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fix typos in code with crate-ci/typos
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b9829149cb
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10ee7e147d
4 changed files with 5 additions and 5 deletions
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@ -267,7 +267,7 @@ fn send_sprinting_if_needed(
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}
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}
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}
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}
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/// Update the impulse from self.move_direction. The multipler is used for
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/// Update the impulse from self.move_direction. The multiplier is used for
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/// sneaking.
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/// sneaking.
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pub(crate) fn tick_controls(mut query: Query<&mut PhysicsState>) {
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pub(crate) fn tick_controls(mut query: Query<&mut PhysicsState>) {
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for mut physics_state in query.iter_mut() {
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for mut physics_state in query.iter_mut() {
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@ -742,9 +742,9 @@ pub fn process_packet_events(ecs: &mut World) {
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entity.world_scope(|world| {
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entity.world_scope(|world| {
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let mut commands_system_state = SystemState::<Commands>::new(world);
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let mut commands_system_state = SystemState::<Commands>::new(world);
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let mut commands = commands_system_state.get_mut(world);
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let mut commands = commands_system_state.get_mut(world);
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let mut entity_comands = commands.entity(entity_id);
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let mut entity_commands = commands.entity(entity_id);
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if let Err(e) =
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if let Err(e) =
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apply_metadata(&mut entity_comands, *entity_kind, packed_items)
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apply_metadata(&mut entity_commands, *entity_kind, packed_items)
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{
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{
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warn!("{e}");
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warn!("{e}");
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}
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}
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@ -187,7 +187,7 @@ async fn transfer(
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outbound.set_nodelay(true)?;
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outbound.set_nodelay(true)?;
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// Repeat the intent and hello packet
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// Repeat the intent and hello packet
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// recieved earlier to the proxy target
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// received earlier to the proxy target
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let mut outbound_conn: Connection<ClientboundHandshakePacket, ServerboundHandshakePacket> =
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let mut outbound_conn: Connection<ClientboundHandshakePacket, ServerboundHandshakePacket> =
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Connection::wrap(outbound);
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Connection::wrap(outbound);
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outbound_conn.write(intent.get()).await?;
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outbound_conn.write(intent.get()).await?;
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@ -161,7 +161,7 @@ mod tests {
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fn make_test_app() -> App {
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fn make_test_app() -> App {
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let mut app = App::new();
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let mut app = App::new();
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// we add the events like this instead of with .add_event so we can have our own
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// we add the events like this instead of with .add_event so we can have our own
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// event mangement in drain_events
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// event management in drain_events
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app.init_resource::<Events<ChatReceivedEvent>>()
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app.init_resource::<Events<ChatReceivedEvent>>()
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.init_resource::<Events<NewChatMessageEvent>>()
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.init_resource::<Events<NewChatMessageEvent>>()
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.add_systems(
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.add_systems(
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