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get rid of worldhaver
it's not even used
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@ -4,11 +4,6 @@ use azalea_core::GameType;
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use azalea_world::PartialWorld;
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use uuid::Uuid;
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/// Something that has a world associated to it. this is usually a `Client`.
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pub trait WorldHaver {
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fn world(&self) -> &PartialWorld;
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}
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/// A player in the tab list.
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#[derive(Debug, Clone)]
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pub struct PlayerInfo {
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