/null
+++ b/azalea-protocol/src/packets/game/clientbound_chat_preview_packet.rs
@@ -0,0 +1,8 @@
+use azalea_chat::component::Component;
+use packet_macros::{GamePacket, McBuf};
+
+#[derive(Clone, Debug, McBuf, GamePacket)]
+pub struct ClientboundChatPreviewPacket {
+ pub query_id: i32,
+ pub preview: Option,
+}
diff --git a/azalea-protocol/src/packets/game/clientbound_player_chat_packet.rs b/azalea-protocol/src/packets/game/clientbound_player_chat_packet.rs
new file mode 100644
index 00000000..e6941f25
--- /dev/null
+++ b/azalea-protocol/src/packets/game/clientbound_player_chat_packet.rs
@@ -0,0 +1,21 @@
+use azalea_chat::component::Component;
+use azalea_crypto::SaltSignaturePair;
+use packet_macros::{GamePacket, McBuf};
+
+#[derive(Clone, Debug, McBuf, GamePacket)]
+pub struct ClientboundPlayerChatPacket {
+ pub signed_content: Component,
+ pub unsigned_content: Option,
+ #[var]
+ pub type_id: i32,
+ pub sender: ChatSender,
+ pub timestamp: u64,
+ pub salt_signature: SaltSignaturePair,
+}
+
+#[derive(Clone, Debug, McBuf)]
+pub struct ChatSender {
+ pub uuid: uuid::Uuid,
+ pub name: Component,
+ pub team_name: Option,
+}
diff --git a/azalea-protocol/src/packets/game/clientbound_server_data_packet.rs b/azalea-protocol/src/packets/game/clientbound_server_data_packet.rs
new file mode 100644
index 00000000..4c2d94e6
--- /dev/null
+++ b/azalea-protocol/src/packets/game/clientbound_server_data_packet.rs
@@ -0,0 +1,9 @@
+use azalea_chat::component::Component;
+use packet_macros::{GamePacket, McBuf};
+
+#[derive(Clone, Debug, McBuf, GamePacket)]
+pub struct ClientboundServerDataPacket {
+ pub motd: Option,
+ pub icon_base64: Option,
+ pub previews_chat: bool,
+}
diff --git a/azalea-protocol/src/packets/game/clientbound_set_chunk_cache_center.rs b/azalea-protocol/src/packets/game/clientbound_set_chunk_cache_center_packet.rs
similarity index 100%
rename from azalea-protocol/src/packets/game/clientbound_set_chunk_cache_center.rs
rename to azalea-protocol/src/packets/game/clientbound_set_chunk_cache_center_packet.rs
diff --git a/azalea-protocol/src/packets/game/clientbound_set_display_chat_preview_packet.rs b/azalea-protocol/src/packets/game/clientbound_set_display_chat_preview_packet.rs
new file mode 100644
index 00000000..46a0d582
--- /dev/null
+++ b/azalea-protocol/src/packets/game/clientbound_set_display_chat_preview_packet.rs
@@ -0,0 +1,6 @@
+use packet_macros::{GamePacket, McBuf};
+
+#[derive(Clone, Debug, McBuf, GamePacket)]
+pub struct ClientboundSetDisplayChatPreviewPacket {
+ pub enabled: bool,
+}
diff --git a/azalea-protocol/src/packets/game/clientbound_system_chat_packet.rs b/azalea-protocol/src/packets/game/clientbound_system_chat_packet.rs
new file mode 100644
index 00000000..dfa75a5b
--- /dev/null
+++ b/azalea-protocol/src/packets/game/clientbound_system_chat_packet.rs
@@ -0,0 +1,9 @@
+use azalea_chat::component::Component;
+use packet_macros::{GamePacket, McBuf};
+
+#[derive(Clone, Debug, McBuf, GamePacket)]
+pub struct ClientboundSystemChatPacket {
+ pub content: Component,
+ #[var]
+ pub type_id: i32,
+}
diff --git a/azalea-protocol/src/packets/game/mod.rs b/azalea-protocol/src/packets/game/mod.rs
index 7372435a..eee36788 100755
--- a/azalea-protocol/src/packets/game/mod.rs
+++ b/azalea-protocol/src/packets/game/mod.rs
@@ -1,10 +1,10 @@
pub mod clientbound_add_entity_packet;
