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implement new packet implementation

This commit is contained in:
mat 2021-12-06 19:59:20 +00:00
parent 544c8a3394
commit 0b484df40c
6 changed files with 66 additions and 95 deletions

View file

@ -3,7 +3,7 @@ use minecraft_protocol::ServerAddress;
use tokio::runtime::Runtime;
async fn bot() {
let address = ServerAddress::parse(&"play.wynncraft.com".to_string()).unwrap();
let address = ServerAddress::parse(&"mc.hypixel.net".to_string()).unwrap();
minecraft_protocol::server_status_pinger::ping_server(&address)
.await
.unwrap();

View file

@ -1,6 +1,9 @@
use crate::ServerIpAddress;
use crate::{friendly_byte_buf::FriendlyByteBuf, packets::Packet, ServerIpAddress};
use bytes::BytesMut;
use tokio::{io::BufWriter, net::TcpStream};
use tokio::{
io::{AsyncWriteExt, BufWriter},
net::TcpStream,
};
pub enum PacketFlow {
ClientToServer,
@ -35,4 +38,30 @@ impl Connection {
buffer: BytesMut::with_capacity(4 * 1024 * 1024),
})
}
/// Write a packet to the server
pub async fn send_packet(&mut self, packet: &dyn Packet) {
// packet structure:
// length + id + data
// Is this efficient? I have no idea, probably not.
// getting rid of the FriendlyByteBuffer struct might help
// write the packet id
let mut id_and_data_buf = vec![packet.get_id()];
// write the packet data
let mut id_and_data_friendly_buf = FriendlyByteBuf::new(&mut id_and_data_buf);
packet.write(&mut id_and_data_friendly_buf);
// add the packet length to the beginning
let mut complete_buf: Vec<u8> = Vec::new();
let mut complete_friendly_buf = FriendlyByteBuf::new(&mut complete_buf);
complete_friendly_buf.write_varint(id_and_data_buf.len() as u32);
complete_buf.append(&mut id_and_data_buf);
// finally, write and flush to the stream
self.stream.write_all(&complete_buf).await.unwrap();
self.stream.flush().await.unwrap();
}
}

View file

@ -1,22 +1,24 @@
//! Minecraft calls it a "friendly byte buffer".
use byteorder::{BigEndian, WriteBytesExt};
// use std::io::Write;
const MAX_VARINT_SIZE: u32 = 5;
const MAX_VARLONG_SIZE: u32 = 10;
const DEFAULT_NBT_QUOTA: u32 = 2097152;
// const MAX_VARINT_SIZE: u32 = 5;
// const MAX_VARLONG_SIZE: u32 = 10;
// const DEFAULT_NBT_QUOTA: u32 = 2097152;
const MAX_STRING_LENGTH: u16 = 32767;
const MAX_COMPONENT_STRING_LENGTH: u32 = 262144;
// const MAX_COMPONENT_STRING_LENGTH: u32 = 262144;
pub struct FriendlyByteBuf<'a> {
source: &'a mut Vec<u8>,
}
impl FriendlyByteBuf<'_> {
impl<'a> FriendlyByteBuf<'a> {
pub fn new(source: &'a mut Vec<u8>) -> FriendlyByteBuf<'a> {
FriendlyByteBuf { source }
}
pub fn write_byte(&mut self, n: u8) {
self.source.write_u8(n).unwrap();
println!("write_byte: {}", n);
}
pub fn write_bytes(&mut self, bytes: &[u8]) {

View file

@ -5,17 +5,19 @@ use crate::friendly_byte_buf::FriendlyByteBuf;
use super::{ConnectionProtocol, Packet};
#[derive(Hash)]
pub struct ClientIntentionPacket {
protocol_version: u32,
hostname: String,
port: u16,
pub struct ClientIntentionPacket<'a> {
pub protocol_version: u32,
pub hostname: &'a String,
pub port: u16,
/// 1 for status, 2 for login
intention: ConnectionProtocol,
pub intention: ConnectionProtocol,
}
// implement "Packet" for "ClientIntentionPacket"
impl Packet for ClientIntentionPacket {
const ID: u8 = 0x00;
impl<'a> Packet for ClientIntentionPacket<'a> {
fn get_id(&self) -> u8 {
0x00
}
// implement "from_reader" for "ClientIntentionPacket"
fn write(&self, buf: &mut FriendlyByteBuf) {
@ -25,4 +27,3 @@ impl Packet for ClientIntentionPacket {
buf.write_varint(self.intention.clone() as u32);
}
}