-pub mod clientbound_add_mob_packet;
pub mod clientbound_add_player_packet;
pub mod clientbound_animate_packet;
+pub mod clientbound_block_changed_ack_packet;
pub mod clientbound_block_update_packet;
pub mod clientbound_change_difficulty_packet;
-pub mod clientbound_chat_packet;
+pub mod clientbound_chat_preview_packet;
pub mod clientbound_container_set_content_packet;
pub mod clientbound_custom_payload_packet;
pub mod clientbound_declare_commands_packet;
@@ -23,27 +23,33 @@ pub mod clientbound_move_entity_pos_packet;
pub mod clientbound_move_entity_posrot_packet;
pub mod clientbound_move_entity_rot_packet;
pub mod clientbound_player_abilities_packet;
+pub mod clientbound_player_chat_packet;
pub mod clientbound_player_info_packet;
pub mod clientbound_player_position_packet;
pub mod clientbound_recipe_packet;
pub mod clientbound_remove_entities_packet;
pub mod clientbound_rotate_head_packet;
pub mod clientbound_section_blocks_update_packet;
+pub mod clientbound_server_data_packet;
pub mod clientbound_set_carried_item_packet;
-pub mod clientbound_set_chunk_cache_center;
+pub mod clientbound_set_chunk_cache_center_packet;
pub mod clientbound_set_default_spawn_position_packet;
+pub mod clientbound_set_display_chat_preview_packet;
pub mod clientbound_set_entity_data_packet;
pub mod clientbound_set_entity_link_packet;
pub mod clientbound_set_experience_packet;
pub mod clientbound_set_health_packet;
pub mod clientbound_set_time_packet;
pub mod clientbound_sound_packet;
+pub mod clientbound_system_chat_packet;
pub mod clientbound_teleport_entity_packet;
pub mod clientbound_update_advancements_packet;
pub mod clientbound_update_attributes_packet;
pub mod clientbound_update_recipes_packet;
pub mod clientbound_update_tags_packet;
pub mod clientbound_update_view_distance_packet;
+pub mod serverbound_chat_command_packet;
+pub mod serverbound_chat_preview_packet;
pub mod serverbound_custom_payload_packet;
pub mod serverbound_keep_alive_packet;
@@ -52,55 +58,61 @@ use packet_macros::declare_state_packets;
declare_state_packets!(
GamePacket,
Serverbound => {
- 0x0a: serverbound_custom_payload_packet::ServerboundCustomPayloadPacket,
- 0x0f: serverbound_keep_alive_packet::ServerboundKeepAlivePacket,
+ 0x03: serverbound_chat_command_packet::ServerboundChatCommandPacket,
+ 0x05: serverbound_chat_preview_packet::ServerboundChatPreviewPacket,
+ 0x0c: serverbound_custom_payload_packet::ServerboundCustomPayloadPacket,
+ 0x11: serverbound_keep_alive_packet::ServerboundKeepAlivePacket,
},
Clientbound => {
0x00: clientbound_add_entity_packet::ClientboundAddEntityPacket,
- 0x02: clientbound_add_mob_packet::ClientboundAddMobPacket,
- 0x04: clientbound_add_player_packet::ClientboundAddPlayerPacket,
- 0x06: clientbound_animate_packet::ClientboundAnimatePacket,
- 0x0c: clientbound_block_update_packet::ClientboundBlockUpdatePacket,
- 0x0e: clientbound_change_difficulty_packet::ClientboundChangeDifficultyPacket,
- 0x0f: clientbound_chat_packet::ClientboundChatPacket,
- 0x12: clientbound_declare_commands_packet::ClientboundDeclareCommandsPacket,
- 0x14: clientbound_container_set_content_packet::ClientboundContainerSetContentPacket,
- 0x1a: clientbound_disconnect_packet::ClientboundDisconnectPacket,
- 0x1b: clientbound_entity_event_packet::ClientboundEntityEventPacket,
- 0x18: clientbound_custom_payload_packet::ClientboundCustomPayloadPacket,
- 0x1e: clientbound_game_event_packet::ClientboundGameEventPacket,
- 0x20: clientbound_initialize_border_packet::ClientboundInitializeBorderPacket,
- 0x21: clientbound_keep_alive_packet::ClientboundKeepAlivePacket,
- 0x22: clientbound_level_chunk_with_light_packet::ClientboundLevelChunkWithLightPacket,
- 0x23: clientbound_level_event_packet::ClientboundLevelEventPacket,
- 0x24: clientbound_level_particles_packet::ClientboundLevelParticlesPacket,
- 0x25: clientbound_light_update_packet::ClientboundLightUpdatePacket,
- 0x26: clientbound_login_packet::ClientboundLoginPacket,
- 0x29: clientbound_move_entity_pos_packet::ClientboundMoveEntityPosPacket,
- 0x2a: clientbound_move_entity_posrot_packet::ClientboundMoveEntityPosRotPacket,
- 0x2b: clientbound_move_entity_rot_packet::ClientboundMoveEntityRotPacket,
- 0x32: clientbound_player_abilities_packet::ClientboundPlayerAbilitiesPacket,
- 0x36: clientbound_player_info_packet::ClientboundPlayerInfoPacket,
- 0x38: clientbound_player_position_packet::ClientboundPlayerPositionPacket,
- 0x39: clientbound_recipe_packet::ClientboundRecipePacket,
- 0x3a: clientbound_remove_entities_packet::ClientboundRemoveEntitiesPacket,
- 0x3e: clientbound_rotate_head_packet::ClientboundRotateHeadPacket,
- 0x3f: clientbound_section_blocks_update_packet::ClientboundSectionBlocksUpdatePacket,
- 0x48: clientbound_set_carried_item_packet::ClientboundSetCarriedItemPacket,
- 0x49: clientbound_set_chunk_cache_center::ClientboundSetChunkCacheCenterPacket,
- 0x4a: clientbound_update_view_distance_packet::ClientboundUpdateViewDistancePacket,
- 0x4b: clientbound_set_default_spawn_position_packet::ClientboundSetDefaultSpawnPositionPacket,
+ 0x02: clientbound_add_player_packet::ClientboundAddPlayerPacket,
+ 0x03: clientbound_animate_packet::ClientboundAnimatePacket,
+ 0x05: clientbound_block_changed_ack_packet::ClientboundBlockChangedAckPacket,
+ 0x09: clientbound_block_update_packet::ClientboundBlockUpdatePacket,
+ 0x0b: clientbound_change_difficulty_packet::ClientboundChangeDifficultyPacket,
+ 0x0c: clientbound_chat_preview_packet::ClientboundChatPreviewPacket,
+ 0x0f: clientbound_declare_commands_packet::ClientboundDeclareCommandsPacket,
+ 0x11: clientbound_container_set_content_packet::ClientboundContainerSetContentPacket,
+ 0x15: clientbound_custom_payload_packet::ClientboundCustomPayloadPacket,
+ 0x17: clientbound_disconnect_packet::ClientboundDisconnectPacket,
+ 0x18: clientbound_entity_event_packet::ClientboundEntityEventPacket,
+ 0x1b: clientbound_game_event_packet::ClientboundGameEventPacket,
+ 0x1d: clientbound_initialize_border_packet::ClientboundInitializeBorderPacket,
+ 0x1e: clientbound_keep_alive_packet::ClientboundKeepAlivePacket,
+ 0x1f: clientbound_level_chunk_with_light_packet::ClientboundLevelChunkWithLightPacket,
+ 0x20: clientbound_level_event_packet::ClientboundLevelEventPacket,
+ 0x21: clientbound_level_particles_packet::ClientboundLevelParticlesPacket,
+ 0x22: clientbound_light_update_packet::ClientboundLightUpdatePacket,
+ 0x23: clientbound_login_packet::ClientboundLoginPacket,
+ 0x26: clientbound_move_entity_pos_packet::ClientboundMoveEntityPosPacket,
+ 0x27: clientbound_move_entity_posrot_packet::ClientboundMoveEntityPosRotPacket,
+ 0x28: clientbound_move_entity_rot_packet::ClientboundMoveEntityRotPacket,