View file

@ -1,6 +1,7 @@
pub mod client_intention_packet;
use std::collections::HashMap;
mod client_intention_packet;
pub use client_intention_packet::ClientIntentionPacket;
mod serverbound_status_request_packet;
pub use serverbound_status_request_packet::ServerboundStatusRequestPacket;
use crate::friendly_byte_buf::FriendlyByteBuf;
@ -13,9 +14,8 @@ pub enum ConnectionProtocol {
}
pub trait Packet {
/// The id of the packet, this is always a byte in vanilla.
/// This might be bigger than a u8 if using modpacks with lots of custom packets?
const ID: u8;
/// Get the id of the packet, this is always a byte.
fn get_id(&self) -> u8;
fn write(&self, friendly_byte_buf: &mut FriendlyByteBuf) -> ();
}

View file

@ -1,81 +1,22 @@
use crate::{connection::Connection, resolver, ServerAddress};
use tokio::{
io::{AsyncReadExt, AsyncWriteExt, BufWriter},
net::TcpStream,
};
struct ServerStatus {}
async fn write_byte(buf: &mut Vec<u8>, n: u8) {
buf.write_u8(n).await.unwrap();
println!("write_byte: {}", n);
}
async fn write_bytes(buf: &mut Vec<u8>, bytes: &[u8]) {
buf.write_all(bytes).await.unwrap();
println!("write_bytes: {:?}", buf);
}
async fn write_varint(buf: &mut Vec<u8>, mut n: u32) {
loop {
if (n & 0xFFFFFF80) == 0 {
write_byte(buf, n as u8).await;
return ();
}
write_byte(buf, (n & 0x7F | 0x80) as u8).await;
n >>= 7;
}
}
async fn write_utf(buf: &mut Vec<u8>, string: &[u8], len: usize) {
if string.len() > len {
panic!(
"String too big (was {} bytes encoded, max {})",
string.len(),
len
);
}
write_varint(buf, string.len() as u32).await;
write_bytes(buf, string).await;
}
async fn write_short(buf: &mut Vec<u8>, n: u16) {
buf.write_u16(n).await.unwrap();
println!("write_short: {}", n);
}
use crate::{connection::Connection, resolver, ServerAddress, packets::{ClientIntentionPacket, ServerboundStatusRequestPacket, ConnectionProtocol}};
use tokio::io::{AsyncReadExt, AsyncWriteExt};
pub async fn ping_server(address: &ServerAddress) -> Result<(), String> {
let resolved_address = resolver::resolve_address(&address).await?;
let mut conn = Connection::new(&resolved_address).await?;
// protocol version is 757
// client intention packet
// friendlyByteBuf.writeVarInt(this.protocolVersion);
// friendlyByteBuf.writeUtf(this.hostName);
// friendlyByteBuf.writeShort(this.port);
// friendlyByteBuf.writeVarInt(this.intention.getId());
println!("resolved_address {}", &resolved_address.ip);
println!("writing intention packet {}", address.host);
let mut buf: Vec<u8> = vec![0x00]; // 0 is the packet id for handshake
write_varint(&mut buf, 757).await;
write_utf(&mut buf, address.host.as_bytes(), 32767).await;
write_short(&mut buf, address.port).await;
write_varint(&mut buf, 1).await;
conn.send_packet(&ClientIntentionPacket {
protocol_version: 757,
hostname: &address.host,
port: address.port,
intention: ConnectionProtocol::Status,
}).await;
conn.send_packet(&ServerboundStatusRequestPacket {}).await;
let mut full_buffer = vec![];
write_varint(&mut full_buffer, buf.len() as u32).await; // length of 1st packet id + data as VarInt
full_buffer.append(&mut buf);
full_buffer.extend_from_slice(&[
1, // length of 2nd packet id + data as VarInt
0x00, // 2nd packet id: 0 for request as VarInt
]);
conn.stream.write_all(&full_buffer).await.unwrap();
conn.stream.flush().await.unwrap();
// log what the server sends back
loop {
@ -95,6 +36,4 @@ pub async fn ping_server(address: &ServerAddress) -> Result<(), String> {
}
}
}
Ok(())
}