+ 0x2f: clientbound_player_abilities_packet::ClientboundPlayerAbilitiesPacket,
+ 0x30: clientbound_player_chat_packet::ClientboundPlayerChatPacket,
+ 0x34: clientbound_player_info_packet::ClientboundPlayerInfoPacket,
+ 0x36: clientbound_player_position_packet::ClientboundPlayerPositionPacket,
+ 0x37: clientbound_recipe_packet::ClientboundRecipePacket,
+ 0x38: clientbound_remove_entities_packet::ClientboundRemoveEntitiesPacket,
+ 0x3c: clientbound_rotate_head_packet::ClientboundRotateHeadPacket,
+ 0x3d: clientbound_section_blocks_update_packet::ClientboundSectionBlocksUpdatePacket,
+ 0x3f: clientbound_server_data_packet::ClientboundServerDataPacket,
+ 0x44: clientbound_set_entity_link_packet::ClientboundSetEntityLinkPacket,
+ 0x47: clientbound_set_carried_item_packet::ClientboundSetCarriedItemPacket,
+ 0x48: clientbound_set_chunk_cache_center_packet::ClientboundSetChunkCacheCenterPacket,
+ 0x49: clientbound_update_view_distance_packet::ClientboundUpdateViewDistancePacket,
+ 0x4a: clientbound_set_default_spawn_position_packet::ClientboundSetDefaultSpawnPositionPacket,
+ 0x4b: clientbound_set_display_chat_preview_packet::ClientboundSetDisplayChatPreviewPacket,
0x4d: clientbound_set_entity_data_packet::ClientboundSetEntityDataPacket,
- 0x45: clientbound_set_entity_link_packet::ClientboundSetEntityLinkPacket,
0x4f: clientbound_entity_velocity_packet::ClientboundEntityVelocityPacket,
0x51: clientbound_set_experience_packet::ClientboundSetExperiencePacket,
0x52: clientbound_set_health_packet::ClientboundSetHealthPacket,
0x59: clientbound_set_time_packet::ClientboundSetTimePacket,
0x5d: clientbound_sound_packet::ClientboundSoundPacket,
- 0x62: clientbound_teleport_entity_packet::ClientboundTeleportEntityPacket,
- 0x63: clientbound_update_advancements_packet::ClientboundUpdateAdvancementsPacket,
- 0x64: clientbound_update_attributes_packet::ClientboundUpdateAttributesPacket,
- 0x66: clientbound_update_recipes_packet::ClientboundUpdateRecipesPacket,
- 0x67: clientbound_update_tags_packet::ClientboundUpdateTagsPacket,
+ 0x5f: clientbound_system_chat_packet::ClientboundSystemChatPacket,
+ 0x63: clientbound_teleport_entity_packet::ClientboundTeleportEntityPacket,
+ 0x64: clientbound_update_advancements_packet::ClientboundUpdateAdvancementsPacket,
+ 0x65: clientbound_update_attributes_packet::ClientboundUpdateAttributesPacket,
+ 0x67: clientbound_update_recipes_packet::ClientboundUpdateRecipesPacket,
+ 0x68: clientbound_update_tags_packet::ClientboundUpdateTagsPacket,
}
-);
\ No newline at end of file
+);
diff --git a/azalea-protocol/src/packets/game/serverbound_chat_command_packet.rs b/azalea-protocol/src/packets/game/serverbound_chat_command_packet.rs
new file mode 100644
index 00000000..9ae0b79f
--- /dev/null
+++ b/azalea-protocol/src/packets/game/serverbound_chat_command_packet.rs
@@ -0,0 +1,18 @@
+use std::collections::HashMap;
+
+use packet_macros::{GamePacket, McBuf};
+
+#[derive(Clone, Debug, McBuf, GamePacket)]
+pub struct ServerboundChatCommandPacket {
+ pub command: String,
+ // TODO: Choose a real timestamp type
+ pub timestamp: u64,
+ pub argument_signatures: ArgumentSignatures,
+ pub signed_preview: bool,
+}
+
+#[derive(Clone, Debug, McBuf)]
+pub struct ArgumentSignatures {
+ pub salt: u64,
+ pub signatures: HashMap>,
+}
diff --git a/azalea-protocol/src/packets/game/serverbound_chat_preview_packet.rs b/azalea-protocol/src/packets/game/serverbound_chat_preview_packet.rs
new file mode 100644
index 00000000..60535f69
--- /dev/null
+++ b/azalea-protocol/src/packets/game/serverbound_chat_preview_packet.rs
@@ -0,0 +1,7 @@
+use packet_macros::{GamePacket, McBuf};
+
+#[derive(Clone, Debug, McBuf, GamePacket)]
+pub struct ServerboundChatPreviewPacket {
+ pub query_id: i32,
+ pub query: String,
+}
diff --git a/azalea-protocol/src/packets/login/serverbound_hello_packet.rs b/azalea-protocol/src/packets/login/serverbound_hello_packet.rs
index 5cb660ed..46fb665e 100755
--- a/azalea-protocol/src/packets/login/serverbound_hello_packet.rs
+++ b/azalea-protocol/src/packets/login/serverbound_hello_packet.rs
@@ -1,7 +1,18 @@
use packet_macros::{LoginPacket, McBuf};
-use std::hash::Hash;
-#[derive(Hash, Clone, Debug, McBuf, LoginPacket)]
+#[derive(Clone, Debug, McBuf, LoginPacket)]
pub struct ServerboundHelloPacket {
pub username: String,
+ pub public_key: Option,
+}
+
+pub struct ProfilePublicKey {
+ pub data: ProfilePublicKeyData,
+}
+
+#[derive(Clone, Debug, McBuf)]
+pub struct ProfilePublicKeyData {
+ pub expires_at: u64,
+ pub key: Vec,
+ pub key_signature: Vec,
}
diff --git a/azalea-protocol/src/packets/mod.rs b/azalea-protocol/src/packets/mod.rs
index 16e97068..a06dc940 100755
--- a/azalea-protocol/src/packets/mod.rs
+++ b/azalea-protocol/src/packets/mod.rs
@@ -12,7 +12,7 @@ use crate::{
use num_derive::FromPrimitive;
use num_traits::FromPrimitive;
-pub const PROTOCOL_VERSION: u32 = 758;
+pub const PROTOCOL_VERSION: u32 = 1073741911;
#[derive(Debug, Clone, Copy, PartialEq, Eq, Hash, FromPrimitive)]
pub enum ConnectionProtocol {
diff --git a/bot/src/main.rs b/bot/src/main.rs
index 76a5a15d..8ad74ec4 100644
--- a/bot/src/main.rs
+++ b/bot/src/main.rs
@@ -6,7 +6,7 @@ async fn main() {
println!("Hello, world!");
// let address = "95.111.249.143:10000";
- let address = "192.168.2.234:50736";
+ let address = "localhost:65519";
// let response = azalea_client::ping::ping_server(&address.try_into().unwrap())
// .await
// .unwrap();
@@ -21,13 +21,13 @@ async fn main() {
// TODO: have a "loaded" or "ready" event that fires when all chunks are loaded
Event::Login => {}
Event::Chat(p) => {
- println!("{}", p.message.to_ansi(None));
- if p.message.to_ansi(None) == " ok" {
- let state = client.state.lock().await;
- let world = state.world.as_ref().unwrap();
- let c = world.get_block_state(&BlockPos::new(5, 78, -2)).unwrap();
- println!("block state: {:?}", c);
- }
+ // println!("{}", p.message.to_ansi(None));
+ // if p.message.to_ansi(None) == " ok" {
+ // let state = client.state.lock().await;
+ // let world = state.world.as_ref().unwrap();
+ // let c = world.get_block_state(&BlockPos::new(5, 78, -2)).unwrap();
+ // println!("block state: {:?}", c);
+ // }
}
}
}
diff --git a/codegen/migrate.py b/codegen/migrate.py
index 392af9fe..98b701bf 100644
--- a/codegen/migrate.py
+++ b/codegen/migrate.py
@@ -72,6 +72,11 @@ for packet, packet_name in new_packets.items():
for packet in added_packets:
lib.code.packet.generate_packet(
new_burger_data[0]['packets']['packet'], new_mappings, packet.packet_id, packet.direction, packet.state)
+
+lib.code.version.set_protocol_version(
+ new_burger_data[0]['version']['protocol'])
+lib.code.version.set_version_id(new_version_id)
+
lib.code.utils.fmt()
print('Done!')